Halo Vs Mass Effect

Halo Vs Mass Effect

Here we have a clash of two Sci-Fi franchises looking for bragging rights. I don’t know enough about the Mass Effect universe to give a fair estimation on who would win, so I’ll leave it to the good hands of the BankGambling readers.

Who wins?

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5,867 Comments on "Halo Vs Mass Effect"

  1. Abbazorkzog October 9, 2013 at 10:32 am -      #5801

    Once again,

  2. OberHeresy October 9, 2013 at 10:35 am -      #5802

    Well, the reason I’m saying you seem to hate Halo is because I’ve seen you on three Halo debates now saying for one how unfair the fight is, another against Halo, and here, also against Halo. I’m not really buying you even like Halo, but what ever.
    -
    And I was talking about contacting the Admin so we can have this match decided. Has nothing to do with you.

  3. IamTaco October 9, 2013 at 10:39 am -      #5803

    Well mainly it’s cuz I’m tired of this.
    -
    I still have the urge to utterly crush the remainder of Abbazorkzog and lowk’s argument to the dust but school starting in a few days and I just started my job. I’m exhausted and the abby guy just refuses to listen. Anyway even he admits that Halo would win even if he or lowk and Namer won’t vote for the FP award. I already gave my vote… so I’m not needed here anymore. Halo already won, though I doubt it would get the amount of votes to get the award.
    -
    I’m just done. Although Abba may have drove me over the edge. May be back in a couple of months if I have the time.
    -
    Bye guys.

  4. Glutinous-Bicarbonate October 9, 2013 at 10:43 am -      #5804

    :^I

  5. IamTaco October 9, 2013 at 10:45 am -      #5805

    @Glutinous-Bicarbonate
    ???

  6. Abbazorkzog October 9, 2013 at 10:55 am -      #5806

    Why are you even letting someone on an internet debate forum drive you over the edge in the first place? =/

  7. Abbazorkzog October 9, 2013 at 10:59 am -      #5807

    @OberHeresy:

    No, you’re wrong, on almost every Master Chief Vs _____ debate here I’ve sided with the Chief.

  8. Commander Cross October 9, 2013 at 11:37 am -      #5808

    @Abbazorkzog

    Most of us* already had bad experiences with Mike Rahl whenever it pops up with Sword of Truth, we are just hoping you are nothing akin to Mike Rahl or (even worse than that, mods forbid!)* the King of Fishers for Warhammer 40K, really.

    Honestly, we mean you no harm, thus far you’ve yet to do anything truly atrocious, but just in case, if you recall anything to cite off in any exact times, you might wanna note them so if they’re in vids we can go look them up, okay? :3

    1.) (Me and the councilor Aelfinn aside, of course!Neither of us believe you are like either or if nothing else we will hear you out.)
    2.) (Yes, there’s worse people than Mike Rahl!the Murderer is another example of being somewhat worse.)

  9. Watchdog Lowk October 9, 2013 at 2:18 pm -      #5809

    “I still have the urge to utterly crush the remainder of Abbazorkzog and lowk’s argument to the dust but school starting in a few days and I just started my job.”
    -
    I haven’t made any arguments for ME? Hell one of the things I mentioned is essentially mass suicide.
    ===
    “Halo already won, though I doubt it would get the amount of votes to get the award.”
    -
    Only takes a few even with a person arguing against it like Lightning vs Kratos.

  10. Aelfinn October 9, 2013 at 3:23 pm -      #5810

    I’m going to quote Abba here, IamTaco, from something he said before you quit. It’s all in the interest of fairness.
    -
    “But yeah we’ve come to the agreement Halo wins most of the time. The conditions would have to be absolutely perfect for ME to win, with a Halo victory being absolute if their sole intention is the eradication of the ME universe.”
    -
    I don’t know what you’re getting so angry about.

  11. mack006 October 9, 2013 at 6:22 pm -      #5811

    @Taco
    School isn’t that bad, the school holidays just finished for me a few days ago (Back to school, NOOOOOOOOOO). You can’t just give up on life like that. There is always some bright moments where good things happen. Oh well if you still want to go then I suggest you to come for a visit if you have time :) .

  12. Abbazorkzog October 9, 2013 at 8:05 pm -      #5812

    I’m still going to write that Halo/ME crossover where the Reapers f**k damn near every single faction in both universes via an indoctrinated Forerunner Builder Council and a Keymind with Reaper implants. Mwahahaha! (Of course Commander Shepard and Master Chief save the day.)

    @Cross: You’ve nothing to worry about. I find this to be a much easier community to get along with than SpaceBattles, who are intolerant at best.

  13. Abbazorkzog October 9, 2013 at 8:09 pm -      #5813

    PS: Abbazorkzog (a multidimensional superintelligence, -not- me, of course) stomps the Precursors, Xeelee, and Time Lords simultaneously via sheer mind rape and transuniversal trivial shenanigans. >:3

  14. Glutinous-Bicarbonate October 9, 2013 at 9:24 pm -      #5814

    This Abbazorkzog doesn’t happen to be the result of a mushroom induced bought of psychedelic hallucination, would it?

  15. Commander Cross October 9, 2013 at 10:18 pm -      #5815

    @Abbazorkzog at #5812

    Just making sure, this community has seen a lot of horrors which I would rather not discuss in-depth.
    To go in-depth would consist of Betrayal, Backstabbing and Treachery most foul.

