Protoss Vs Republic

Protoss Vs Republic

Suggested by MonkeyKingMahir

Takes place in a 20 galaxy dimension mix with resources for both sides.

Protoss (StarCraft) control 5 galaxies same as Republic (Star Wars).

Current incarnations both homeworld are in one of the five galaxies of each and fleets are within their galaxy limits at the start.

Which side wins?

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130 Comments on "Protoss Vs Republic"

  1. BigBand45 November 3, 2014 at 6:38 am -      #1

    First

  2. Rookie November 3, 2014 at 6:38 am -      #2

    Current Republic? Isn’t this right after Emperor’s death? (since EU is not canon anymore).
    What do we even know about non-EU republic?
    Or is it pre-empire Republic?

    @BigBand45

    “First”

    I thought that people already get over this… Makes no sense about screaming “first” and so on… Oh well. I just probably don’t get the joke. Have fun.

  3. Ragnorke November 3, 2014 at 6:42 am -      #3

    Monkeyking, please PLEASE clarify and say that this is EU/legacy Star Wars, and not current canon movie Star Wars.

  4. Rookie November 3, 2014 at 6:45 am -      #4

    For protoss, first this feat: images2.wikia.nocookie.net/__cb20091014005351/starcraft/images/d/d1/Purification_SC-FL2_Comic1.jpg
    Here respect thread for Starcraft: forums.spacebattles.com/threads/starcraft-source-thread.230914/
    There is ton of info about factions in there… if somebody have the time, take a look.

  5. BigBand45 November 3, 2014 at 6:45 am -      #5

    there really is no point to it as far as i can tell but i consider it an achievement with 0 points

  6. Rookie November 3, 2014 at 6:47 am -      #6

    @Ragnorke

    “Monkeyking, please PLEASE clarify and say that this is EU/legacy Star Wars, and not current canon movie Star Wars.”

    Out of curiosity, does Monkeyking ever wrote anything on BankGambling? I just don’t remember him…

  7. Xornell November 3, 2014 at 6:56 am -      #7

    5 galaxies each? Holy shitballs that’s a lot of territory. EU Republic probably shitstomps. Huge fleets, armies, and most of all Ysalamiri (which would lolno virtually all Protoss tech and weapons) makes it a pretty unsporting contest. –

    No EU I do believe the Republic takes this as well. All of Starcraft takes place within the Koprulu sector, and we’ve seen in the movies it takes minutes to travel across the entirety of the galaxy in SW. The Republic has a huge speed and size advantage on the Protoss (what real influence do they have outside of Koprulu? They were contained enough to stay out of the UED’s sight until they came to Koprulu.)

  8. Rookie November 3, 2014 at 6:58 am -      #8

    @Xornell

    “EU Republic probably shitstomps. ”

    But this is not EU Republic here, for now.

  9. Xornell November 3, 2014 at 7:03 am -      #9

    “But this is not EU Republic here, for now.”

    Which is why I addressed both the EU and non-EU sides of this.

  10. Rookie November 3, 2014 at 7:07 am -      #10

    @Xornell

    About Ysalamiri thing. Why do you think that EU-Republic will use them? I read several books about Vongs invasion (not all of them) and they gave me impression that Republic is not…hm… smart enough to use them.
    Or do they change later into more competent version?

  11. MonkeyKingMahir November 3, 2014 at 7:12 am -      #11

    It stays as I said and also the koprulu sector isn’t one galaxy it is multiple galaxies

  12. BigBand45 November 3, 2014 at 7:15 am -      #12

    @Monkey
    so composite republic?

  13. Xornell November 3, 2014 at 7:18 am -      #13

    “I read several books about Vongs invasion (not all of them) and they gave me impression that Republic is not…hm… smart enough to use them.”

    This was more an issue of political bumbling and bureaucratic red tape than incompetence. The main characters of the books note that, with proper equipment, they’d shitstomp the Vong. Even the Vong in the books realize this. World Devastators, Death Stars, ect. are all mentioned as being useful weapons to fight the Vong. The primary antagonists in the NJO are barely the Vong, and mostly dipshit senators who proceed to go “Uhh, nope. Dun see no problems here.” while worlds get taken and terraformed. Once the New Republic gets their shit together, they actually defeat the YV. And that’s after most of their worlds and capital gets taken.

    In the case of this match, the Republic in it’s entirety would know about and have the goal of defeating the Protoss, and politicians would have that goal as well. “Current incarnation”, as it happens, has nothing to do with New Republic incompetence in the first place. It’d be peak Clone-Wars, with an army of Jedi and a Palpatine at it’s head.

  14. Xornell November 3, 2014 at 7:20 am -      #14

    “It stays as I said and also the koprulu sector isn’t one galaxy it is multiple galaxies”

    What did you say? And Koprulu sector is decidedly not multiple galaxies. It is a tiny sector in a fringe of the Milky Way.

  15. MonkeyKingMahir November 3, 2014 at 7:20 am -      #15

    @Rookie I’m pretty new I mainly just like suggesting things and seeing where it goes from there and sorry about the post above I just woke up and did not u understand anything this is EU

  16. Xornell November 3, 2014 at 7:23 am -      #16

    “and did not u understand anything this is EU”

    For the record, you should maybe specify this next time.

    In other news, GG Protoss.

  17. Rookie November 3, 2014 at 7:24 am -      #17

    @MonkeyKingMahir

    “I’m pretty new”

    It’s ok.

    “I just woke up and did not u understand anything this is EU”

    So we will use EU Republic?
    EU should win… I’l go and look what kind of feats I can find for protoss in respect thread though, maybe they can do something….

  18. Jolttra November 3, 2014 at 8:33 am -      #18

    Republic has much fasrer production and cloning will boost there not mbers significantly. Turbolaser strength depends largely on what is considered allowed for use. It’s known the Protoss have gigaton to territon level weapons. Ion canons are a wild card and could help the Republic to an easy victory or be completely and utterly useless.

  19. GMoney November 3, 2014 at 8:48 am -      #19

    While the Protons are pretty good and are equal if not superior on a ship to ship comparison, the Republic ridiculously outnumbers them by a factor of thousands.

  20. Neon Lord November 3, 2014 at 8:48 am -      #20

    I got hyped thinking this was the GAR. But then I realised its the New Republic symbol :(

    Where the hell did 5 galaxies come from? Star Wars takes place across one galaxy afaik (with the Vong being extragalactic), and Starcraft takes place in a tiny region comparatively of a galaxy.

    Normally, I would say this is a stomp. But with equal numbers, this could be interesting. Baseline Protoss military is better then Republic soldiers, and higher tier Templars are no pushovers. Dunno about ship comparisons though.

  21. Jolttra November 3, 2014 at 10:12 am -      #21

    That is the New Republic symbol. Thar changes things…

    Technically the SW galaxy is multiple galaxies. It has several smaller galaxies orbiting around the main one. And rumors for Episode 7 include adding more full sized Galaxies.

  22. jackn8r November 3, 2014 at 10:32 am -      #22

    “The Republic has a huge speed and size advantage on the Protoss (what real influence do they have outside of Koprulu? They were contained enough to stay out of the UED’s sight until they came to Koprulu.)”

