Suggested by Rookie
Invaders (StarCraft and Star Wars alliance):
Entire Death Squadron.
Lusankya.
Eclipse.
Malevolence.
Shedao Shai’s fleet.
5 Leviathans with zergs troops.
Mothership with protoss troops.
Additional land troops:
Emperor’s Royal Guard
3000 Phase I dark troopers.
1500 Phase II dark troopers.
1000 Phase III dark troopers.
5 Rakamats
Tu-Scart
“Hero” units:
Sarah Kerrigan, Darth Vader, Tsavong Lah, Zeratul, Grievous, Durge, Darth Sion, Darth Maul, Savage Opress, Count Dooku, Darth Malgus, Mace Windu, Boba Fett, Asajj Ventress, Zurvan, Dehaka, Yoda.
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Defenders (Warhammer 40K, pre-heresy) Space forces:
Orks fleet.
Iron Blood.
Endurance.
Additional land troops:
Deathshroud and Perturabo’s automaton bodyguards.
“Hero” units:
Gorro’s warboss, Perturabo, Mortarion, Calas Typhon, Commander Farsight, Vre’valel, Swarm Lord, Old One Eye, Barban Falk, Dreadnought Berrosus, Forrix and Kroeger.
Invaders goal: Destruction of Gorro’s core.
Defenders goal: Defend Gorro’s core for two months.
Let the siege begin!
I don’t know about the defenders, but the offense seems overpowered to me. Combo eclipse’s super-powered lasers and the malevolence’s EMP, its hard to believe that the defenders could stand a chance, especially with all the other star wars/craft starships. And then there are the lightsaber/force users…
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Then again, I do not have much knowledge in either starcraft or warhammer, so my apologies for any assumptions I incorrectly stated.
I feel sad the Jurai Empire* wasn’t invited to join the Besieging.
You could put some limits on the Fleet or even some of the ground forces apart from the obvious noting, but it would have been nice if they were included or even considered.
1.) (
From Tenchi Muyo, and At least with Tenchi Masaki himself barred, inviting them would have been so much bloody good fun.)
Wait, the iron warriors primarch is defending but only with like 5x space marines and a brother primarch? There isn’t even any numbers given relating to defending army size… what is this??
What the Tyranids. Why the hell are they here.
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Farsight might be Force-proof, as he has an Talisman of Arthas Moloch (which stops Warp-powers).
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And that is a lot of Dark Troopers
Typhus solos.
Depends if it’s pre-heresy or post-heresy.
Okay so we have on team War Craft
Lusankya – an Executor class Star Destroyer
The Eclipse comes equipped with:
1 continent busting superlaser
550 Heavy Laser Cannons
500 Turbolasers
75 Ion Cannons
10 Gravity Well Projectors
and
100 Tractor Beams
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But..what really fucks over the ground battle…
An additional Royal Guard Legion with a Sith in Training commander (Known as an Imperial Sovereign Commander) but…well the real icing on this cake
100 AT-AT’s
31 Repulsorcraft artillery vehicles
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I mean the Superlaser is a bitch in and of itself for the Defenders as…it can potentially win this with a couple of shots but the 100 AT-AT’s and 31 Repulsorcraft?
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And then there’s the birthday candles…..Death Squadron…what’s nicest way to say this.
The original Executor (which brings another 30 AT-AT’s and 50 AT-ST’s)
33 Star Destroyers (each bringing another 20 AT-AT’s and 30 AT-ST’s each)
2 Tector Class Star Destroyers…which have no real info on them.
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So on the ground there will be roughly…790 AT-AT’s
1040 AT-ST’s
31 Artillery Units
2 Imperial Royal Guard Legions (a normal Imperial legion consists of 8,192 men for a total of 16384 Royal Guard troops)
The Dark Troopers
508100 Imperial Troops including:
The 501st Legion and Blizzard Force
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All of that just from the Imperial Ships in play…that’s the troops they always have on them for beating the stuffing out of planets.
The Malevolence brings it’s Ion Cannon…and a relatively paltry 900 Battle droids.
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And the Vong Fleet has
The Legacy of Torment a 8,180 meters long flagship called a Kor Chokk grand cruiser. armed with 120 Plasma projectors.