    __

    Good luck on that matter, okay?
    I wanna be there when its done. ^_^

  16. Abbazorkzog October 10, 2013 at 12:47 am -      #5816

    @Glutinous-Bicarbonate
    What on Earth would make you think that?

    >.>

  17. Glutinous-Bicarbonate October 10, 2013 at 2:50 am -      #5817

    The happenstance that the second google result for that name brings one to a forum dedicated to the discussion of experiences under such influences, and included a telling of a member about his vision involving contact with an extradimensional being known as Abbazorkzog, lol.

  18. mack006 October 10, 2013 at 3:04 am -      #5818

    I googled up “Abbazorkzog” and got nothing at all. Are you pulling my leg and making up fake characters or well you taking drugs like what GB said? You seriously need to stop taking LSD while typing down a comment sir XD
    -
    It sounds like something from H.P Lovecraft at first glance though.

  19. mack006 October 10, 2013 at 3:06 am -      #5819

    or “were” you taking drugs like what GB said?
    -
    Fixed

  20. SgCombine October 10, 2013 at 6:46 am -      #5820

    @mack006
    Guess he must be taking the same drugs I am cause I saw it too >:p
    -
    img40.imageshack.us/img40/6272/0ofa.jpg

  21. Namer October 10, 2013 at 6:54 am -      #5821

    I LOL’D at the second result.

  22. Abbazorkzog October 10, 2013 at 10:13 am -      #5822

    “Are you pulling my leg and making up fake characters or well you taking drugs like what GB said?”

    The latter indeed. xD (Although officially I didn’t know that is what it was since it is most likely against site rules to discuss such matters >.>)

  23. Abbazorkzog October 10, 2013 at 10:16 am -      #5823

    scontent-a.xx.fbcdn.net/hphotos-ash3/q71/1385878_630863890267949_2112859206_n.jpg

  24. erickyboo October 10, 2013 at 3:31 pm -      #5824

    I wanted to compare those vehicles to halo. The different drop pods as well, the covenant uses some pretty brilliant ones. I’ll go into detail later though I guess. Two sparrowhawk is equipped with a laser. Isn’t it similar in function and shape to a mass effect one? What’s the name of that gunship?? There isn’t a bunch of information from them.

    Also in halo, there is a human who is about as strong as a Spartan-IV wearing armour. We see a Spartan-IV tank at least 12 MA5D shots. Not much but gives us a minimum at least here 54 kilojoules. So 54kj<. he was getting shot and protecting someone by turning his back to the enemy. anyways.>

  25. Watchdog Lowk October 10, 2013 at 4:19 pm -      #5825

    “What’s the name of that gunship?”
    -
    The Mantis, it basically capable of everything the fighters are capable minus the ability to reach ftl speeds so they can’t be used as a deep space fighter.
    They are modular and can function as low-altitude gunship, a fighter, a high-altitude bomber, or single-stage-to-orbit spaceplane that can engage enemy craft around a planet or a space station.
    They have electronic countermeasures, kinetic barriers, rockets, massAcel cannon, and a thermal decay system. I have no what the last thing is.

  26. BC October 18, 2013 at 12:39 am -      #5826

    “ Current State of Mass Effect: All Synethtics destroyed, society crippled in the war, population reduced, military reduced (tearing each other apart in ME 3), just started and SLOWLY rebuilding, all remaining resources used to rebuild society, Sheperd dead :(
    -
    Except that that is only the current state if the “destroy” option is used. There are other endings besides the red that are equally valid. In combine everything is on the rise, all people are enhanced whether mostly organic or mostly synthetic in a kind of best of both blend, the Reapers are friendly and busily rebuilding the galaxy from the war’s damage and have made available all the knowledge they gathered since the first cycle. When the best of Halo and the best of ME are compared it is not so clear which is better off.
    -
    -
    -
    “ Slipspace bombs say hi. Anyway all halo needs to do in sit in slipspace next to a relay and just send a single pelican/longsword/broadsword out with a slipspace drive and you’ve got yourself a destroyed relay. “
    -
    Except that now the Reapers are part of the ME side in this match and since they built the relays they can in theory program them. All the relay would have to do would be to look out for slipspace events and fling whatever comes out away into deep space or even the system star or a black hole and since the “slipspace bomb” does not project energy, it produces an unstable field effect instead, it has to be virtually in contact with or preferably inside the target. For that matter since a relay stresses space and produces wormholes of its own “sitting next to it” in slipspace could be bad news for the Halo ship. What exactly happens to a slipspace ship when space is distorted by an outside force?
    -
    -
    “ So why wasn’t Shepard indoctrinated again? Oooh Indoctrinating Precursor ehh? The Precursor will not engage the Reapers directly,they use cosmic strings made of pure thought and the Precursors are timeless,they also can change the laws of physics at will. Suddenly eezo will weigh down the Reapers for all we know. “
    -
    So they are reality distorters. It sounds like they should not be in a non-deity match then.
    -