    Protoss teleport. Also, the conflict is throughout the entire galaxy not just the Koprulu sector. The Koprulu sector is the focus of the games because the Zerg had already burned through hundreds of worlds to get there, and it’s where the Terrans settled. It’s described as in the shadow of Protoss space.

    “While the Protons are pretty good and are equal if not superior on a ship to ship comparison, the Republic ridiculously outnumbers them by a factor of thousands.”

    The Zerg outnumbered them by even more but the Protoss still went around glassing their planets on the reg.

  23. Ragnorke November 3, 2014 at 10:34 am -      #23

    AFAIK the “Force” is limited to the Star Wars galaxy… is it not?
    The Vong, who are one of the only species that originate from beyond the galaxy, and not a part of the Force (although can still be affected by things like Force push i think)

    I don’t think it would make a huge difference, since the SW EU outnumbers & outguns the Protoss in ships anyways. But just an interesting thing to note.

  24. StarscreamTheBrave November 3, 2014 at 11:04 am -      #24

    Why would Ysalamiri affect Protoss abilities at all?

  25. GMoney November 3, 2014 at 11:11 am -      #25

    “Why would Ysalamiri affect Protoss abilities at all?”
    The elemental compatibility rule.



    Since the Republic has the technology of The Empire would it be possible for them to build world devastators and other superweapons that the Empire already built?

  26. Shgon Dunstan November 3, 2014 at 11:13 am -      #26

    “Protoss (StarCraft) control 5 galaxies same as Republic (Star Wars). ”

    …Can I gather from that that the Protoss do not in fact control five galaxies?

    Don’t know anything about them, but the Republic sure as hell doesn’t. 😕

    More to the point though, it’s pointless to give them four extra galaxies… When they don’t have multi-galactic FTL…

  27. Rookie November 3, 2014 at 11:23 am -      #27

    @Shgon Dunstan

    “Can I gather from that that the Protoss do not in fact control five galaxies?

    Don’t know anything about them, but the Republic sure as hell doesn’t.”

    I guess that for this match both sides have 5 empty galaxies + their own territories and some time to develop (maybe) their forces.
    This is how I see it.

  28. StarscreamTheBrave November 3, 2014 at 11:27 am -      #28

    Because psionics are the closest thing to Force powers? I get why that’d be a rule, but in this particular instance….it just doesn’t quite sit right with me, but meh. Thanks for the clarification.

  29. Shgon Dunstan November 3, 2014 at 11:36 am -      #29

    By the way,The Republic=/=The New Republic=/=The GFFA… Yeah old EU or current canon matters, but a lot being talked about doesn’t even exist in any “Republic” timeline.

  30. Jolttra November 3, 2014 at 1:10 pm -      #30

    “The Zerg outnumbered them by even more but the Protoss still went around glassing their planets on the reg.”

    The Zerg were a low tech high volume faction. Sure, a Protoss unit was worth 5 of the Zerg equivalent. But the Zer always had 10 for the Protoss 1. In this case tech is much closer to equal but the Protoss are still outnumbered. Not a good situation.

    “The elemental compatibility rule.”

    I know this is a rule, but it’s use here is debatable. The Force is a spiritual energy that inhabits all life. Psionics are more power of mind over matter and the Protoss are the only ones who can use it. (Kerrigan can to, but she is special.). Psionics are also used as an energy source and are very tied tp technology, while the force has little connection to anything mechanical. It’s debatable, but I don’t see it counting here.

    “I guess that for this match both sides have 5 empty galaxies + their own territories and some time to develop (maybe) their forces.
    This is how I see it.”

    Could be wrong, but I think it’s suppost to be each has expanded to the point of having 5 fully inhabbited Galaxies. There are also a bunch of empty galaxies in between. Seems like this battle would take millennia to even get started.

  31. jackn8r November 3, 2014 at 10:27 pm -      #31

    “The Zerg were a low tech high volume faction. Sure, a Protoss unit was worth 5 of the Zerg equivalent. But the Zer always had 10 for the Protoss 1. In this case tech is much closer to equal but the Protoss are still outnumbered. Not a good situation.”

    The Zerg and Protoss really only ever engaged on the ground because the Zerg would just bypass any ship to ship and go for the planets. On the ground the Protoss units were not worth 5 of the Zerg equivalent as you claim. They were pretty equal. 5 banelings or a Zealot? 1 baneling could do it. 5 ultralisks or a colossus? 1 Ultra could probably do it. So no it wasn’t exactly always low tech high volume. It was almost equal combat strength higher volume and the Protoss still did fairly well.
    In this case we have mostly ship to ship combat going down between the Republic and Protoss. Even if outnumbered, the Protoss I think have an edge in tech for ships.

  32. Aelfinn November 3, 2014 at 11:26 pm -      #32

    I’m going to guess that this is the “New Republic” because of the symbol in the picture that was once the symbol of the Rebellion, but I could be wrong.
    =
    You know, I don’t really like using the old EU, because it’s non-canon, but whatever, we’ll go with what the match suggester said.
    =
    The Protoss use a sort of teleportation/jumping thing for their FTL, so they are faster than the Republic, and I believe their ships have weapons in the teratons, which is more than even the highest of the EU numbers for the Republic. Furthermore, a single Zealot has shields that can survive Terran Marine Gauss Rifles, which IIRC put out something like Megajoules with each “bullet”, so the individual Protoss will be very difficult to take out on the battlefield.

  33. Tsubodai November 4, 2014 at 12:19 am -      #33

    @jackn8r:

    The zerg are most certainly a low-tech high-volume faction, for one simple reason: 70% of the troops in a zerg army are zerglings, which trade 3 or 4 to one of almost any protoss unit – a ratio that becomes exponentially worse once colossi, HTs, Archons, or anything high-tech and splash-y arrives.

  34. Jolttra November 4, 2014 at 1:08 am -      #34

    “and I believe their ships have weapons in the teratons, which is more than even the highest of the EU numbers for the Republic.”

    SW turbolasers reach Teritons easy. Light turbolasers used by a troop transport from the Clone Wars are rated at 200 Gigatons. So the larger far more advanced New Republic Battleships woth Heavy turbolasers could easily reach low-mid territons.

    “Furthermore, a single Zealot has shields that can survive Terran Marine Gauss Rifles, which IIRC put out something like Megajoules with each “bullet”, so the individual Protoss will be very difficult to take out on the battlefield”

    So can SW troops. While they don’t have the Terran gauss rifle specifically they do have Slug Throws and Mass Drivers. Slug Throwers ate gas and powder basef weapons like those used today, except on steroids. Mass Drivers are magnetic pulse weapons just like the Gauss rifle. Both are totally ineffective against even light SW armor.

    “The Zerg and Protoss really only ever engaged on the ground because the Zerg would just bypass any ship to ship and go for the planets. ”

    What are you talking about? Zerg Mutalisks regularly engage Protoss ships. And thsy do so in unbelievable numbers.