3 Miid ro’ik (Star Destroyer sized ships) each armed with 1 of these starwars.wikia.com/wiki/Qworlth_skaal which puncture planets and 60 plasma projectors each
and 8 Yorik-vec assault cruiser, 30 meter ships armed with 2 quad plasma projectors and 1 twin plasma projector
And then there’s the 8 Rakamat’s which are…siege monsters the size of AT-AT’s and the Tu-Scart which is this lovely critter
img3.wikia.nocookie.net/__cb20090913140534/starwars/images/thumb/9/91/Worm_creature.jpg/1000px-Worm_creature.jpg
Who attacks everything technological in it’s path.
Isn’t Gorro a very technological planet from what little I’ve read?
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And…I have no knowledge of what the Starcraft stuff is but…just from the Star Wars side I’d say there’s enough firepower to waste glass a planet several times over..so they might not need to bother with ground forces.
For the record I meant the AT-AT’s will be a bitch on the ground, they don’t win this neccissarily but I don’t really know what the match means by core…is that the core of the planet or some power generator?
How hard is it to get to Gorro’s core?
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And the Offense seems REALLY OP. Like….really OP. I mean, we don’t get specified numbers for the Defense, but unless Gorro’s Core is underground, deep underground….
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I mean hell, isn’t the Offense able to planetbust with all that firepower? The ships need to be removed, and the Defense’s numbers need to be specified. Plus, some info on Gorro would be nice.
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And good god. All those Dark Troopers. The I’s and II’s aren’t so bad….but the III’s are gonna be a bitch to kill.
It is not that the defense doesn’t have numbers given, it doesn’t even have any real army or fleet listed. Its only really two capital shops and hero units.
What the Tyranids. Why the hell are they here.
.
Tyrannids are probably as a counterpart to the attacking Zerg and Yuuzhan-Vong.
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Yeah, the Offense seems to have a bit too much. Hell, they don’t even need to participate in ground combat. If they achieve orbital superiority, they can just blast the planet apart, or at least glass the surface to wipe out the defenders.
This is basically Zerg vs Orks on the ground. Since they’ll be so numerous as to make the other combatants seem minuscule and insignificant.
Thanks Admin!
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@Everyone
This match is a kind of test for me, I want to know if these kind of matches have potential (well, when I make them))))
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@OberHerr
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“How hard is it to get to Gorro’s core?”
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Really hard. It’s not the fleet itself what is the problem, no. It’s land forces. GEOM and Horus gave up on their attemts to destroy the planet from space and was forced to go up close and personal.
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And Gorro’s warboss himself keep up and nearly beat GEOM.
This tells us about 1) His crazy speed (To Horus eyes, GEOM did not moved in battle, he teleported, such was his speed)
2) Durability
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But here’s actual feats for Gorro:
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BankGamblingtopia.com/viewtopic.php?f=99&t=147715&sid=54d2f25a8a3ccd1cc5eaad165c9793c8
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@Sauroposeidon
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“This is basically Zerg vs Orks on the ground. Since they’ll be so numerous as to make the other combatants seem minuscule and insignificant.”
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You may be right in the end. I am try to learn how to make different kind of matches, so this one may be not balanced.
This is also why I add time-limit. To make things more fair for both sides. I hope I didn’t screw up with that)))
About versions.
Perturabo, Mortarion pre-heresy (more like pre-ending of heresy, before they became full daemon primarchs).
Calas Typhon, Commander Farsight, Vre’valel, Swarm Lord and Old One Eye are in current versions.
Barban Falk in his pre-daemon prince form (from Storm of Iron)
Dreadnought Berrosus, Forrix and Kroeger current versions.
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@pimpmage
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“Wait, the iron warriors primarch is defending but only with like 5x space marines and a brother primarch? ”
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They still have SM troops on Iron Blood and Endurance too.
Oh, so its THAT planet. Orks stomp without any other help. If two entire crusade era fleets could not crack the planet, there is not a chance in hell for the attacking side.
@pimpmage
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“Oh, so its THAT planet. Orks stomp without any other help. If two entire crusade era fleets could not crack the planet, there is not a chance in hell for the attacking side.”
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One crusade fleet with some help. GEOM arrived with his best ship and a few thousands of his loyal elite troops. Hardly counts as two fleets IMO.
Did any of those ships have a weapon that’s cut through a planet’s crust and mantle before?
Cylonic torpedos. There is a video of them in action from the dow2 game. Every fleet had stocks of these.
@Jake_Uzumaki
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“Did any of those ships have a weapon that’s cut through a planet’s crust and mantle before?”