    “ There CAN be large stresses in the accretion disc of a black hole, but in no way does that mean the space station is “resilient to black holes”. “
    -
    They were using ME technology to stabilize the station and relieve the gravity stress. All the heroes would have had to do was destroy enough of the equipment generating those fields to destabilize and destroy the station.
    -
    -
    “ Never played ME but what sort of manipulation the Catalyst did? Also I doubt the ME occupants would blow up their only means of transport (normal FTL is WAAAAAYY slower than Slipspace). If they sacrifice their Relays it would give them a huge disadvantage over space travel. Also Relays were only moved within star systems, I doubt they would move fast enough to be moved to different sectors without taking too long. “
    -
    I read something about a search for a missing relay that was key to a cull de sac network fragment that spanned several star systems and a nebula. Apparently something happened to the anchors a long time ago and it shot itself out of the star system it was supposed to be in or something to that effect.
    -
    -
    That said, with the Onyx drones the ME forces would have to either steamroller Halo or do a quick surgical strike to take out the factories to keep from ending up drowning in the things and the sides are too evenly matched otherwise to make the steamroller likely and it would take too long to get and process the intelligence in time for the surgical strike option to be that likely either. Pre-Bear Halo would have not been able to hold against ME even with the slipspace advantage but with Onyx and possibly other Forerunner installations mass producing war materials Halo would probably win in the long run by virtue of the Forerunner weapons systems like the drones unless the Oculus and Reaper Destroyer-class units can be mass produced quickly enough to compensate.

  27. OberHeresy October 18, 2013 at 12:52 am -      #5827

    Pre-Reapers ME wouldn’t be able to hold up to Pre-Bear Halo, so the sword cuts both ways.

  28. mack006 October 18, 2013 at 1:15 am -      #5828

    “In combine everything is on the rise, all people are enhanced whether mostly organic or mostly synthetic in a kind of best of both blend, the Reapers are friendly and busily rebuilding the galaxy from the war’s damage and have made available all the knowledge they gathered since the first cycle. When the best of Halo and the best of ME are compared it is not so clear which is better off”
    -
    Still it is the same thing, society is SLOWLY building, lots of people are killed in the war, Reaper numbers have dropped dramatically in the war, resources are still used for rebuilding. During that time I bet the only opposition the Haloverse will come up with is the remaining Reapers that survived the war. Other races would be too tired to continue fighting. I mean all the damage won’t suddenly fix itself like magic you know.
    -
    Besides the ‘fuse synthetics’ is not a canon ending, do you have proof?

  29. OberHeresy October 18, 2013 at 1:31 am -      #5829

    We don’t know officially which ending is canon, but I would wager its the “control one” or Blue one or whatever its called. Seems to be a common thread in whats canon for ME.

  30. the_man_with The_Answers October 18, 2013 at 2:44 am -      #5830

    Or we just take current incarnation as the moments before the big final battle at Earth, so then we don’t have to deal with ambiguous futures. “Technically,” current Halo is like year 2587 or something way beyond that, but there is next to zero information on them so we use “current” Halo has directly post-Halo 4. Similarly, we know nothing about post ME endings, or even which ending to use, so we should just assume the furthest along point with actual hard data (i.e. right before the last battle).

  31. BC October 18, 2013 at 7:08 pm -      #5831

    ” Besides the ‘fuse synthetics’ is not a canon ending, do you have proof? ”
    -
    The Green ending (it is called “Synthesis” officially, I was tired and used the wrong synonym) is just as canon as the other endings. I was specifically referring to the retconned one from the DLC rather than the deprecated original Green ending since the new one at least gives a glimpse of what it entails.
    -
    As for rebuilding time, Halo would need time to rebuild as well, and while the Forerunners could supposedly do it with a simple snap of the fingers or whatever the UNSC has not demonstrated anything like that kind of capability as far as I have heard so it will take time to upgrade their forces.
    -
    As for the relays being all destroyed and throwing the ME galaxy into a dark age of isolation, the DLC Green ending does not show the relays being completely destroyed like the old one, it just shows the rings being ejected in sections which may be simply the mechanism to allow the relays to do the 360 degree emissions that are shown and may only be very minor damage to the relays themselves. People asking the game company about it have gotten replies both ways so until they actually come out with a game or movie or whatever that says definitively which one it is it will be a mystery.
    -
    Even if the relays are completely destroyed they have the Reapers to rebuild them and that should not take that much longer than some of the ridiculously huge capital ships and defense stations in Halo. It would in theory not take a long time to at least get a minimal density relay network up without even using the dormant relays that the Reapers would know where to find and activate. For that matter the cutscene shows the Charon relay sending the pulse out to another relay quite a distance away and it in turn sending it to another distant one without the ones in between going off so the network could be fairly intact with just the “express routes” damaged so they could carry on business using the relay “back roads” until the “expressway” parts are fixed.
    -
    Even if they are forced to use the ship FTL for a little while it is fast enough to keep interstellar commerce going though like Star Trek a single unit could take a while to cross the entire galaxy on its own.
    -
    -
    Of course taking the last point in each universe that is well documented would make it easier to discuss this match without resorting to too much speculation about what the tech and whatnot is like beyond that point so that would probably be better rather than this “well they would have this” “but the others would have that” stuff.

