Magic: The Gathering Vs The Forgotten Realms

Magic: The Gathering Vs The Forgotten Realms

I have to admit that I’ve never played Magic: The Gathering, so I will of course favor the Forgotten Realms.

So, dear readers, you’ll have to provide some guidance as to which universe would be able to wipe out the other…

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18 Comments on "Magic: The Gathering Vs The Forgotten Realms"

  1. Matapiojo December 26, 2008 at 6:50 pm -      #1

    hhmmmm No one seems to have a say here. I would have thought there were more fans here for both worlds.

    This is more of a childhood dream-match for me. I stopped being informed on either of these games, but by what I know I say MTG takes this one without much struggle.

  2. Locutus December 26, 2008 at 8:43 pm -      #2

    I think those guys with the swords and the arrows and orcs are gonna win.

  3. Space marine December 31, 2008 at 6:57 am -      #3

    Im not a fan but i say the one with more fights will win.

  4. Matapiojo December 31, 2008 at 1:21 pm -      #4

    “Im not a fan but i say the one with more fights will win.”

    Well, MTG spans for several dimensions, worlds, times, and planes of existence. If its a fight of broadness of content alone, I believe Magic wins easy.

    Im not sure thats exactly what you meant, but I guess thats as good as it gets.

    Magic is pretty massive as far as Fantasy universes go. Id say it is comparable to 40k’s status in Sci-Fi future. A true Universal goliath.

  5. TL December 31, 2008 at 2:05 pm -      #5

    I do believe the FR rivals the MTG in content, and FR is pretty popular as well in the world.

  6. Matapiojo December 31, 2008 at 2:39 pm -      #6

    Popular does not particularly mean broad, tho. I know there is a lot of FR out there, but it all spans within this same setting. Some planar content here and there, but it really is drwarfed by the sheer volume of MTG content.

    Think of it this way. Each MTG block (Core expansion set plus relevant 1 or 2 addon-expansions) comes close to matching the content of a typical DnD campaign setting. I am aware that FR has the most stuff in print of all campaigns, but MTG has twenty of these blocks.

    Each one of those dealing with Deities, Extraplanar beings, Plainswalkers (the equivalent, or even more powerful, than DnD mightiest Archmage Elminister), Heros, Elementals, Dragons, and so forth, and so forth.

    It really is a lot to go into detail. Not to mention that I drifted from the game/story sinse many Blocks ago, so I dont know all the details off the top of my head.

  7. Space marine January 1, 2009 at 2:28 am -      #7

    @ Mata
    Sorry about that, It wasn’t very clear huh?
    I ment the one that has done more battle/war would be more battle hardened and have more experiance so they would have better stratagies, ect.

  8. TL January 1, 2009 at 2:40 am -      #8

    FR do have their Deities, Extraplanar beings and share of planes of existence as well.

    However, I’ve only played the FR computer RPGs such as the Baldur’s Gate, Icewind Dale and Neverwinter Nights series, although the content available in them was already blowing me away.

    Tabletop games such as FR are near impossible to find in my country. The only place I can go for information is the FR wiki, and they do have much data on many things. I’ve always enjoyed FR novels, particularly R.A. Salvatore’s, and the various computer games. One of my favorite fictional characters is Artemis Entreri, due to his complex nature and personality, not to mention his awesome assassin skills.

    Back to the match:
    For this fight, I’m thinking that unless MTG has someone like Lord Ao, they will lose.

  9. Matapiojo January 2, 2009 at 10:16 am -      #9

    I love Entreri. I was extremely happy to see Salvatore branching this guy rightfully so into his own saga. Like you said, he is much too interesting and complex to remain a simple androgenous antagonist to Drizzt. I think the supporting cast he provided for this very misunderstood charachter is phenomenal, and cannot wait to see what the trio might get themselves into next.

    There is no telling what Jarlaxle will get them tied into, and Athrogate is much too crazy a Dwarf to be propperly kept in reins.

    Nowhere near Pwent’s brand of crazy, but still crazy enough.

    Anyways, back on topic.

