Parasite Unit Vs Covenant troops

Parasite Unit Vs Covenant troops

Suggested by Rookie

Covenant (Halo) army invaded and took over Angola-Zaire Border Region from Metal Gear Solid 5. They are led by Arbiter and Tartarus. Covenant numbers are: 2200 elites, 540 Hunters, 2000 brutes, 3200 Skirmishers and 600 Kig-Yar Snipers. They also have 15 ghosts, 1 Scarab and 3 wraiths. Arbiter located in Nova Braga Airport and Tartarus is in Kungenga Mine. To win Covenant must either destroy all Skulls, kill commanders of the Parasite Unit or keep at least one of Covenant’s commaders alive for 3 days.

Allied command send a small number of troops to try and retake the region. Parasite Unit have these numbers: 2500 mist skulls, 1500 armored skulls and 500 sniper skulls. They are led by Quiet and Ocelot (Ocelot is from Metal Gear Solid 5). They also have Battle Gear and 10 CFA-WG Type-C gears (and elite soldiers to operate them). To win they must either destroy all Covenant forces or kill enemy commaders in 3 days. If they failed then reinforcements will arrive to help Covenants and Parasite Unit will lose. Parasite Unit can’t infect Covenant troops with disease, all other abilities work just fine.

Who will win?

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44 Comments on "Parasite Unit Vs Covenant troops"

  1. lethal_gecko September 25, 2015 at 2:10 am -      #1

    First of all: 540 Hunters O_o and secondly which Arbiter?

  2. Rookie September 25, 2015 at 2:12 am -      #2

    @lethal_gecko

    “which Arbiter?”

    The one from games and not from legends.

    “First of all: 540 Hunters”

    It is also a huge battlefield. This is why I give option for both team to win just by killing commanders.

  3. Rookie September 25, 2015 at 4:14 am -      #3

    Mist skulls:

  4. mack006 September 25, 2015 at 9:06 am -      #4

    Can a single elite take on a skull? While they are not as fast as a Skull they do have a lot of combat experience under their belts.

    The mist would be a great asset in my opinion. Without it the Skulls will stand NO chance.

  5. Rookie September 25, 2015 at 10:11 am -      #5

    Armored Skulls:

  6. itcheyness September 25, 2015 at 8:20 pm -      #6

    “The one from games and not from legends.”

    There are two Arbiters in the games though, Ripa ‘Moramee from Halo Wars and Thel ‘Vadam from Halo 2 and 3.

  7. Darth Bombad September 25, 2015 at 8:44 pm -      #7

    @itchy
    Thel obviously, he’s the man!. No one really gives a $#%t about Ripa.

    “The mist would be a great asset in my opinion. Without it the Skulls will stand NO chance.”

    Ha ha ha ha ha haaaa! The Covenant are almost completely incompetent.
    one of the worst armies ever. Half of them run away, the other half drop their
    guns and charge with their bare hands. And they all periodically stop to roar.
    Exposing their chests and necks. Their only hope is arbby. Thel’s a military genius.

    He should be Quiet’s first target. If the Covies lose him their screwed.
    With him they might be able to use their numeral advantage to pull off win.

    Conversely the Skulls lack of individual intelligence is an exploitable weakness.
    If they can eliminate Ocelot the Skulls will be significantly crippled.
    So it’ll probably come down to who has the better assassin’s.

    Overall the Skulls probably take this. They’re like an army of zombie Spartan II’s.

  8. Shadow-Knight September 25, 2015 at 9:19 pm -      #8

    Haven’t played MGS:V, and only a little of halo. How big is the tech gap here? I know The Covenant use various types of plasma based weapons and have a wide array of defenseive tech.