  32. Mr. happy October 19, 2013 at 7:20 am -      #5832

    @BC
    Everything in your post makes sense except for the rate at which the UNSC does things. In one month before Earth was attacked,the ODPs were built and a fleet of a hundred(?)frigates as well from a shipyard on Mars. This is beyond the capability of the SA which took a year(?) between ME 1 and ME 3 to barely replace the losses of the Fleets that went to save the citadel which was a third each fleet by the way with their economy virtually unscathed comparatively.
    -
    The UNSC did all this with their primary production and military planet,Reach, is destroyed. Given the fact the UNSCs FTL is slow, ships were still arriving after the battle was over from distant colonies(all inner btw). In 4 years after the war,the UNSC already rebuilt home fleet(from scratch) with new designs and models,outfitted with Forerunner slipspace drives and shielding.
    -
    This shows the huge disparity in production between the two sides. One also does not require any exotic and expensive elements while the other does. This i believe is one of the reasons the SA and potentially most of ME is behind Halo in production and refit abilities.
    -
    I however firmly believe that both sides should be clear upon which their forces composition and abilities can be accurately determined as compared to speculation.

  33. Namer October 19, 2013 at 7:51 am -      #5833

    At the point before the Battle for Earth, a combined Galactic Fleet for ME would have something like 10,000-15,000 (Council~3000, Other~500-1000, Quarians/Geth, Rest) ships or more, excluding the Reapers. That would steamroll Halo.
    -
    You’re forgetting the fact that the UNSC was at war for their survival. Almost all spare industrial power would be geared towards shipbuilding and weapons manufacture instead of commodities. The SA and Citadel took losses in 2183, and without any real build-up, recuperated them in a couple years, surpassing their previous numbers. We haven’t seen what ME’s wartime production like.
    Halo Wartime Industry =/= ME Peacetime Industry.

  34. Mr. happy October 20, 2013 at 12:40 am -      #5834

    ‘You’re forgetting the fact that the UNSC was at war for their survival. Almost all spare industrial power would be geared towards shipbuilding and weapons manufacture instead of commodities. The SA and Citadel took losses in 2183, and without any real build-up, recuperated them in a couple years, surpassing their previous numbers. We haven’t seen what ME’s wartime production like.
    Halo Wartime Industry =/= ME Peacetime Industry.’
    -
    True,true and true. However wouldn’t replacing those ships be the utmost concern? Appearing weak in front of everyone else isn’t really good,especially with commanders who think the threat is real.
    -
    ‘ The SA and Citadel took losses in 2183, and without any real build-up, recuperated them in a couple years, surpassing their previous numbers’
    -
    This however is not what i remembered. Was it retconned? I remember if you chose to save the council,a few fleets would have lost a third of their number and is unable to replace them in 2 years(?) before the Reapers invaded. Can’t find the codex entry though. This is also likely due to the expensive and rare eezo needed to rebuilt the fleets.

  35. the_man_with The_Answers October 20, 2013 at 4:01 am -      #5835

    “At the point before the Battle for Earth, a combined Galactic Fleet for ME would have something like 10,000-15,000 (Council~3000, Other~500-1000, Quarians/Geth, Rest) ships or more”
    -
    If we use how the ships comprising fleets are described based off of the Quarians, they count pretty much everything from shuttles up as part of the total ship count, civilian ships included. That would be like counting every longsword (Which are fairly massive for “fighters”) and ship larger than that, civilian ships included. This is especially evident when you notice Dreadnaughts are capped at sub-hundred limits. If ME truly had that many full combat “full-size” ships, even a few hundred dreadnaughts would be insignificant in the grand scheme of things. But even a few dozen dreadnaughts is a massive wartime advantage, so much so that treaties are made to limit their production.
    -
    “Halo Wartime Industry =/= ME Peacetime Industry.”
    -
    And then the Reapers roll around, and THEN we see their wartime production, at it still takes months pulling every available resource and capable mind to create the crucible. We also see more examples of space engagements, and no where does it even come close to implying that individual factions have tens of thousands of full-scale warships.
    -

  36. Namer October 20, 2013 at 6:51 am -      #5836

    The major factions participating in the war don’t have that many ships. We also see only a few major engagements (Fall of Earth, Palaven, Chronos Station and Battle of Earth) are the ones that come to mind. Don’t forget the Citadel and Alliance were stretched all around, contesting hundreds of areas at once.
    Its the Quarians and Geth who bump it up to tens of thousands.
    -
    This however is not what i remembered. Was it retconned? I remember if you chose to save the council,a few fleets would have lost a third of their number and is unable to replace them in 2 years(?) before the Reapers invaded. Can’t find the codex entry though. This is also likely due to the expensive and rare eezo needed to rebuilt the fleets.
    .
    If you chose to save the Council, the Fifth Fleet takes losses, and is unable to recuperate them in time, yes. But I blame politics (Unnecessary Spendings! The Geth have retreated!). Halo doesn’t have to swim through politics, fundings, etc.
    -
    If we use how the ships comprising fleets are described based off of the Quarians, they count pretty much everything from shuttles up as part of the total ship count, civilian ships included. That would be like counting every longsword (Which are fairly massive for “fighters”) and ship larger than that, civilian ships included. This is especially evident when you notice Dreadnaughts are capped at sub-hundred limits. If ME truly had that many full combat “full-size” ships, even a few hundred dreadnaughts would be insignificant in the grand scheme of things. But even a few dozen dreadnaughts is a massive wartime advantage, so much so that treaties are made to limit their production.
    .
    The Quarians have about 50,000 ships, but not all of them are warships… usually. Before attacking the Geth, they were running all around the galaxy scavenging weapons to retrofit their ships with.
    Dreadnoughts are significant strategically because they’re the largest ships (intimidation factor). A Dreadnought could outgun a dozen Cruisers. They’re used for artillery. They fire city-busting shots every two seconds. They have shields that can tank multiple shots from other dreadnoughts, let alone cruisers or frigates.
    -
    And then the Reapers roll around, and THEN we see their wartime production, at it still takes months pulling every available resource and capable mind to create the crucible. We also see more examples of space engagements, and no where does it even come close to implying that individual factions have tens of thousands of full-scale warships.
    -
    The Reaper War was…what? A few months? The Crucible was being worked on in secret. It dwarfed dreadnoughts. Not everybody believed the Crucible would work at first, either (they joined in later). And the Crucible was a device the galaxy had never seen before. The Protheans barely finished building it.
    Its something like Pre-war UNSC finding the blueprints for a Covenant Assault Carrier and trying to duplicate it.