    Your statement (For this fight, I’m thinking that unless MTG has someone like Lord Ao, they will lose.”) presented an interesting notion. I know that Domina is pretty vast, but I was not aware of a single being that overlooks every aspect of the realm like Ao does for Abeir-Toril.

    Gathering canon information on MTG is quite elusive, and I have yet to find a being that can be considered Magic’s Ao. All I can trully gather is game data and tactics.

    It would stand to reason that if a universe that has beings such as Plainswalkers (whom are able to create their own plains of existence), there must be someone or something that has the power of holding all of that together. I am well aware that this is pure suposition on my part, so I wont contest that point just yet.

    I suppose I will be better informed once I actually pick up and read all of Magic’s novels. THAT is going to be a pretty major undertaking, but I’ve been wanting to do it for a very long time.

  10. TL January 2, 2009 at 10:20 pm -      #10

    I wasn’t even aware there were any MTG novels out there LOL.

    I’ve also been trying to gather information on MTG’s Overgod but it has proven futile so far.

  11. Matapiojo January 3, 2009 at 12:47 am -      #11

    Oh yea, there are tons of novels. Pretty much one for each expansion and a few additional others. Its is quite a lot of reading. There are only a few collections that is see whenever I go to the bookstore that matches the number of MTG novels. Those are pretty much just Dragonlance and FR novels.

    Anyways.

    The very nature of magic and mysticism in MTG sort of renders concepts of Gods to be a outside the realm of likelihood. There certainly are a few gods and deities, but all these worlds and planes are bound by the magical energies that float in the lands. Energies that transcend from a single being who spread its influence in the world.

    It is a universe that is stronger bound by entities that represent raw emotion or other equally meaningful energies, such as greater elementals. Beings such as the terrible deity Yawgmoth span their influence through several planes of existence. Still not EXACTLY comparable to Lord Ao, but very powerful in their own right.

    Interesting of note is the actual power of Plainswalkers. These archmages gather so much power and influence transcending multiple realms that in a fashion similar to Vecna in DnD, they ascend to a type demi-god status. Some Plainswalkers, like Serra, gain tremendous powers of creation. They are able to ignite life and create full realms to act as their domain. Yet Yawgmoth remained a threat to several of these powerful Plainswalkers.

    It would stand to reason that if beings such as Yawgmoth existed in MTG, there must be other “Overgods”, but that is pure speculation on my part.

  12. TL January 3, 2009 at 12:51 pm -      #12

    I’ve actually found something on Overgod, but it actually means the Overgod of a pantheon, not like Lord Ao who rules over the entire FR and could banish all deities to Toril in mortal form on a whim.

    From what you’ve said, I take it that the magic system in MTG is extremely different from how it works in FR. Naturally, the archmages in FR would be much weaker than their MTG counterparts after the Karsus’ Folly incident.

  13. Matapiojo January 3, 2009 at 2:05 pm -      #13

    Like I said, no, I have not found an equivalent to Lord Ao. Im still hunting for it, though. Its an interesting game of cat and mouse I can tell you that much.

    Magic in MTG is drawn from the land itself with five major types that get woven in different configurations to form spells. This is how Plainswalkers manipulate magic. The spells and creatures with an affinity to the type of magiv they weake are at their complete and utter disposal.

    Its an interesting take on how magic works.

  14. TL January 3, 2009 at 11:52 pm -      #14

    Well, it IS very different from the Weave of FR, where you have to memorize spells in advance to use them.

  15. The Chosen One February 4, 2009 at 11:17 pm -      #15

    Forgotten Realms is awesome thats all i will say.

  16. Wraith March 4, 2009 at 3:59 pm -      #16

    I’d have to go Forgotten Realms. Far deeper history, in depth political mechanations, sheer number of heroes, the gods, wizards who in thier own right are plane walkers, sheer versatility and adaptability.

    Forgotten Realms For the Win on this one =)

  17. Mithras2 February 12, 2011 at 3:12 am -      #17

    @Wraith
    Magic has everything you just said, in each and everyone one of its individual planes or worlds.

  18. The Imperator January 3, 2014 at 10:00 pm -      #18

    Hmm, I’m interested in this, so I’ll bump this.

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