  9. mortis September 25, 2015 at 10:24 pm -      #9

    @shadow-knight

    as far as I know, the tech gap is pretty big. heres some statistics.

    take the scarab for example, it is 50m tall, and has enough weaponary to take down a starship.

    this wouldn’t be used during this battle, but the covenant also have a WMD called the energy projector, which has a range of 100,000 km, and is used to one-shot other starships or glass planets.

    this isn’t showing anything about tech, but I feel like it’s worth knowing.
    the Elites are 9′-12′ tall, and incredibly well armored and agile, as well as being extremely tough and strong, and the hunters are 10′-13- tall, and they carry a 2 ton shield, which they usually use to smash people into oblivion, or block any armanent up to rocket launcher. they also carry massive plasma cannons for arms.

    the brutes are around 7′-8′ tall, and are practically bullet proof to small arms, and their armor can do pretty well against some of the bigger arms, though not anything really big. they also sometimes go into this all anger mode where they start ripping limbs off.

    as for vehicles… ghosts are fast and agile, and fairly well armored in the front, and wraiths are fairly well armoured for tanks, and are to fairly fast and agile.

  10. the_man_with The_Answers September 25, 2015 at 10:40 pm -      #10

    “Ha ha ha ha ha haaaa! The Covenant are almost completely incompetent.
    one of the worst armies ever. Half of them run away, the other half drop their
    guns and charge with their bare hands. And they all periodically stop to roar.
    Exposing their chests and necks. Their only hope is arbby. Thel’s a military genius.”

    Extremely oversimplified description of Covenant ground tactics confirmed to be extremely oversimplified.

    “the Elites are 9′-12′ tall,”

    No they aren’t. There was maybe a single Elite in all of Halo canon in that height range.

    “the brutes are around 7′-8′ tall”

    Your Brute and Elite heights are flipped.

    ” and are practically bullet proof to small arms”

    No they aren’t. They are exceptionally shock resistant. Meaning they can take lethal amounts of bullets and still survive for some short period of time, probably off of sheer adrenaline. But one would likely die very shortly after it rips in half the marine who shot him in the bare chest two dozen times.

    “ghosts are fast and agile, and fairly well armored in the front”

    They are horrendously armored in the front.

    “are fairly well armoured for tanks, and are to fairly fast and agile.”

    They may be agile/maneuverable but they are certainly not fast as far as I’m aware.

  11. Shadow-Knight September 25, 2015 at 11:48 pm -      #11

    What kind of defenses are we talking for the mgs side? Anything that can hold up against plasma weapons?

  12. Rookie September 26, 2015 at 12:07 am -      #12

    @Shadow-Knight

    “What kind of defenses are we talking for the mgs side? Anything that can hold up against plasma weapons?”

    UNSC soldiers use similar weapons halo.wikia.com/wiki/MA37_Individual_Combat_Weapon_System and armor halo.wikia.com/wiki/UNSC_Marine_Corps and they can stand up to Covenant forces and plasma just fine, but lose due to lack of orbital support.

  13. mack006 September 26, 2015 at 12:33 am -      #13

    There are no shrimps on the Covenant’s sides so no one will be running away. The only concern is if fire arms from the MGS verse have enough power to even penetrate Elite armor. As for close quaters combat it could go either way.

  14. Darth Bombad September 26, 2015 at 5:30 am -      #14

    “There are no shrimps on the Covenant’s sides so no one will be running away.”
    The Jackal’s will still run if the tide turns against them. Just not as frequently.

    “only concern is if fire arms from the MGS verse have enough power to even penetrate Elite armor.”
    UNSC literally use the same ammo as today’s soldiers. So yeah elite armor is $#ti.
    And yes tmwta i know they have higher muzzle velocity, still armors no biggie.

    “Extremely oversimplified description of Covenant ground tactics confirmed to be extremely oversimplified.”
    Actually its pretty apt. Other than a few exceptions the covies are kinda idiots.
    That’s why the UNSC lasted as long as they did despite the massive tech gap.

    Overall i’d say 60/40 in favor of the Skulls. Since i think Quiet’s the better assassin.

  15. mortis September 26, 2015 at 8:56 am -      #15

    “Your Brute and Elite heights are flipped.”
    brutes are not taller than elites.