  37. the_man_with The_Answers October 20, 2013 at 1:00 pm -      #5837

    “The major factions participating in the war don’t have that many ships. We also see only a few major engagements (Fall of Earth, Palaven, Chronos Station and Battle of Earth) are the ones that come to mind. Don’t forget the Citadel and Alliance were stretched all around, contesting hundreds of areas at once.
    Its the Quarians and Geth who bump it up to tens of thousands.”
    -
    Sorry, misread the numbers. Yeah, they make sense.
    -
    “Its something like Pre-war UNSC finding the blueprints for a Covenant Assault Carrier and trying to duplicate it.”
    -
    The UNSC doesn’t have to worry about doing that, because the Covenant already build things larger and faster.

  38. Namer October 20, 2013 at 1:13 pm -      #5838

    The UNSC doesn’t have to worry about doing that, because the Covenant already build things larger and faster.
    .
    Not so big on quality, though.
    .
    Was just making an analogy with that. The Crucible was several hundred years advanced than the standard technology everyone used, and they built it within a few months.

  39. the_man_with The_Answers October 20, 2013 at 3:06 pm -      #5839

    They also had exact blueprints and all that fun stuff. In four years, the UNSC was not only capable of rebuilding their entire fleet, but upgrading it with both Covenant and Forerunner technology (And UNSC ships are, on average, bigger than ME ships). They also managed to find Forerunner armor and quickly adapt it into a MJOLNIR GEN2 model. With the advent of compressed time-dilating slip-space bubbles, they can get A LOT done in a relatively short time. They’ve already started growing grains that normally take full seasons in days, if not hours.