    “On the ground the Protoss units were not worth 5 of the Zerg equivalent as you claim. They were pretty equal. 5 banelings or a Zealot? 1 baneling could do it. 5 ultralisks or a colossus? 1 Ultra could probably do it. ”

    Ok, 5 to 1 may have been a bit of an over estimate. But heres he thing, those examples are not equal units. The Zerg equal to the Zealot is not the Baneling. It’s the Zergling, which needs a 3 or 4 man advantage to beat one Zealot. The Baneling is a suicide unit with no real Protoss equal. Like wise the Ultralisk and Colossis are not equal. The Colossus is optimized for killing infantry while the Ultralisk is meant to destroy buildings and fortifications.

    “Even if outnumbered, the Protoss I think have an edge in tech for ships”

    Depends on what you mean by edge. Power seems equal so far. New Reublic ships are larger, more heavily armed, and more specialized. They also have Ion Cannons. Protoss ships are less conventional, which is both a blessing and a curse. All ships have helpful abilities for various situations. But the have no true battleship and all their craft have major design flaws. It takes much more strategy and planning to use Protoss craft effectively. And they have no equal to the massive Executor and Viscount dreadnaughts.

  35. Aelfinn November 4, 2014 at 1:24 am -      #35

    “SW turbolasers reach Teritons easy.”

    This is incorrect. The highest yield of any turbolaser (that isn’t the Death Star) in any book is 200 gigatons as written in the Incredible Cross-Sections. There’s one actual story that mentions turbolasers in the “gigatons”, and that the recoil of the turbolasers was so great that it required special bracings to make sure it didn’t tear the Star Destroyer in half.

    You should also bear in mind that other books mention things like “turbolasers lighting the forest on fire at max power” which is decidedly less than gigatons, so good luck finding a consistent source.

    Personally, I always ranked turbolasers at high megatons to low gigatons as a fair medium, but even that gets put up for debate.

  36. Neon Lord November 4, 2014 at 6:27 am -      #36

    “SW turbolasers reach Teritons easy. Light turbolasers used by a troop transport from the Clone Wars are rated at 200 Gigatons. ”

    If this was the Krell arc, they said something along the lines of gigatons but it contradicts the physical evidence of the clones standing a kilometre or so away; the explosions were nowhere large enough to reach them.

    “Mass Drivers are magnetic pulse weapons just like the Gauss rifle. Both are totally ineffective against even light SW armor.”

    I’m curious as to the source of this. It’ll be awesome if true, but clone armour never seemed that good. Heck, there are cases where they get penetrated by primitive spears iirc.

  37. jackn8r November 4, 2014 at 8:45 am -      #37

    “The zerg are most certainly a low-tech high-volume faction, for one simple reason: 70% of the troops in a zerg army are zerglings, which trade 3 or 4 to one of almost any protoss unit – a ratio that becomes exponentially worse once colossi, HTs, Archons, or anything high-tech and splash-y arrives.”

    Source on 70% Zerglings? As you scale up the Protoss combatants the Zerg counterparts scale up too. It’s not like they don’t have heavy hitters as well.

    “SW turbolasers reach Teritons easy. Light turbolasers used by a troop transport from the Clone Wars are rated at 200 Gigatons. So the larger far more advanced New Republic Battleships woth Heavy turbolasers could easily reach low-mid territons.”

    Is that book still canon?

    “Mass Drivers are magnetic pulse weapons just like the Gauss rifle. Both are totally ineffective against even light SW armor.”

    Source? Mass Drivers and magnetic pulse can shoot aircraft 55km up out of the sky without lag? Because Gauss rifles can. Can civilians use them? Gauss rifles are too heavy and pack so much recoil that civilians can’t. C-14’s also have autoaim, are hypersonic, and fire straight holes through people:
    i147.photobucket.com/albums/r310/blargh12/gauss.jpg
    I do not believe you that they are comparable.

    “What are you talking about? Zerg Mutalisks regularly engage Protoss ships. And thsy do so in unbelievable numbers.”

    In space combat when they’re not directly over a planet with Zerg on it? No they don’t.

    “Like wise the Ultralisk and Colossis are not equal. The Colossus is optimized for killing infantry while the Ultralisk is meant to destroy buildings and fortifications.”

    Okay, the immoral then? The Ultra still steps on it.

    “Depends on what you mean by edge. Power seems equal so far. New Reublic ships are larger, more heavily armed, and more specialized. They also have Ion Cannons. Protoss ships are less conventional, which is both a blessing and a curse. All ships have helpful abilities for various situations. But the have no true battleship and all their craft have major design flaws. It takes much more strategy and planning to use Protoss craft effectively. And they have no equal to the massive Executor and Viscount dreadnaughts.”

    I don’t see them as equal really. Said specialized abilities give an advantage over straight up laser/plasma beams. Perfect cloaking, time dilation, psionic storms the size of North America, planet glassing beams (that can pass through the whole planet to the other side,) better FTL (teleportation,) stronger shields (can take said glassing beams,) stasis fields, time travel, visual illusions (hallucinations,) and being able to read to future all help. Besides, typical turbolasers and ion cannons are not planet glassing, and the Republic doesn’t send out fleets that consist of hundreds of ships like the Protoss. The Protoss strategy is overkill.

    “Heck, there are cases where they get penetrated by primitive spears iirc.”

    I recall Katarn armor on commandos not even up to par with Zealot shields. I’m not sure if those books are canon anymore though.

  38. Shgon Dunstan November 4, 2014 at 10:42 am -      #38

    @Aelfinn
    “I’m going to guess that this is the “New Republic” because of the symbol in the picture that was once the symbol of the Rebellion, but I could be wrong.”

    We can’t really go by that without hearing from the OP though. I don’t know about you, but more then half the time the pics Admin uses aren’t the ones I used when suggesting a match.

    Also, like I said, SW doesn’t have the ability to go multi-galactic with it’s FTL. Meaning they’d kind of loss by default.

  39. Harbinger Of Pastries November 4, 2014 at 11:39 am -      #39

    “Also, like I said, SW doesn’t have the ability to go multi-galactic with it’s FTL.”

    Yes they do. Since we’re using EU, in ‘Outbound Flight’ by Timothy Zahn, the titular vessel’s purpose is to travel to, and colonize, another galaxy.

  40. Shgon Dunstan November 4, 2014 at 11:43 am -      #40

    @Harbinger Of Pastries
    “Yes they do. Since we’re using EU, in ‘Outbound Flight’ by Timothy Zahn, the titular vessel’s purpose is to travel to, and colonize, another galaxy.”

    Only, if we’re going by the EU, there’s a barrier around said galaxy that they were planing to use all those Jedi the guy who’s brainchild OF was wanted to try an experimental technique to bypass. OF never made it that far.

  41. Xornell November 4, 2014 at 11:44 am -      #41

    “The Protoss use a sort of teleportation/jumping thing for their FTL,”

    Source.

    ” so they are faster than the Republic”

    Based on?

    “This is incorrect. The highest yield of any turbolaser (that isn’t the Death Star) in any book is 200 gigatons as written in the Incredible Cross-Sections”

    Absolutely true. In a 22 year old troop transport (by the time of ANH).

    “Mass Drivers and magnetic pulse can shoot aircraft 55km up out of the sky without lag? Because Gauss rifles can.”