    “They are horrendously armored in the front.”
    actually not, if you take that very large piece of armour from the front of the ghost.

    “they may be agile/maneuverable but they are certainly not fast as far as I’m aware.”

    they can be pretty fast, but they’re designed for more open places than most terrains allow.

    “Actually its pretty apt. Other than a few exceptions the covies are kinda idiots.
    That’s why the UNSC lasted as long as they did despite the massive tech gap.”

    they did have a massive tech gap, but if you noticed, most of the time the UNSC was running with its tail between its legs, and they are fairly smart, as they take down any human colony they find, and the only places they’re extremely stupid is on the games, though the unggoy do run away a lot.

  16. LethalGecko September 26, 2015 at 10:10 am -      #16

    @Darth Bombad

    I don’t agree with anything you’ve said. You make sweeping statements with no proof behind it. Covenant are not idiots, they are zealous and extremely religious. Grunts are the only Covenant that flee, and there are none. An Elite will never run away. Hunters don’t care about anything unless their brother dies, they will trample their own troops just by them being in the way. Considering Hunters would be trouble for 40k Space Marines, I highly doubt the skulls can handle them.

    [#]

    Because the Skulls are just foot slogging around and have shown nothing special other than incredible speed, the Covenant hilariously stomp.

    [#]

    So far the Skulls do not seem to be able to handle the Elites yet alone the Hunters, they have no weapons capable of destroying them effectively although their guns are just enough to kill Elites. The only feats I saw in that video is running faster than a horse and using ballistic weapons.

    [#]

    What will they do to a Scarab? You need anti tank weapons just to board it.

  17. Ordo11 September 26, 2015 at 1:01 pm -      #17

    Geko, I have to agree with Bombad. Even in the books they showed incredible incompetence, as a Ungogy spoiled a trap for chief because they ar trained to shoot when in doubt. Their leaders attack more like animals than like competent military leaders, especially in space.

    The only smart one is the Arbiter. The main reason they won is because the tech advantage let them survive their stupidity.

  18. LethalGecko September 26, 2015 at 1:36 pm -      #18

    Grunts yes, Jackals and Brutes maybe? But Prophets, Elites, Drones and Hunters certainly not. You can’t say they’re idiots when they’re made up of multiple races that are all different.

    [#]

    Another sweeping statement I’m afraid, if that’s the case then Rtas’ Vadum is an idiot as well (half jaw) or Ripa’ Moramee or any elite characters, when the elites leave then the Covenant becomes stupid.

  19. Rookie September 26, 2015 at 1:49 pm -      #19

    @LethalGecko

    “What will they do to a Scarab? You need anti tank weapons just to board it.”

    I seems to remeber beating it with just a rifle.
    But team 1 have such weapons too.
    metalgear.wikia.com/wiki/Battle_Gear
    metalgear.wikia.com/wiki/Walker_Gear

  20. CH1C4N0444 is allergic to bullets September 26, 2015 at 2:13 pm -      #20

    “brutes are not taller than elites.”

    images3.wikia.nocookie.net/__cb20080201232553/halo/images/7/70/Scale.GIF

  21. Friendlysociopath September 26, 2015 at 2:23 pm -      #21

    @CH1C
    What is this? An image for ants?

    another sweeping statement I’m afraid

    So only sort of following along but-
    It’s not wrong if it’s proven though. Humans are normally right-handed, without a reason to believe otherwise, it stands to reason any given human you come across is right-handed.

    Likewise Elites are (according to several here) typically not smart in how they act, so it stands to reason most will follow this trend unless sufficient proof is given otherwise.

  22. Rookie September 26, 2015 at 2:28 pm -      #22

    @ Friendlysociopath

    “@CH1C
    What is this? An image for ants?”

    This should work better:
    halo.bungie.org/misc/sloftus_scalecomparison/1280u/14-CharacterComparison.png

  23. CH1C4N0444 is allergic to bullets September 26, 2015 at 2:48 pm -      #23

    “What is this? An image for ants?”