  40. BC October 20, 2013 at 3:42 pm -      #5840

    “ Everything in your post makes sense except for the rate at which the UNSC does things. In one month before Earth was attacked,the ODPs were built and a fleet of a hundred(?)frigates as well from a shipyard on Mars. This is beyond the capability of the SA which took a year(?) between ME 1 and ME 3 to barely replace the losses of the Fleets that went to save the citadel which was a third each fleet by the way with their economy virtually unscathed comparatively. “
    -
    The difference is that the UNSC KNEW they were at war with a superior power while the Council and Alliance were convinced (despite the efforts of some of the “experts” to convince them otherwise) that they had put the threat down already, that Sovereign was just some ancient artifact that an insane Specter dug up somewhere with the help of the Geth. They were not in a big hurry to replace the ships lost in the battle with more of the same; they wanted to replace them with new deadlier ships based on new technology they were developing on their own and technology they hoped to reverse engineer from the wreckage of Sovereign.
    -
    They figured the Geth would back off for a while after the failure to take the Citadel, the forces sitting on the Batarians were still intact and judged more than enough to keep them from getting too frisky, and Cerberus was the most likely threat to surface next and they were not something that could be taken out by a massive buildup of obsolete ships. If you take the Alliance as the cavalry that saves the day option (which is what the novels assume) then everyone is damaged about the same so the power balance is still reasonably intact even with smaller fleets all around so that is not enough to goad the factions into pouring huge resources into ships they will have to scrap again when the new designs are ready. Since the Alliance gains a voice on the Council that rivalry is even reduced considerably.
    -
    If anything the rebuild is not an example of poor production capacity, it more a mark of excellent peacetime research, development, and innovative construction in a political atmosphere that was still new and fragile so no one wanted to start a stampede and everyone was concentrating more on keeping internal extremists from doing something to wreak it than they were external threats. UNSC on the other hand was already geared up for full wartime production and mostly produced the same designs with a few innovative experiments like the high speed frigate MACs here and there. Each did what made the most sense given their perceived situation and ME’s viewpoint called for quality over quantity instead of rapid replacement of numbers whereas UNSC knew they were going into the grinder and their best chance was to produce enough ships to choke it with numbers.
    -
    -
    “ … But even a few dozen dreadnaughts is a massive wartime advantage, so much so that treaties are made to limit their production. “
    -
    A lot of that is symbolic as much as actual. Frigates and cruisers double as peacetime police units but dreads are pure war machines that are not even taken out of the barn unless someone is trying to impress a point on a rival with “peaceful training maneuvers”. They represent power in the most strenuous way short of actual assaults and it is the political need to keep rivals from jumping queue in the pecking order in the minds of the public as much as the real firepower of the ships that lead to those treaties.
    -
    An ME dreadnaught is not simply a very powerful ship that runs around on its own Star Trek style beating down fleets, it is the anchor ship of a whole fleet and the power of that fleet is just as dependent on the smaller ships as it is on the dread though the dreadnaught is arguably more efficient in terms of attrition. The biggest difference is that a swarm of wolf packs is just that, a swarm and not a singular threat in the public eye, while the same wolf packs attached to a dreadnaught are looked upon as a serious overt attack. Near the end of WWII the threat of the nuclear bomb was not just an objective assessment of its raw damage potential, conventional mass bomber raids actually did more damage to the cities they attacked; it was the idea that it was ONE plane carrying ONE bomb that could do almost as much damage as a whole raiding force armed with conventional weapons that was so devastating to morale. In ME the treaties were to limit the “big sticks” that could be used to upset the perceived status quo, not a vain attempt to actually limit overall wartime firepower.
    -
    -
    “ And then the Reapers roll around, and THEN we see their wartime production, at it still takes months pulling every available resource and capable mind to create the crucible. We also see more examples of space engagements, and no where does it even come close to implying that individual factions have tens of thousands of full-scale warships. “
    -
    The crucible is not a good example; it was an adaptation of experimental alien technology that they were having to figure out as they went along, not something they were already tooled up to make in bulk and maybe add a few new parts to like an improved weapon or drive.
    -
    As to total numbers of ships, that is one of the annoying details of ME since they just kind of brush the question off. On one hand they imply huge numbers of ships and on the other only show a fraction of what they imply is there even in situations where it would make sense to bring in more of the implied but unseen ones. It is the same nonsense that happened in Star Trek over and over again where the Enterprise was “the only ship in the sector” in one episode yet later in the same season they have hundreds or thousands going at each other in a single battle. Yes, it can be explained as a force concentration problem but leaving key systems with only a single heavy cruiser and a handful of SDBs for defense is just moronic. Anyway, ME is supposed to have large numbers of ships despite the focus being too tight to show them all “on camera” in the few battles actually shown.
    -
    Quarrians have a weird TO&E that consists mostly of armed freighters and other makeshift warships with a small core of real warships. They seem to favor a weapons doctrine that is similar to the real world dreadnaught concept (as opposed to the balanced battery battleship concept that everyone else’s ships, including what they call dreadnaughts, are built on) of fewer but bigger weapons per ship similar to the Grayson style ships in the Honor Harrington novels. They even have a few ships that rival Destiny Ascension in their primary gun but have little or no secondary batteries. It works for the Quarrians because they have enough small ships and skill in close quarter maneuver to substitute for the reduction in smaller guns on the larger ships.
    -
    The Quarrians do not actually count shuttles as ships, the smallest actual ship they mention was a sort of corvette sized one with a crew of 10. They do use a lot of long range shuttles in utility roles though and bringing one in to the fleet is almost as good as bringing in a small real ship when coming in from Pilgrimage.
    -
    -
    “ They also had exact blueprints and all that fun stuff. “
    -
    Which is still like building a fully operational Nimitz class nuclear carrier from modern blueprints using WWI technology and tools.

  41. Commander Farsight October 20, 2013 at 3:42 pm -      #5841

    @TMWTA
    “With the advent of compressed time-dilating slip-space bubbles, they can get A LOT done in a relatively short time.”
    -
    Lol, you really miss a lot of stuff the UNSC has now when you don’t read the post-war novels. Or play Spartan Ops.

  42. Commander Farsight October 20, 2013 at 3:46 pm -      #5842

    In case I wasn’t clear, I meant that I had no idea Halo had those things, as I haven’t had the opportunity to read many Halo novels, and never bothered to play much Spartan Ops. (It’s in Halo 4, thus, sickens me.)

  43. Draco October 20, 2013 at 7:26 pm -      #5843

    I wana add something real quick.
    -
    if you recall, throughout the game you find new technologies and take things from Reapers and such.
    these things are very quickly applied after research.
    -
    same thing with the Thanix cannon being reverse engineered and then applied to every fighter with no previous information on the Reapers.

  44. mack006 October 21, 2013 at 10:01 pm -      #5844

    “As for rebuilding time, Halo would need time to rebuild as well, and while the Forerunners could supposedly do it with a simple snap of the fingers or whatever the UNSC has not demonstrated anything like that kind of capability as far as I have heard so it will take time to upgrade their forces.”
    -
    Yet current incarnation shows everything is already repaired for them. When I meant ‘current’ incarnation I mean what happened just before the book closes. Just before ME ends we see everyone kissing, hugging and STARTING to rebuild society. There was no glimpses into the future or anything. So the book ends just after the war. That is the current incarnation.
    -
    Halo on the otherhand as shown in Halo 4 shows that war has just started. Everyone is preparing for war, the Storm Covenant have been classified as a legit threat. Greater access to Forerunner tech (Janius Key) and UNSC has risen into power once again (Don’t know about the other aliens though). That is current Incarnation of Halo.