    Excuse me are you using gameplay mechanics right now?

    “Also, like I said, SW doesn’t have the ability to go multi-galactic with it’s FTL. Meaning they’d kind of loss by default.”

    This is incorrect. The Banking Clan actually traded with many satellite galaxies. There was one area that was difficult to navigate because of a Hyperspace disturbance, which was theoretically caused by Celestials or Rakata or some ancient race purposely fucking it up to keep the Vong out.

  42. Shgon Dunstan November 4, 2014 at 11:50 am -      #42

    @Xornell
    “This is incorrect. The Banking Clan actually traded with many satellite galaxies. There was one area that was difficult to navigate because of a Hyperspace disturbance, which was theoretically caused by Celestials or Rakata or some ancient race purposely fucking it up to keep the Vong out.”

    “Many” in this case being two. And said disturbance could of just as easily, in fact would need to for it to make any sense, inclosed them as well.

  43. Jolttra November 4, 2014 at 11:54 am -      #43

    “This is incorrect. The highest yield of any turbolaser (that isn’t the Death Star) in any book is 200 gigatons as written in the Incredible Cross-Sections. There’s one actual story that mentions turbolasers in the “gigatons”, and that the recoil of the turbolasers was so great that it required special bracings to make sure it didn’t tear the Star Destroyer in half.”

    The cross section is what I was referring to. The ship stated as having 200 gigaton weapons was the Acclamator I Assault Ship. It is a troop transport not optimized for direct shop to ship combat.

    Also, what class waa tje one in the recoil story? Because that does affect things greatly.

    “I’m curious as to the source of this. It’ll be awesome if true, but clone armour never seemed that good. Heck, there are cases where they get penetrated by primitive spears iirc.”

    starwars.wikia.com/wiki/Slugthrower
    starwars.wikia.com/wiki/Mass-driver_cannon
    starwars.wikia.com/wiki/Verpine_shatter_gun

    Here are sources on both. Both have links to technical manuals, novels, comics and games they are used in. Slug throwers are useless even against shitty Storm Trooper armour. Mass-Drivers have more versions, some much stronger then others. The stronger versions can pierce light armour, but not heavy armour like Katarn armor. I also have a link to the Verpine Shatter Gun, a rail gun and the SW pinical of solid projectile weapons. Even those do nothing to heavy Katarn armor.

    As for the spears, those were probably Vibro spears, one of a series of Vibrpweapons (which sounds dirtier the more I say it). These weapons are extremely powerful a can even cut thin dirasteel. Here is a source.

    starwars.wikia.com/wiki/Vibroweapon

    “Is that book still canon?”

    We are using EU, so yes.

    “Said specialized abilities give an advantage over straight up laser/plasma beams. ”

    Which is why they lose to the Terran, which are all about big ships with big guns. The Zerg, too.

    “Also, like I said, SW doesn’t have the ability to go multi-galactic with it’s FTL. Meaning they’d kind of loss by default.”

    Don’t be so sure. The Star Wars Galaxy is 120,000 light years across. A person using a basic Class-2 Hyperdrive can cross this in less then a week. Our Galaxy is part of a “Local Group” of Galaxies. The closest is 160000 light years away. That would be easy for a standard ship to cross. Most capital ships can survive years away from a base. So no matter the distence they will get their.

    Protoss do have Teleportation, but it only works on planets with special tech on it. It only works if they have already been there. To travel to new places, they need to use Warp Speed. Warp Speed is much much slower then Hyperdrive travel. A Terran vessel took almost a year to travel 60,000 light years. Here is a source.

    starcraft.wikia.com/wiki/Warp_space

  44. Shgon Dunstan November 4, 2014 at 12:11 pm -      #44

    “Don’t be so sure. The Star Wars Galaxy is 120,000 light years across. A person using a basic Class-2 Hyperdrive can cross this in less then a week. Our Galaxy is part of a “Local Group” of Galaxies. The closest is 160000 light years away. That would be easy for a standard ship to cross. Most capital ships can survive years away from a base. So no matter the distence they will get their.”

    FTL speed they have. Ability to leave they’re home galaxy they don’t. Coms that work between one galaxy and another they don’t. Scanners that can detect things from galaxies down the universal street they don’t. Ability to map hyper-lanes in new galaxies quickly they’re at best untested on.

    But speed they have.

  45. Xornell November 4, 2014 at 12:20 pm -      #45

    “Ability to leave they’re home galaxy they don’t.”

    But…
    starwars.wikia.com/wiki/Rishi_Maze
    starwars.wikia.com/wiki/Firefist
    Yes. Yes they do. This is besides the fact that they aren’t in their “home galaxy”. They are in a galaxy, of which they have 4 more available. This isn’t the SW galaxy, at least not as we know it.

    “Coms that work between one galaxy and another they don’t.”

    Do the Protoss?

    “Scanners that can detect things from galaxies down the universal street they don’t.”

    Again, do the Protoss?

    “Ability to map hyper-lanes in new galaxies quickly they’re at best untested on.”

    Droid spam or Jedi. I thought we went over this in GE vs IoM?

  46. Shgon Dunstan November 4, 2014 at 12:37 pm -      #46

    @Xornell
    “But…

    Yes. Yes they do. ”

    Fun thing about the EU, everything in it is equal canon. Hell, pretty sure a lot of the things that say that there’s a barrier came after the PT.

    “They are in a galaxy, of which they have 4 more available. This isn’t the SW galaxy, at least not as we know it.”

    One of the reasons I’ve been harping on it, is that part of the OP is down right nonsensical. 😕

    So… Do they have none of they’re planets, or are they all split up between them, or are they just tossed into galaxies they don’t know, or…? Well, you gett the idea, the thing has way to little info. and they, oddly enough, lack the numbers to populate five whole galaxies.

    “Do the Protoss?”

    No idea, like I said in my first post, I don’t know them.

    “Again, do the Protoss?”

    Again, don’t know them. I’m more arguing that the OP is dumb.

    “Droid spam or Jedi. I thought we went over this in GE vs IoM?”

    Only this is that X 9 or 10. They just flat out don’t have enough droids or jedi for this big a job.

  47. Xornell November 4, 2014 at 12:55 pm -      #47

    “Fun thing about the EU, everything in it is equal canon. Hell, pretty sure a lot of the things that say that there’s a barrier came after the PT.”

    And are subsequently proven wrong by the fact that Hyperspace travel out of the galaxy is possible and has been done. Feats > statements.

    “One of the reasons I’ve been harping on it, is that part of the OP is down right nonsensical. ”

    Most. Most of the OP is downright nonsensical.

  48. Jolttra November 4, 2014 at 1:00 pm -      #48

    I think it is safe to say the Protoss will have a harder time reaching the New Republic then the other way around. With faster ships, faster production rate and faster reproduction rate they can set up bases and colonies in nearly every Galaxy leading up to the Protoss cluster. From there is comes down to combat and strategy

  49. Shgon Dunstan November 4, 2014 at 1:07 pm -      #49

    @Jolttra
    “I think it is safe to say the Protoss will have a harder time reaching the New Republic then the other way around. With faster ships, faster production rate and faster reproduction rate they can set up bases and colonies in nearly every Galaxy leading up to the Protoss cluster. From there is comes down to combat and strategy”

    Which the Protoss could then completely bypass without even knowing they exist, because galaxies are big places, and SW hasn’t even fully explored they’re own.