    A size comparison of Covvie species, but ants too. Drones count, right?

  24. LethalGecko September 26, 2015 at 2:51 pm -      #24

    Sorry Rookie but you did not paralyze a Scarab with a rifle. You may have destroyed its core with one though.

  25. Friendlysociopath September 26, 2015 at 3:35 pm -      #25

    What will they do to a Scarab?

    Board it and blow it up? It’s not that hard- Johnson outright states that even the UNSC can take them down. The thing isn’t that fast that it would even be close to impossible.

    Hell doesn’t Johnson hijack one in Halo 2?

  26. erickyboo September 26, 2015 at 3:47 pm -      #26

    7’4″ (225 cm) – 8’6″ (262 cm) Sangheili height
    8’5″ (259 cm)–9’2″ (280 cm) JIralhanae height

    Do not use halo.wikia… It’s a bad place… Use halopedia.org instead. No, the marine BDU can’t tank on hits from plasma weapons, but it can maybe take a very limited amounts in armour plates.

    And rookie, there are 2 different arbiters that appear in games. Ripa ‘Moramee and Thel ‘Vadam. Of course, there are also a bunch of other arbiters visualized and identified.

    Wraith’s can go 82km/h. Ghosts are more like light scout vehicles. Could you also name the model of vehicles? Which scarab type is it?

  27. mortis September 26, 2015 at 4:43 pm -      #27

    is it type-47 or 48?

  28. Rookie September 26, 2015 at 4:48 pm -      #28

    @erickyboo

    halo.wikia.com/wiki/Thel_'Vadam
    halo.wikia.com/wiki/Type-47_Ultra_Heavy_Assault_Platform Halo 3-era Scarab

  29. mortis September 26, 2015 at 5:06 pm -      #29

    the type-47 was the one that Johnson controlled, whereas the type-48 is technically a living thing, as it is a colony of lekgolo

  30. Monochrome September 26, 2015 at 5:27 pm -      #30

    @Friendlysociopath
    He hijacked an empty one. youtu.be/zc7ivjUmT2w?t=1517

  31. Darth Bombad September 26, 2015 at 7:14 pm -      #31

    They can always just get aboard and blow it up. Should be fairly simple
    with their speed and jump height. Question do you guys think that the Skulls
    metallic archaea would be able to corrode Covenant metals?.

    Hey Rookie, where’s Ocelot hold up at exactly?. Iimportant to know if
    the covies can easily get to him or not.

  32. Rookie September 26, 2015 at 7:35 pm -      #32

    @Darth Bombad

    “Hey Rookie, where’s Ocelot hold up at exactly?. Iimportant to know if
    the covies can easily get to him or not.”

    Parasite unit hold Mfinda Oilfield and Masa Village at the start of the match. Ocelot is in Mfinda Oilfield.

  33. Monochrome September 26, 2015 at 8:04 pm -      #33

    @Darth Bombad
    Feats for jumping? Because from what I’m seeing Scarabs stand at 127 feet tall.

  34. Ordo11 September 26, 2015 at 10:59 pm -      #34

    Not a broad generalized statement, an accurate one. Halo is awesome. It has cool characters, as well as many great games. But the elites just charge in like animals, always on the attack, no matter how wounded. They are easily defeated if you fight for more than a minute, as they usually do the same thing. Their entire culture leads to this. They only ever do direct with overwhelming force.

    Wish it weren’t so, but the brutes are probably smarter than the elites when it comes to strategy, as they are willing to not be the orks from 40k going in screaming wagghhh as their only strategy.

  35. erickyboo September 26, 2015 at 11:39 pm -      #35

    Except when they don’t…
    www.youtube.com/watch?v=vp8Phzz3oCA
    First terminals are about Thel ‘Vadam. Brutes are not ‘smarter’ than sangheili in strategy. Indeed, the headhunters from the short story headhunters, talked about how sangheili were smarter than the jiralhanae, which made them more predictable [since jiralhanae would be more, random] sort of. I’d probably find more stuff to countersay this if needed.