  45. erickyboo October 22, 2013 at 2:28 am -      #5845

    Not much for now but I want to improve halo’s consistency with halo and I’m trying to recruit Stephen Loftus, the scale master, to help me convey the message. However I need the message. To give 343i an understanding of yields, weapon joules and so on. Maybe you guys can help?
    -
    Current halo’s furthest story is set in 2607 I think. Around that time. Current incarnation/modern/contemporary halo is set sometime after February 2558. Next current incarnation will likely be set after that in December when Escalation releases. Spartan ops epilogue is the current incarnation. Also its not storm covenant. Storm is the lowest rank. Covenant Remnant is good. They have at least three assault carriers. Several CCS, CRS and RCS cruisers. As for the UNSC, the fact that they can afford a Spartan project, new Autumn-class ships bigger than the Marathons (inspired by the autumn’s upgrades and ability to recolonize is a good sign. At least 11 autumn-class heavy cruisers. youtu.be/47lQ4WPCHcY

  46. Kytheros October 22, 2013 at 3:22 am -      #5846

    I’ve always thought that the amount of infrastructure damage that the UNSC took during the First Covenant War has been heavily exaggerated.
    Logically, the UNSC would have expanded roughly spherically, with Sol at the center. The UNSC ought to have had infrastructure and military bases distributed roughly evenly throughout UNSC space, at least the pre-war assets. Also logically, the losses to the Covenant would have basically all been on the side of UNSC space in the Covenant’s direction. Continuing that logic chain, the UNSC would not have lost basically all its industrial infrastructure, indeed, it should at most have lost around half of its prewar infrastructure, probably less as the Covenant didn’t stumble across Earth in their search patterns for UNSC worlds, but instead got a shortcut. Granted, the wartime infrastructure buildup may well have been more concentrated on the Covenant-side of UNSC space because of crap UNSC slipspace speeds, there is also an argument to be made that a fair chunk of that infrastructure buildup should have been further behind the lines, on the far side of UNSC space from the Covenant on the premise of defense in depth.

  47. Abbazorkzog October 22, 2013 at 5:03 am -      #5847

    If we look at War-Era Halo (2524-2552) or Pre-Bear/Pre-Halo 4 whichever you prefer vs. Pre-ME3 Mass Effect (before the release of ME3 divulged the *speculative* Codex Reaper specs) I think it is pretty obvious who the victor is.

  48. mack006 October 22, 2013 at 5:21 am -      #5848

    ” I think it is pretty obvious who the victor is”
    -
    …..
    Who is the victor Abbazor?
    No seriously who is the victor?

  49. Namer October 22, 2013 at 6:49 am -      #5849

    Abba means: ME, Obviously.

  50. Mr. happy October 22, 2013 at 10:03 am -      #5850

    ‘Abba means: ME, Obviously.’
    -
    Which is pointless as there is no argument and becomes a stomp. The Covies might hurt ME a bit but once they learn to keep their distance,problem solved.
    -
    You really wanna do this Abbazorkzog? Fine,if we take composite,ME loses horribly and in current incarnation they have a slim chance. Only in one point in Halo the victor is clearly ME. On most others,the tables are turned.

  51. Namer October 22, 2013 at 1:07 pm -      #5851

    Even I can admit Composite Halo is damn high up, with Composite Stargate, Star Trek, Xeelee, DW, Downstreamers, etc.
    .
    ME stands good chances against Halo in most incarnations that don’t involve FRs or Precursors.

  52. Zazax October 22, 2013 at 1:49 pm -      #5852

    “Even I can admit Composite Halo is damn high up, with Composite Stargate, Star Trek, Xeelee, DW, Downstreamers, etc.”
    Composite Halo is high up, but not *that* high. Any of the factions you just listed would roll over them effortlessly.
    Hell, Stargate may be the least impressive of the bunch, and even then the Ancients can still effectively defeat Forerunners by flipping a switch.

  53. Mr. happy October 23, 2013 at 12:34 am -      #5853

    ‘Even I can admit Composite Halo is damn high up, with Composite Stargate, Star Trek, Xeelee, DW, Downstreamers, etc.’
    -
    Composite Halo would be around Culture i’d say.
    -
    ‘ME stands good chances against Halo in most incarnations that don’t involve FRs or Precursors.’
    -
    Current incarnation begs to differ. ME will need everything stacked in its favor to win according to the last 10 pages or so.

  54. Abbazorkzog October 23, 2013 at 12:44 am -      #5854

    “Only in one point in Halo the victor is clearly ME. On most others,the tables are turned.”

    My point exactly. Which is why it is retarded and redundant to have an ME vs. Halo debate in the first place if the latter far outclasses the former to such a degree, making it necessary to use said instance. In which case I support using said instance in the debate.

  55. Abbazorkzog October 23, 2013 at 12:46 am -      #5855

    And omitting the Codex entries possibly. So Virmire bomb yield would be on the low end.

  56. Abbazorkzog October 23, 2013 at 1:15 am -      #5856

    God the Halo-wank on Spacebattles is hilarious.

  57. Mr. happy October 23, 2013 at 5:27 am -      #5857

    ‘God the Halo-wank on Spacebattles is hilarious.’
    -
    There will always be wank. If you look around,there is wank everywhere with every franchise. Heck i once saw someone state that WIH crons>Precursors>Forerunners>Culture.