    Hell… The gap between them is even bigger and a lot easier hidden in.

    A fights a lot more likely to happen if they were just dropped into the same galaxy to start with.

  50. Jolttra November 4, 2014 at 1:13 pm -      #50

    “A fights a lot more likely to happen if they were just dropped into the same galaxy to start with.”

    To be honest that would have been much easier a debate. Why don’t we just forfet this Multi Galaxy stuff and just compare them unit by unit til we find a winner?

  51. GMoney November 4, 2014 at 1:30 pm -      #51

    While I do think the Protoss have a ship-to-ship advantage they don’t have the construction capabilities of the Republic so in a long drawn out war which this multi-galactic war will be, the Republic will eventually build enough ships that the protoss cant keep up with.

  52. Friendlysociopath November 4, 2014 at 1:36 pm -      #52

    Wasn’t there a Protoss vs Jedi fight here? Who won that?

  53. GMoney November 4, 2014 at 1:49 pm -      #53

    @friendly sociopath
    the Zealot beat the jedi Knight. I think it was hashed out in that thread that an average Protoss psionic user was the equivalent to a jedi master and the more powerful psionics were at Luke/Palpatine levels.

  54. Aelfinn November 4, 2014 at 2:19 pm -      #54

    @Shgon
    “I don’t know about you, but more then half the time the pics Admin uses aren’t the ones I used when suggesting a match.”

    I understand, and I tend to never use the picture as proof of anything, but it’s all we have to go on.
    =
    @Xornell
    “In a 22 year old troop transport (by the time of ANH).”

    It’s still the highest provable yield ever put on paper.
    =
    “Source.”

    The Dark Templar Saga mentions them. I don’t have the books on me, but all the races in Starcraft get around by making jumps/wormholes. Though I do believe they can also go to Warp, which I think is another FTL that works differently.

  55. Jolttra November 4, 2014 at 2:42 pm -      #55

    “It’s still the highest provable yield ever put on paper.”

    Yes, it is. But we can just scale everything up from that.

  56. jackn8r November 4, 2014 at 8:08 pm -      #56

    “Source.”

    starcraft.wikia.com/wiki/Warp_space
    Gateway
    The swirling rift at the centre of the massive Gateway is where
    the highly trained Protoss ground troops can be warped in from
    their Homeworld of Aiur.
    ———————————————————-
    Stargate
    The mighty warships of the Protoss fleet require a much stronger warp
    link than the Gateway provides. The immense Stargate is capable of calling
    ships from high orbit around Aiur to distant planet surfaces.
    ———————————————————–
    Fleet Beacon
    Easily recognised, the Fleet Beacon is built around a huge sphere
    painstakingly carved from the largest and purest of Khaydarin crystals.
    The Beacon focuses Psi through this sphere to strengthen and magnify
    the warp rift created by the Stargate, allowing it to teleport the largest of
    the Protoss warships.

    -Manual
    desmond.imageshack.us/Himg232/scaled.php?server=232&filename=protossfleetftl.jpg&res=landing
    desmond.imageshack.us/Himg171/scaled.php?server=171&filename=warpprismpic.jpg&res=landing
    It’s how they get around.

    “Excuse me are you using gameplay mechanics right now?”

    No.

    “Which is why they lose to the Terran, which are all about big ships with big guns.”

    They lost to the Terran? Did I miss an expansion or something?

    “The Zerg, too.”

    I just commented that the Protoss Zerg conflict was concentrated all on planets because the Zerg just bypass any space combat.
    And it’s not like the Protoss were casually glassing Zerg planets for years with any defense from the Zerg right?

    “Protoss do have Teleportation, but it only works on planets with special tech on it. It only works if they have already been there. ”

    Not true stargates are common and the more stable option but not needed.

    “To travel to new places, they need to use Warp Speed. Warp Speed is much much slower then Hyperdrive travel. A Terran vessel took almost a year to travel 60,000 light years. Here is a source.”

    Why are you using a Terran example to prove a point about Protoss tech? Besides, the wiki’s own timeline lists the Brood War as lasting only 4 months. That puts the Protoss campaign from teh first game at lasting around 2 months, and the UED journey at 1 month, not a year. That’s ~700,000c. For Terrans. Note that everywhere they are ever compared, that Protoss FTL is better.

    “Do the Protoss?”

    No idea. Terrans apparently have something like that but I don’t know about Protoss. I don’t think there’s much info on many intergalactic things. I would assume at least intragalactic since they’re scattered throughout the galaxy.

    “I think it is safe to say the Protoss will have a harder time reaching the New Republic then the other way around. With faster ships”

    Why are you under the impression of faster ships? You just assumed that Protoss travel is somehow slower if they’ve never been there before (no source) but didn’t even make a guess as to what degree, and then randomly cited a TERRAN example.

  57. Aelfinn November 4, 2014 at 8:44 pm -      #57

    “Yes, it is. But we can just scale everything up from that.”

    No, we can’t, because you can’t definitively prove anything greater.

  58. Neon Lord November 4, 2014 at 8:45 pm -      #58

    “Mass-Drivers have more versions, some much stronger then others. The stronger versions can pierce light armour, but not heavy armour like Katarn armor.”

    The page doesn’t even mention hand-held versions. Laati missiles and AT-TE turrets most definitely penetrate anything up to tank armour effectively; and possible starship armour, since AT-TEs were used to ambush a CIS fleet via asteroids during the Clone Wars.

    “Verpine Shatter Gun, a rail gun and the SW pinical of solid projectile weapons. Even those do nothing to heavy Katarn armor.”

    A quick browse through my Hard Contact novel shows a clear scene where a Verpine punches through the chest armour of a Republic Commando in one shot.

    “As for the spears, those were probably Vibro spears, one of a series of Vibrpweapons (which sounds dirtier the more I say it). These weapons are extremely powerful a can even cut thin dirasteel. Here is a sources”

    The civilisation that used them were advanced cave-men level tech.

  59. Jake_Uzumaki November 4, 2014 at 9:21 pm -      #59

    @Aelfinn
    so your saying if all we knew of the British military was they had a troop transport a decade ago that had a 50 caliber weapon on it we could only say that all their modern vehicles have the exact same form of firepower?

  60. Tsubodai November 4, 2014 at 10:04 pm -      #60

    @Jake_Uzumaki

    If all we had were the 200 gigatons number, you would be right. but we have much more than that. We have feat after feat after feat of kilotons and megatons and maybe a few gigatons in the extreme cases – nothing even approaching teratons. Teratons has a blast radius in hundreds of kilometers. We have direct evidence, so power scaling is irrelevant.

    @Jackn8r:

    Take a look at the HOTS opening cinematic. See what you see in that army. Or, look up any other cutscene where a large zerg army is shown. You’ll see the same thing. There’s your source for my 70% zerglings estimate. if you don’t like my number, just replace it with ‘mostly’. The point stands – and if you watch pro replays, this is actually a pretty common strategy (but with vipers in the late game).