    Rookie, could you use halopedia instead? Halo.wikia should die already. It’s not very good, and we already have halopedia, and halopedia’s better and halo wikia probably gets most attention on search engines.
    www.halopedia.org/Scarab
    Type 47, as you can see, halo wikia has older outdated info. Halo 3 variant of scarab is a Type-47 Deutoros. The halo 2 one is a Type-47 Protos.

  36. Oh, Answerer Of The Unanswerable September 26, 2015 at 11:40 pm -      #36

    No, its a broad generalization of an entire group of people. The only ones really noted as throwing down their weapons and charging are the less experienced Elite (Minors, if I remember Covenant ranks correctly.) Any step above them and the Elite gains significant amounts of self-control in that regard. The few who would go berserk would also be kept from doing that by the higher-ups who are present on the battle field (as opposed to several thousand kilometers away on a ship), the military background every Elite gets forces him to keep within his ranks and always listen to his commander, I’m reminded of… I believe it was The Cole Protocol wherein Thel and a few other Elites were tasked with boarding the Rubble; one of the Elites under Thel gets wounded and instead of going berserk the Elite calmly requests Thel to kill him (thinking back to it, I might even have the names of the Elites wrong, fuck my spotty memory.) I’ll see if I can find the exact book, but chances of even minors going berserk is insanely low, let alone ultras, majors, Zealots, or Councilors.

  37. CH1C4N0444 is allergic to bullets September 27, 2015 at 12:19 am -      #37

    “Wish it weren’t so, but the brutes are probably smarter than the elites when it comes to strategy, as they are willing to not be the orks from 40k going in screaming wagghhh as their only strategy.”

    Not entirely sure about that, last I checked, Elites(unlike other species *cough*Brutes*cough*)haven’t brought themselves to the stone age…twice.

    Could be wrong though, in which case feel free to mock me accordingly, not that you need my permission.

  38. mack006 September 27, 2015 at 2:56 am -      #38

    “Not entirely sure about that, last I checked, Elites(unlike other species *cough*Brutes*cough*)haven’t brought themselves to the stone age…twice.”

    Not even the Orks have brought themselves into a stone age yet. Don’t compare them together, you’re insulting all Orks in 40k by comparing them to Wookie wannabes.

    “Because the Skulls are just foot slogging around and have shown nothing special other than incredible speed, the Covenant hilariously stomp.”

    Um…
    Lets no forget that the skulls can:
    – Create a super dense mist that can blind a enitire army
    – Pull weapons out of complete nowhere
    – Can phase through matter while running
    – Control rocks and use them to make armor, throw them as projectiles and jut them out the ground to stop or impale vehicles.
    – Infect others with the disease (Sadly not allowed here)
    – Have extremely potent regeneration
    – Even more enduring than a Elite, able to shrug off entire clips of bullets like nothing
    – Never seem to die to be honest, every time you defeat a Skull they turn skinless, get up and run off in extreme speeds.
    – Can teleport as well
    – Oh and they are MUCH more agile than any Covenant troop

  39. Oh, Answerer Of The Unanswerable September 27, 2015 at 3:28 am -      #39

    @Mack
    Most of that stuff is non-factors.
    ==
    “Create a super dense mist that can blind a enitire army”
    – Covenant have motion sensors, at least the Elite do. Each Elite’s motion sensor can view a 25 meter radius about them. Mist will do little to them, and that means it will do little to the overall “head” of the Covenant “snake.”

    “Pull weapons out of complete nowhere”
    – So?

    “Can phase through matter while running”
    – this is the only one that caught me off guard. Can you prove this? I looked around and didn’t come across anything even close to being able to phase through stuff.

    “Control rocks and use them to make armor, throw them as projectiles and jut them out the ground to stop or impale vehicles.”
    – Not rocks, some special material, right? And, its another non-factor. Regular people can move out of the way of these types of attacks, Elites, Brutes, even Jackals are all above and beyond humans.