  58. Abbazorkzog October 23, 2013 at 5:45 am -      #5858

    “There will always be wank. If you look around,there is wank everywhere with every franchise. Heck i once saw someone state that WIH crons>Precursors>Forerunners>Culture.”

    Wow. I’ve seen Halotards on SB say that a single ship in Halo could solo the entire Mass Effect universe (I think it was the Mantle’s Approach) and I think on a Harbinger v Didact thread say the latter could solo Mass Effect as well. Not to mention such ludicrousness as Master Chief soloing the Reaper fleet. The rage . . . I could not contain. Needless to say that is why I am banned on SpaceBattles on a regular basis.

  59. Namer October 23, 2013 at 6:24 am -      #5859

    You know, you were wanking ME ridiculously a couple pages back. Don’t do that, and we’ll get along fine. Slight wank is also fine in my book.
    -
    Which is why it is retarded and redundant to have an ME vs. Halo debate in the first place if the latter far outclasses the former to such a degree, making it necessary to use said instance. In which case I support using said instance in the debate.
    .
    The Point here is, there perfect incarnation where everything’s completely balanced between two completely franchises is extremely rare, especially in universe fights. This match’s going for current incarnation, where the game’s tilted for Halo but ME has a fair chance.
    .
    Come 2015, who knows, maybe in the next ME, we’ll see a devastated galaxy still being rebuilt, lowering their confirmed power heavily. And With Halo 5 we might see the Flood expanding again to some level greater than what we’ve seen so far but much below Precursor!Flood-level and rolfstomping the UNSC and Covenant before being defeated again. Then the two incarnations’d be equal.
    Ehh, one can speculate.
    .
    This match is between two universes which are still progressing to this day. Look at a couple other most-posts completed matches. Wheel of Time VS Sword of Truth, WoT’s ended and SoT’s near it. WoT at this point has a decisive advantage that’s not gonna change any time soon. Star Trek vs Star Wars, neither are really progressing in terms of boundaries. Same with Wh40k Vs Stargate.

  60. Namer October 23, 2013 at 6:26 am -      #5860

    Addendum: the release of Halo 6 is the only point I see this match ending.

  61. Abbazorkzog October 23, 2013 at 6:42 am -      #5861

    Or Mass Effect 4. Just because Commander Shepard’s storyline is concluded doesn’t mean the Galaxy’s is. Who knows, maybe Shepard will return? Maybe ME4 will boast an adversary the likes of which no science fiction universe has ever seen before?

  62. Abbazorkzog October 23, 2013 at 6:44 am -      #5862

    I also admit converting Mass Relays into System-Busters is a bit wanked. xD But would be uber-powerful none the less. If I had to go up against a scifi universe boasting foe-level yields fired at lightspeed I’d prolly shit my pants.

  63. Abbazorkzog October 23, 2013 at 6:45 am -      #5863

    Slap those puppies on dreadnoughts and Reapers and you’ve got yourself a force to be reckoned with. (ME3 EC epilogue anyone? xDDDDD)

  64. Watchdog Lowk October 23, 2013 at 7:19 am -      #5864

    “Or Mass Effect 4. Just because Commander Shepard’s storyline is concluded doesn’t mean the Galaxy’s is. Who knows, maybe Shepard will return? Maybe ME4 will boast an adversary the likes of which no science fiction universe has ever seen before?”
    -
    My money is ME4 being pre-reaper attack. Maybe someone’s story whose not quite save the galaxy level.

  65. Namer October 23, 2013 at 9:35 am -      #5865

    With the recent open-world craze and Bioware planning to mix it into their so-far linear Dragon Age, I expect MEnot4 (Because I heard somewhere Bioware refuses to call it “4″) to be open-world or something close to it (Dark Souls style?). I’d love that.
    -
    I also admit converting Mass Relays into System-Busters is a bit wanked. xD But would be uber-powerful none the less. If I had to go up against a scifi universe boasting foe-level yields fired at lightspeed I’d prolly shit my pants.
    .
    I meant your Geth and Reapers.
    -
    My money is ME4 being pre-reaper attack. Maybe someone’s story whose not quite save the galaxy level.
    .
    I wouldn’t be surprised to see that. If they make it post-war, they have to either spend a crapload more money and time making a different galaxy for all three endings (I don’t think an Organo-synthetic would sound the same), or risk alienating about 2/3 of the players (that’ll be a bigger shitstorm than the ending itself ever was). But a more personal story, would be great.

  66. Abbazorkzog October 23, 2013 at 1:27 pm -      #5866

    “I meant your Geth and Reapers.”
    Wat
    “I wouldn’t be surprised to see that. If they make it post-war, they have to either spend a crapload more money and time making a different galaxy for all three endings (I don’t think an Organo-synthetic would sound the same), or risk alienating about 2/3 of the players (that’ll be a bigger shitstorm than the ending itself ever was). But a more personal story, would be great.”
    Or set it 100+ years in the future. I’d say the best way do to this would be to make it to where the Catalyst was a weapon of interdimensional/multiversal proportions where 3 separate universes were formed, and the player would be able to use the Catalyst to travel between universes/dimensions/realities. /=

  67. erickyboo October 23, 2013 at 3:21 pm -      #5867

    The mantle’s approach could solo mass effect…

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