    Also, yes zerg get high tech too, but Zerg high tech does not scale as well as protoss high tech because zerg high tech either sticks to melee with ultra-ling-muta and maybe some vipers, or becomes hyper-immobile with brood lord/infestor/queen, swarm host, etc. Protoss avoid that by having a relatively mobile deathball plus mothership core teleportation for even greater mobility. Never mind that in fluff protoss is even more OP at high tech – remember, psionic storms that clear continents. See previous posts.

  61. Aelfinn November 4, 2014 at 10:25 pm -      #61

    “so your saying if all we knew of the British military was they had a troop transport a decade ago that had a 50 caliber weapon on it we could only say that all their modern vehicles have the exact same form of firepower?”

    Let’s say, for some reason, a bunch of pictures were taken of knights. Most of them have bows and arrows or swords or maces. There’s one picture that shows a wagon with a 50-cal on the back. I am NOT going to assume that the knights have anything bigger than that gun, because despite its apparent casual use, absolutely nowhere else is it indicated that they have anything stronger than it. If someone were to come up to me and say “well, clearly they would have stronger weapons elsewhere”, I’d ask “well, just how much stronger? Is it a 51-cal weapon? 52-cal? Or do you just get to pull whatever number out of thin air and claim it is proven despite absolutely no picture showing that they have anything stronger in the first place?”

  62. GMoney November 4, 2014 at 10:36 pm -      #62

    So, We now that we have established that Protoss ships have more firepower. But how will they stand up to the amount of stuff World Devestators can make or any of the super weapons?

  63. Xornell November 5, 2014 at 1:50 am -      #63

    “It’s still the highest provable yield ever put on paper.”

    It actually isn’t. The Venator ICS page has a quote that says it can put nearly all of it’s reactor power out through it’s main guns. It’s around 800 TT of firepower, IIRC.
    Also, you’d have to be mathematically retarded to think it wouldn’t increase at all, especially with later ships like the ISD.

    “It’s how they get around.”

    Lol. No. It’s how they move their ships and units from orbit to the ground. It’s not how they FTL travel, which is what is being discussed.

    “They lost to the Terran? Did I miss an expansion or something?”

    Protoss are fairly routinely beaten back by the Terrans. The Confederacy did it. The Sons of Korhol did it. The Dominion did it. The UED did it. The Zerg did it. The Zerg, which at their peak, were solo’d by half of the Dominion Fleet on their home planet (a few dozen Battlecruisers?)

    “We have feat after feat after feat of kilotons and megatons and maybe a few gigatons in the extreme cases – nothing even approaching teratons.”

    We have Leland Chee’s statement, though.

    “Let’s say, for some reason, a bunch of pictures were taken of knights. Most of them have bows and arrows or swords or maces.”

    It’s also not knights lmao. It’s ships that are more powerful than the Acclamator. This isn’t fanboyism or anything like that. It’s common sense. Unless you want to sit here and say that the Acclamator is the best ship in SW and everything else shoots kittens and rainbows.

    “I am NOT going to assume that the knights have anything bigger than that gun, because despite its apparent casual use, absolutely nowhere else is it indicated that they have anything stronger than it.”

    Except for the fact that it’s designated a troop transport. A ship not meant for combat. This is more like looking around a WWII battlefield with tanks and artillery and aircraft, spotting one sword, and going I know the length of that sword is 32 inches, therefore nothing they have is better than that sword, guize.

  64. Jake_Uzumaki November 5, 2014 at 7:41 am -      #64

    ^this, why you think I meant medieval armies I don’t know, I meant a modern troop carrying ship. You wouldn’t assume Britains entire navy only uses a 50 caliber weapon on even their battleships just because all you can verify is their transport. Why should we do that for any other faction in fiction?

  65. MonkeyKingMahir November 5, 2014 at 7:49 am -      #65

    “It actually isn’t. The Venator ICS page has a quote that says it can put nearly all of it’s reactor power out through it’s main guns. It’s around 800 TT of firepower, IIRC.
    Also, you’d have to be mathematically retarded to think it wouldn’t increase at all, especially with later ships like the ISD.”

    This us only stating it can put out that much firepower not that it can do it in consecutive shots the reactor power is a power source that is not infinite so if the put the TT shot out they would have to recharge quite awhile for another one and considering protoss ships can continually fire their TT beam I don’t think it compares

  66. Mr. happy November 5, 2014 at 8:18 am -      #66

    ‘To be honest that would have been much easier a debate. Why don’t we just forfet this Multi Galaxy stuff and just compare them unit by unit til we find a winner?’

    The Protoss is usually better in this case but the Republic outnumbers the Protoss so much it isn’t funny.

  67. OberHerr November 5, 2014 at 10:13 am -      #67

    “Except for the fact that it’s designated a troop transport. A ship not meant for combat. This is more like looking around a WWII battlefield with tanks and artillery and aircraft, spotting one sword, and going I know the length of that sword is 32 inches, therefore nothing they have is better than that sword, guize.”

    “^this, why you think I meant medieval armies I don’t know, I meant a modern troop carrying ship. You wouldn’t assume Britains entire navy only uses a 50 caliber weapon on even their battleships just because all you can verify is their transport. Why should we do that for any other faction in fiction?”

    A better example is seeing an WWII ship using a railgun. Now, do we assume ever ship after MUST have better guns, and have improved on this, without any evidence? No, we can’t. Because we have no evidence of it, and you can’t throw any numbers out there without actual proof.

  68. Jolttra November 5, 2014 at 10:31 am -      #68

    “This us only stating it can put out that much firepower not that it can do it in consecutive shots the reactor power is a power source that is not infinite so if the put the TT shot out they would have to recharge quite awhile for another one”

    This is not necessarily true. The Imperial class uses guns of similar power to the Venator, but it’s power generator is significantly stronger. The Venator generators generate 3,6 × 10 to 24 power W of energy. The ISD generates twice as much, ~7,73 × 10 to 24 power W. So it’s not much of a leap to say the Imperial class can fire 800 TT farely easy. It could even go higher if needed. The ISD II has even more power, >9,28 × 10 to 24 power W. The New Republic uses the Republic Class Destroyer, MC90, and Nebula-Class Destroyer. While there is no info on power output, all these ships are more modern the the ISD series and have proven more then a matxh. I would be willing to be they can reach the PT levels of fire power.

    ” and considering protoss ships can continually fire their TT beam I don’t think it compares”

    I’ve been meaning to ask, what weapons to the Protoss have that are TT level? I know they can reach that range, I’m just wondering exactly what weapons they have. Carriers don’t have weapons, unless you count that one extremely rare laser thing that is almost never used. So what weapons do they actually have?

    “No, we can’t. Because we have no evidence of it, and you can’t throw any numbers out there without actual proof.”

    So of you were playing a game or something and you fought and killed a small weak enemy, then saw a much larger more heavily armed enemy your thought is ” He doesn’t look as tough as that last guy”?