    “Have extremely potent regeneration”
    – Non-factor.

    “Even more enduring than a Elite, able to shrug off entire clips of bullets like nothing”
    – That’s just plain nonsensical, isn’t it? Elites shrug off entire clips of rounds… depending on the nature of the round, that is. Oh, and are shields counted? Because Ultras can tank M14 rockets to the face without their shields collapsing*.

    “Never seem to die to be honest, every time you defeat a Skull they turn skinless, get up and run off in extreme speeds.”
    – Non-factor, unless this skinless skull somehow gets better then its previously skin-having iteration, it’ll be dead if it continues to fight and if it doesn’t than it is a non-combatant – useless.

    “Can teleport as well”
    – This is one of the few abilities you listed that could actually be useful. The Skulls could easily take out a number of Jackals before the Covenant was even made aware of this ability.

    “Oh and they are MUCH more agile than any Covenant troop”
    – Eh, maybe, but they’re slower and less physically powerful. Well, I say slower but I don’t really know how fast they are. Skulls can generally outrun D-Horse, right? Horses max out at about 30 MPH, Spartan-IIs max out at 34 MPH and Elites/Brutes can keep up with them just fine, going off just this one single example I’d put speed at about even with Covenant maybe coming out on top. Strength is a no-brainer, really.

  40. Ninja Lowk September 27, 2015 at 5:22 am -      #40

    ” Covenant have motion sensors, at least the Elite do. Each Elite’s motion sensor can view a 25 meter radius about them. ”

    That would be a problem if the other guy can see fine through the mist. Only really having the position within a limited range without actually sight on it would make aiming difficult.
    ===
    “Horses max out at about 30 MPH, Spartan-IIs max out at 34 MPH and Elites/Brutes can keep up with them just fine, going off just this one single example I’d put speed at about even with Covenant maybe coming out on top. Strength is a no-brainer, really.”

    Horses can reach somewhere in the 40-50 mph range. Though I think it depends on the breed of the horse.
    When did an Elite match a Spartan’s running speed?

  41. LethalGecko September 27, 2015 at 5:31 am -      #41

    Sangheili are bird footed, specifically evolved for running, just like a horse’s back legs. They also weigh less and are more muscular than Spartans believe it or not.

    [#]

    Also, @Darth, the skulls cannot jump aboard a 50m tall Scarab unless they jump off a cliff to get to it.

  42. Darth Bombad September 27, 2015 at 7:54 am -      #42

    I’m pretty sure 50 is at its tallest point. the lower openings aren’t that high.

  43. Friendlysociopath September 27, 2015 at 9:19 am -      #43

    Covenant have motion sensors, at least the Elite do. Each Elite’s motion sensor can view a 25 meter radius about them.

    Yeah but motion sensors don’t give exact locations- it’s one thing to know, “Enemy on my 4!”. It’s another thing to actually shoot said enemy when you can’t see them.

    I’m pretty sure 50 is at its tallest point. the lower openings aren’t that high.

    According to the esteemed Halopedia.
    www.halopedia.org/Type-47_Scarab

    The Scarab is 50 meters tall at its best.
    And can move at almost 50mph.
    Do the Parasites have the ability to jump really high or climb the legs with grappling hooks? Helicopters? Someone said they could teleport- that would work wonders on a Scarab.

  44. mack006 September 27, 2015 at 11:22 am -      #44

    COUNTER!

    “Covenant have motion sensors, at least the Elite do. Each Elite’s motion sensor can view a 25 meter radius about them. Mist will do little to them, and that means it will do little to the overall “head” of the Covenant “snake.””

    Do all elites have motion sensors or is it restricted to higher ranking unit? Besides the motion sensor is basically a radar and as everyone pointed out, means nothing without furthur visual aid. It’s the same as putting a blindfold on you and throwing you into a warzone. Sure you can hear things but can you ACCURATELY hit something? Also would you speed you motorbike at 80km per hour at a extremely foggy day? I don’t think so

    “this is the only one that caught me off guard. Can you prove this? I looked around and didn’t come across anything even close to being able to phase through stuff.”