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GEOM flagman should have something like that. AFAIK this ship is still the strongest ship in Imperial space forces.
Horus flagman also should have something like this.
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@pimpmage
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” There is a video of them in action from the dow2 game.”
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was it actually stated that they used these weapons on Gorro? or why the would have failed if they did?
I gonna say Eclipse wins this, but I am not all too familiar with Gorro
Feat for protoss: images2.wikia.nocookie.net/__cb20091014005351/starcraft/images/d/d1/Purification_SC-FL2_Comic1.jpg
Okay between that and the Eclipse I think they should be able to get to the Core.
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Though…I..why would they have done a ground battle to get to the core? Was it to try and break the Waaaaghhh or something?
I’m not very impressed with the two Primarchs, one who has virtually no feats, the other who I can only recall being beat by Draigo. Possibly while IN the Warp.
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Zerg should make for fast production, if not somewhat expendable, fighters. The Eclipse and Lu have some neat firepower between them too.
@Jake_Uzumaki
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“Though…I..why would they have done a ground battle to get to the core? Was it to try and break the Waaaaghhh or something?”
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No. Imperium forces just failed to deal with Gorro using spacefleet. Thus land assault begins.
Gorro is a special planet. Tough as hell, with warboss who was capable to fight on par with GEOM, orks capable to take custodian on, space fleet capable to outgun and outpower Horus legion, all of this while there was only planetary Waaaaghhh.
Oh yeah, forgot about that comic. So we have two (or possibly more) races/factions capable virtually destroying planets in a planetary conquest scenario
@Glutinous-Bicarbonate
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“I’m not very impressed with the two Primarchs, one who has virtually no feats, the other who I can only recall being beat by Draigo. Possibly while IN the Warp.”
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For Mortarion: forums.spacebattles.com/threads/40k-source-and-feats-thread.235176/page-31
Scroll all the way down to Rookie12 post.
There is also other feats for Mortarion in the same thread. He killed 5 terminators in a single hit for example.
As for Perturabo: BankGamblingtopia.com/viewtopic.php?f=99&t=147769#p430017
I’l post more for him later, but prior to this event he faced around 1000 Imperial Fists SM (they ambushed him) and won.
Is this when Sarah was Queen of Blades? I don’t know much about her incarnations
*sigh* that Draigo vs Mortarion moment. He was my favorite primarch (if only for the Grim Reaper aesthetic) until Mr. Author Wankage shows up.
If this is post freedom Sarah she has quite a power boost iirc
Oh so her current is actually the most powerful form then?
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Some info on Darth Malgus’s Force Maelstrom technique specifically Palpatine describing how he modified it into the Force Storm technique.
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Book of Sith: Secrets of the Dark Side
“Through the principles of anger, I will structure and maintain my Empire. The writings of Darth Malgus confirm that anger, combined with will, is the key to power. When anger intensifies to rage, it is unstoppable.
Malgus submitted utterly to the dark Side, and doing so made him an exemplary warrior. His battlefield feats have never been duplicated.
It must be understood that anger can be funnelled through the body and released near the heart at the “vital gate.” The destruction that can be unleashed by this method is immense. Thousands of enemies can be annihilated in a single act of malice.
In time, the channeled anger of the dark side will prove just as destructive as the Death Star. there will no longer be a need for costly constructions. Already, I have perfected the Force maelstrom, which creates an invulnerable energy sphere to block incoming attacks while bombarding enemies with debris and electrifying them with bolts of lightning.
This technique can be increased into a Force Storm. The churning energy mass of a Force Storm can consume everything it touches, for at its eye is pure hate. Just as a black hole devours a star, this storm can swallow armies and fold space. It may take decades to master this art, but once I have perfected it, I will be invincible. “
So it would be within some realm of believe ability to imagine a force storm of some power being conjured by Malgus.
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I think that the Malevolence’s ionic cannon would be a boon to the attackers; since a specialized Tyranid bioship attacks with a similar in principle if not mechanics method of disabling ships. The Malevolence however does not require physical contact.
just saw Grevious is on there…and this is EU in play so…this will be most interesting.
www.youtube.com/watch?v=WIj7gIDFDe4
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Durge is going to be a bitch for the defenders to deal with as well
Oooooh, didn’t notice Malgus.