  69. Jolttra November 5, 2014 at 10:39 am -      #69

    Actually, I was wrong. There is info on the powee output of the Republic classs, MC90 and Nebula Class. It’s stated all three have generators roughly eauall to the ISD II. But all three are much smaller then the ISD ships and more modern and efficient, allowing more power to be dedicated to weapons.

  70. Warlock Lowk November 5, 2014 at 12:56 pm -      #70

    “I would be willing to be they can reach the PT levels of fire power.”

    Why the hell did they need a special superweapon to blow up planets when they have that level of firepower?

  71. Jolttra November 5, 2014 at 1:06 pm -      #71

    “Why the hell did they need a special superweapon to blow up planets when they have that level of firepower?”

    Two reasons. First is fear. Fear of a weapon that has ni rival. Second is planetary shielding. Almost every planet has shielding that can hold back even the largest fleets. Death Star punches right threw that shit.

  72. MonkeyKingMahir November 5, 2014 at 3:24 pm -      #72

    MOTHERSHIP
    Motherships are mighty protoss support vessels. At the heart of each mothership is a huge khaydarin crystal infused with an incredible amount of psionic energy. By tapping into this energy, a mothership can warp or crack the very fabric of space-time itself. The devastating power of a mothership can wipe out squadrons of enemy ships in the blink of an eye or lay waste to entire planets

    Super Carrier
    The super carrier is a variant of the protoss carrier. Super carriers carried heavier armament beyond their interceptor complement and could single-handedly overwhelm a squadron of terran battlecruisers

    Void Ray
    When the void ray has locked onto a target and deployed these projectors however, it can shoot searing beams of energy that grow exponentially more powerful over time. Even heavily armored structures and warships have been incinerated by the void ray

    Pheonix
    Phoenix patrols are a common sight on the outer rim of protoss territory, where they sweep deep space for alien threats. The twin ion blaster armament of a Phoenix is highly suited for air-to-air combat. When confronted by more dangerous enemies, a Phoenix pilot can unleash a short-lived gravity beam by overloading the ship’s warp field through its inertial drive. The beam can immobilize an opponent for a few precious seconds.

    Carrier
    Carriers have forward mounted energy weapons used for purification they lack other armament beyond interceptors. The computer-controlled Interceptors are unleashed in swarms against other ships in battle. The hangers may also carry other craft such as scouts and arbiters. Carriers possess psychic boosters for communication.Carriers may make warp space jumps and can operate in both atmospheric and deep space conditions. Carrier commanders have private quarters

    TEMPEST
    Tempest pilots build up volatile energies in the kinetic matrix that powers the tempest, then propels the energy through the ship’s hull. This, fused with a contained sphere of highly-charged particles, can then be launched at distant targets. The fanatical tempest pilots must wear bulky dampening armor to protect themselves from the energies coursing through the ships

    These are specs on the protoss ships and I am still looking on numbers but I know there are 4 known motherships

  73. OberHerr November 5, 2014 at 4:01 pm -      #73

    Yeah…..no way in hell do they even come close to petatons. And teratons alone are a massive-ass stretch based off of one unrepeated incident that as far as we know can’t ever happen again.

  74. Jolttra November 5, 2014 at 4:32 pm -      #74

    @Ober: Look, we all know you think the ISD is bull and there is no way SW is that strong and blah blah blah. But right now the math says Peteritons and that’s what I’m sticking with. Don’t like it? Too bad. In the EU it’s canon and nothing you say will change that.

  75. Neon Lord November 5, 2014 at 6:05 pm -      #75

    “Too bad. In the EU it’s canon and nothing you say will change that.”

    In the EU it’s inconsistent as hell.

  76. MonkeyKingMahir November 5, 2014 at 9:10 pm -      #76

    The planet glassing weapons are on the five mother ships and also multiple carriers and super carriers and those weapons I previous threads including protoss have proven they are teratrons.

  77. GMoney November 5, 2014 at 10:33 pm -      #77

    @OP
    Do the two factions get the same amount of forces to cover the 5 galaxies they start with or do they start with their normal forces but control 5 galaxies?

  78. Jolttra November 5, 2014 at 11:01 pm -      #78

    “Do the two factions get the same amount of forces to cover the 5 galaxies they start with or do they start with their normal forces but control 5 galaxies?”

    I’m interested on this, too. Equal numbers would change the playimg field entirely.

  79. OberHerr November 5, 2014 at 11:55 pm -      #79

    “But right now the math says Peteritons and that’s what I’m sticking with. Don’t like it? Too bad. In the EU it’s canon and nothing you say will change that.”

    What math? What proof? We have one isolated case of a ship displaying power never seen again and far beyond anything ever seen after or before. There is no reason at all to suggest that later ships even have that kind of power, and even if they do, power-scaling DOES NOT WORK. You can say all you want how nonsensical it is that the power would downgrade or stay the same, but you’ve yet to provide proof that they are of higher power to that shown in the ICS, or that they are not five times more powerful, not ten times, but 5 MILLION times more powerful?

    Sir, I want a specific scene shown, exact numbers, and several characters who for sure know what their talking about saying its so. As well as the authors confirmation. And I want it to happen consistently.

    Because I don’t think you even come close to realizing how powerful a pentaton is. One teraton, ONE, life-wipes a planet. Or comes close. Definitely puts it back to the Ice Age. As well as fucking up its crust and core for good likely. One THOUSAND? EASILY destroys it. Easily. So easily in fact that’s its hard to tell if its a pentaton because it takes much less than that to destroy a planet.

    tl;dr Read it, your being unbelievably stupid.

  80. Jolttra November 6, 2014 at 12:05 am -      #80

    Oh I know how strong a Peteroton is. But here’s the problem… This is Star Wars. Not Star Trek, were they explain almost everything in detail in show and make claims they never follow up on. Not Wathammer, wrre everything is over the top and almost anything is possible. Not Halo, were claims feats and tech manuals clash repeatedly because Bungie and 343 don’t know what the fuck they are talking about. And not Flash Gordon, which says “Fuck Reality we have Hawkmen”.

    You can try to find feats and there are a select few, I know at least one person has presented a comic clip to you showing continent size blasts ina previous debate. But the way Star Wars EU works is the tech mamuels and to a lesser extent the RP guides always come first. They are considered the unbreakable law. Besides, why would any SW faction want to life wipe every planet they come across?

  81. Jolttra November 6, 2014 at 12:13 am -      #81

    Btw, the PT was a absolute max. Really there isn’t anything saying a battle ship can’t destroy a planet. But there is no reason to. The SW fractions want to conquer planets not destroy every one they come across. And with Planetary shield fenerators being so strong it wouldn’t work if they tried.

  82. OberHerr November 6, 2014 at 12:27 am -      #82

    Well, we don’t know for sure that Halo guns can’t destory planets. After all, they don’t want to destroy the planet. So why can’t we just assume they always have it on lower settings, even though that’s nonsensical as fuck and makes no sense when said teraton or fucking PERATON(you clearly don’t know how big that number is) shots alone would wipe the floor with any of the ships shown in Star Wars.

    And your acting like Star Wars has a set and clear canon, with very clearly shown numbers. No, they don’t. Star Wars is just as convoluted and messy as any Sci-Fi that has multiple authors or has gone on for long enough. Or I guess it used to be.