    Look at Rookie’s second video, see how they ‘jump’ out of the truck? Also pay attention in the first video, notice how when they chase you they seem to go through some rocks and bushes? Also in the actual game they are invunerable while they are running so you have to wait till they stop in order to exchange blows.

    “Not rocks, some special material, right? And, its another non-factor. Regular people can move out of the way of these types of attacks, Elites, Brutes, even Jackals are all above and beyond humans.”

    Yes rocks. Since most covenant vehicles like the ghost are so easily flipped, this could be a major factor in the fight. Not ‘normal’ human but the ‘player’ can evade the attacks. Because a normal human can freeze time, pull out a bag of chips, eat it and regain health, then unpause time. Gameplay mechanics aside normal humans stand NO chance against the Skulls, just ask Milller’s men. Even if they do avoid them the Skulls have melee weapons and can use them with deadly efficiency.

    “That’s just plain nonsensical, isn’t it? Elites shrug off entire clips of rounds… depending on the nature of the round, that is. Oh, and are shields counted? Because Ultras can tank M14 rockets to the face without their shields collapsing*”

    Yep because the strength of the shield depends on what difficulty your playing. A regular elite goes down in one clip. Unless all 2000 elites are zealots then the Skulls beat them in endurance.

    “Non-factor, unless this skinless skull somehow gets better then its previously skin-having iteration, it’ll be dead if it continues to fight and if it doesn’t than it is a non-combatant – useless”

    Um yeah, this is a HUGE factor along with it’s highly potent regeneration. Basically they are like Necrons, when they hit critical level of damage they can easily run off and regenerate before getting back into the fields. Unlike a regular covenant they have a lesser chance of dying. Since this campaign lasts for days, this allows the Skulls to keep their numbers stable while the Covenant dwindle.

    “Eh, maybe, but they’re slower and less physically powerful. Well, I say slower but I don’t really know how fast they are. Skulls can generally outrun D-Horse, right? Horses max out at about 30 MPH, Spartan-IIs max out at 34 MPH and Elites/Brutes can keep up with them just fine, going off just this one single example I’d put speed at about even with Covenant maybe coming out on top. Strength is a no-brainer, really.”

    Proof? Can you give me a quote with a elite getting into a leg race with a Spartan? I’m taking that statement with a grain of salt unless you have proof. Reaction speeds and travelling speed are two different things you know. Somehow NORMAL humans are able to beat a elite in hand to hand combat, just ask John Forge. That guy killed a ARBITER with a SINGLE KNIFE.

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Raiders of the Lost Ark - This is an amazing read on the thought process between George Lucas, Steven Spielberg and Lawrence Kasdan as they talk through the concepts of this amazing film. It's practically peering into the thought process of some of the most influential film makers of our day. And amazingly, shows how creative Lucas was.

Help Out Nepal

Finally a good reason to support Destiny.

Modern Gaming

Sad but true.

Curiosity Rover Spotted by Mars Orbiter on Mount Sharp

Humanity is the invading alien now...

Nope

No way I go here alone

17 Rare Star Wars Pictures

To see them, click here

Comic Con 2013 Cosplay Gallery

Just a ton of pictures of cosplayers from the 2013 Comic Con event

Ancient Aliens Map

If you ever watched the show "Ancient Aliens" and wanted a quick reference to where all the locations they mention are at, this is the site for you!

Fictional Universes Database

Soon to be shut down by Google, but here is a great starting point for Fictional Universes

99 Star Wars Pics

Some are cool, some are a bit absurd, but they are all based on Star Wars

Alternate Movie Posters

Something a bit distinct - Check them out

Epic Swiss Army Knife

Not Really...

Future Me

Write yourself an email letter to the future - Future Me

Neil Degrasse Tyson

Star Talk Radio - As always, keep looking up!