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Anyway, those dark troopers are tough SOB’s
starwars.wikia.com/wiki/Phase_III_dark_trooper
@Glutinous
Every ship on the Star Wars side has Ion weaponry so disabling the defending fleet should be a snap. It would take some time but I could get together a quick post with the full firepower from the Imperial ships and the Malevolence
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As to could Malgus create a Force Storm, I’m not sure since Palpatine made the technique after studying Maelstrom…but Malgus should be capable of carving bloody charred swaths through the Defenders.
@Praetor
So tough that a Phase 3 won the FP award over a Space Marine…and there’s 1000 of them here. They are more durable..and carry seriously heavy firepower.
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Darth Scion is here as well, as is Darth Maul, his brother, Ventress, Mace Windu, Yoda, Dooku, Boba Fett
This might go into Stomp Award territory rather than FPA. I will say that Old One Eye will be a huge thorn in the invasion ground force’s side. That is a moot point thought since the Invaders easily have orbital/space superiority.
We need a Battlefront II mod with this exact battle scenario.
@Praetor Prefect
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“That is a moot point thought since the Invaders easily have orbital/space superiority.”
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How this will help invaders? Gorro troops located inside the planet itself.
No one has proved the invaders have space superiority yet either…
Nobody has proved they don’t have space superiority, lol.
Star Wars EU wank is involved?
SW doesn’t even need the rest of its side.
Okay so full space firepower in play here (not going to get into the land forces brought with each ship for sake of shorter post)
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Eclipse:
1 Superlaser
550 Heavy laser cannons
500 turbolasers (note it has so fewer turbolasers than the Executor due to the power required for the Superlaser)
10 gravity well projectors
100 tractor beams
75 Ion Cannons
600 Tie/IN interceptors (50 squadrons 12 per squadron)
96 Tie/sa Bombers (8 squadrons 12 per squadron)
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Executor:
2000 Turbolaser batteries
2000 Heavy Turbolaser batteries
250 Heavy Ion cannons
500 Laser point defense cannons
250 Heavy Concussion missile batteries
40 Phylon Transport Q7 tractor beam projectors
144 various Tie series starfighters
200 miscellaneous combat and support ships
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Lusankya:
same as Executor except replace 1000 Heavy Turbolaser Batteries for 1000 point defense lasers.
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Now for Death Squadron’s 35 (the Tactor ones are just the same but no hangers)
1 Imp 2 SD carries:
8 Octuple barbette turbolaser or Ion Cannons (varies between ship which it has eight of)
50 Heavy Turbolaser Batteries
26 Turbolaser Batteries
20 Heavy Ion Cannons
10 Tractor Beams
72 Tie starfighters
8 Lambda class shuttles
15 Delta class stormtrooper transports
5 Assault gunboats
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So all 35(33 on the various fighter/support craft):
140 Octuple Turbolasers on half 140 Ion cannons on the other half
1750 Heavy Turbolaser batteries
910 Turbolaser batteries
700 Heavy Ion cannons
350 tractor beams
2376 Tie fighters
264 Lambda class shuttles
495 Stormtrooper transports
165 Assault Gunboats
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altogether the GE forces here are packing…
10300 various turbolasers
1415 various Ion cannons
2550 various laser cannons
3360 Tie starcraft
1324 Support craft
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Add in the Malevolence:
2 Ion pulse cannons
500 Twin turbolaser batteries
2 Tractor beam batteries
5 Point-defense light laser cannon batteries
unknown number of Vulture-class droid fighters
1 Droch-class boarding ship
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So full Technological based firepower of the Star Wars Forces here
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10800 various Turbolasers
1417 various ion cannon weapons
And a ton of various fighters and bombers
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Between that, the Protoss feat and the Superlaser…getting through the crust and mangle should be fairly easy
@Michael50210
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“Star Wars EU wank is involved?
SW doesn’t even need the rest of its side.”
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Palpatine, Luke or Caedus not even here, so I doubt that here will be any wank))
“Star Wars EU wank is involved?”
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Someone sounds upset
Just be glad Rookie forgot (or willfully omitted) the Ysalmiri. Ya’ll woulda been real kinds a’ fucked then.