    And the movies alone for me show that Star Wars has no where near the numbers your hilariously suggesting. I find the idea of the three Astutes conquering the world to have more merit.

    Basically, your using one known incident that is never repeated or even have anything come close to it ever again to say “Well, if they CAN get this powerful….then all the times we see the blasts doing not much is just an example of how good the armor/shields/ships/whatever is! And everything else is lower power or PIS! Yay for no evidence!”

  83. Warlock Lowk November 6, 2014 at 12:39 am -      #83

    “Two reasons. First is fear. Fear of a weapon that has ni rival.”

    But clearly it would if they have ship putting out planet destroying power with a higher rate of fire then thee death star itself.
    ===
    “Second is planetary shielding. Almost every planet has shielding that can hold back even the largest fleets. Death Star punches right threw that shit.”

    Why? According to you planet being pounded by a planet destroying blast can’t get to it. So how is the DS whose sole purpose to blow up planets getting through these shields?
    ===
    “Not Halo, were claims feats and tech manuals clash repeatedly because Bungie and 343 don’t know what the fuck they are talking about.”

    So sort of like Star wars? I mean they have these numbers but then they have other example throughout canon where it doesn’t match up. How is it different from what happened in Halo’s case.

  84. OberHerr November 6, 2014 at 12:43 am -      #84

    “How is it different from what happened in Halo’s case.”

    Everyone, including me and other Halo supporters, agreed it was complete and utter bullshit.

  85. Darth Bombad November 6, 2014 at 7:17 am -      #85

    @Lowk
    “Why? According to you planet being pounded by a planet destroying
    blast can’t get to it. So how is the DS whose sole purpose to blow up planets
    getting through these shields?”


    Exotic matter, the DS isn’t just a gun with alot of Bigatons of firepower.
    It bombards you with unstable particles that aren’t supposed to exist in this universe.
    Causing the laws of physics to fail, anti-matter to spontaneously be created etc.

  86. GMoney November 6, 2014 at 8:12 am -      #86

    While the ICS is the highest end calculations we have there are other books that show Gigaton level fire. Also with the exception of the super-lasers on some Protoss craft what other examples of Teratons do they have? From what I have seen and read I seriously doubt their lighter cannons are in the Teratons.

  87. GMoney November 6, 2014 at 8:18 am -      #87

    And I’ll ask again, do the two sides have equal numbers or do they get only their starting forces? If The Protoss only get their starting forces then their screwed.

  88. MonkeyKingMahir November 6, 2014 at 8:50 am -      #88

    There are none we didn’t say all their weapons reach teratons we said that planet busting one does and it is able to be fired continually and directed at individual ships and idk do you think half of the republic forces at the start are fair

  89. Jolttra November 6, 2014 at 12:18 pm -      #89

    If you guys are going to make this big a deal about then fine. No PT. 800 TT is plenty enough. Remember, though, that these are the largest and absolute strongest weapons available without counting Superweapons. So most other weapons witll be far lower. Also remember that the Empire went out of their way to find weapons that could defeat Planetary Shielding. They created Dedicated Siege Spheres, the Eye of Palpatine, and the Death Star specifically for thst purpose. Almost every other Superweapon is designed to bypass or punch therw Planetsry Shielding. That’s how powerful it is.

  90. GMoney November 6, 2014 at 1:54 pm -      #90

    wait, 800 TT per shot or per volley? that seems a little out of scale even with the ICS.

  91. Jolttra November 6, 2014 at 5:31 pm -      #91

    800 TT is more the max. Sustainable fire power is probably closer to 100 TT.

  92. MonkeyKingMahir November 6, 2014 at 5:52 pm -      #92

    Ah but there was a previous thread Zealot vs Republic Commando Squad” and zealot ended up winning I’m pretty sure

  93. Jolttra November 6, 2014 at 6:47 pm -      #93

    That debate had no official winner. But most seemed to agree the Zealot would win one on one but since the Commandos were in a group they would probably win. So once again it comes down to numbers.

  94. MonkeyKingMahir November 6, 2014 at 7:36 pm -      #94

    No I just reread it and the zealot one so if one zealot can take put a squad which is three or four (I forget) I’m pretty sure half of the republics population seems fair at the start of things

  95. GMoney November 6, 2014 at 9:57 pm -      #95

    Not to sound like a dick but buffing one faction while nerfing the other for a better balanced match isn’t a good thing. But even with only half their forces they should still hand the Protoss their asses easily through numbers. In fact, your probably have to go down to the sector level for the Protoss to have a fight. They are just that outnumbered.

  96. MonkeyKingMahir November 7, 2014 at 6:05 am -      #96

    Considering the absolute lowest ranked of each side the protoss one 1v3 number honestly isn’t a problem in not comparing the republic to the zerg in any way shape or form but I’m pretty sure the zerg out number the republic and I’m pretty sure the protoss hold their own pretty well I understand you think number is a factor but the republic would have to outnumber the protoss at least 5 to 1 and that not even enough in the air considering mother ships go through squadrons of battle cruisers in the blink of an eye and that’s without the extra support from the other special combat forces they had above

  97. GMoney November 7, 2014 at 10:32 am -      #97

    The Commandos lost to a Zealot, which is the lowest ranked Protoss military unit but not an average Protoss. and no, the Zerg do not outnumber the Republic, in fact, in they are almost as hilariously outnumbered by the Republic as The Protoss are. And while the protoss may need to be outnumbered 5-1 (I think its more like 3-1 but that’s still being debated) But that isn’t relevant. Let me give you some data, The Protoss have 10 recorded worlds in their Empire, but ill give them the benefit of the doubt and say they have 50 because the list dosent say it is a complete list.. The Republic has 50 Million worlds, The Protoss are outnumbered literally a million to 1. Even if you cut the republic numbers down by 99.99% the Protoss are still outnumbered 100-1. that is how out numbered the protoss are.

  98. Jolttra November 7, 2014 at 10:52 am -      #98

    @Monkey: I was just at the Zealot Debate. Their was no clear winner. There were a few people going “Zealot for FP Award” but the debate really wasn’t over. Actually, this debate seemed a bit confused. Some people thought they were talking about an Elite Zealot from Halo. And somehow the Federation got mixed in. At any rate, I do believe a squad of soldiers, Clone Commandos or not, could defeat a single Zealot with relative ease.

  99. MonkeyKingMahir November 7, 2014 at 11:00 am -      #99

    No the were talking about an elite zealot that was what was said pretty much a high ranking zealot and no one ever posted anything on blaster calcs so evidently no argument to where the commandos could even take down the zealots shield and as I said before I’m giving the protoss half the republics forces at the beginning of the match up

  100. GMoney November 7, 2014 at 1:27 pm -      #100

    @monkeykingmahir
    so your cutting the republic’s forces in half and giving the half to The Protoss? are you doing this for an equal match or a Protoss win? If your doing it for an equal match you have to understand that most of the matches on this site are comparing 2 factions and its inevitable that some will be vastly better than others, so nerfing one side that’s winning is actually a bad thing. If your doing this for a Protoss win you must have done it before post 50, which you haven’t.

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