Kerrigan can think at lightspeed
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“Kerrigan blinked. Her mind, processing at light speed, sensed something and latched onto it. A psionic disturbance, far, far distant. Of great magnitude—it would have to be for her to have picked up on it from so far away. But then again, she herself had been able to telepathically contact Mengsk and Raynor when she was undergoing her transformation—touch their minds and cry out for aid. Aid which had not come in time, and for that, she was grateful, of course. But what was this, that sent ripples out as if from a stone tossed into a lake? It was fading now. It was definitely human. And yet there was something else to it, a sort of … flavor, for lack of a better word. Something … protoss about it. Kerrigan‟s mind was always on a thousand things at once. She could see through any zerg‟s eyes, dip into any zerg‟s mind as she chose. But now she pulled back from all the ceaseless streaming of information and focused her attention on this. Human … and protoss. Mentally working together. Kerrigan knew that Zeratul, the late unlamented Tassadar, and Raynor had shared thoughts. But they‟d created nothing like what she now sensed. Kerrigan hadn‟t even realized such a thing was possible. Human and protoss brains were so different. Even a psionic would have difficulty working with a protoss. Unless …”
Shadow Hunters
Also I read something about Kerrigan destroying spaceships with her power…anyone have a video/quote/scan of that?
I know it might not matter much what with huge space lasers of death from the SW side, but on the ground I don’t know if any of the other named Sith can do it also, but Ventress can bring the enemy dead back to life to serve her.
@Jake_Uzumaki
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“Kerrigan can think at lightspeed”
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Yet she failed to kill Mengsk before he activated his device.
@Cassie
SHE CAN WHAT?
@Rookie
Plot shielding? I don’t know StarCraft so I’m just grabbing what I can from other threads
Fuck… I was asleep for the first personally interesting match I’ve seen in a while.
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So it seems like everyone has the debate in full swing, but seeing the Vong involved I simply must ask… Does Gorro have a moon?
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Also I see the Protoss have a mothership? These fuck with spacetime for the lulz and can destroy planets.
In the comics during the battle of Ohma-Dun she brought an army of dead gungans back to life, to back her up.
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Asajj Ventress is honestly one of the few character I actually like.
@Xornell
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“Does Gorro have a moon?”
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Already inside Gorro. They used a lot of planets to build Gorro.
Can we get some stats on Gorro cause I’ve thus far found absolutely nothing about it
@Jake_Uzumaki
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“Can we get some stats on Gorro cause I’ve thus far found absolutely nothing about it”
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BankGamblingtopia.com/viewtopic.php?f=99&t=147715&sid=54d2f25a8a3ccd1cc5eaad165c9793c8
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“Gorro wasn’t dying easy.
Any expectation that this would be a swift strike to the heart was dashed the moment the Sixty-Third expedition surged towards the system boundary and saw the scale of the scrapfleet protecting it.
Hundreds of vessels, pulled back from the fighting at the core of the Reach to defend its warlord’s planetoid citadel. Vast corpse-ships brought to hellish life with flaring plasma reactors at their heart. Warhulks welded together from rusted wreckage scavenged from celestial graveyards and returned to life by hideous mechanical necromancy.
Anchoring the fleet was a colossal, hollowed-out asteroid fortress, a mountainous rock encrusted with pig-iron and ice. Kilometres-wide engine cowlings were bolted deep into its bedrock and its craggy surface was thick with immense batteries of orbital-howitzers and mine-lobbers. It lumbered towards the Luna Wolves as rabid scrapship packs raced ahead like feral, club-wielding barbarians. The vox howled with baying static, a million tusked throats giving voice to the primal instinct of the ork.
The engagement volume became a swirling free-fire zone, an impossibly tangled mass of entwined warships, collimated laser fire, parabolic torpedo contrails and explosive debris fields. Void-war engagements normally fought at ranges of tens of thousands of kilometres now began so close that ork marauders with crude rocket-packs were launching boarding actions.
Atomic detonations fouled the space between the fleets with electromagnetic distortion and phantom echoes, making it almost impossible to separate what was real and what was a sensor ghost.
The Vengeful Spirit was in the heart of the fiercest fighting, its flanks ablaze with broadsides. A hulk tumbled away, bludgeoned into molten submission by multiple decks of concentrated explosive ordnance. It trailed scads of burning fuels and arcing jets of plasma. Thousands of bodies spilled from its ruptured innards like spores from a fungal mass.
There could be nothing subtle in such a fight. This wasn’t a battle of manoeuvre and counter-manoeuvre, it was a brawl. It would be won by the fleet that punched hardest and most often.
And right now, that was the orks.
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‘Their sheer force and numbers is bending our line back on itself,’ he continued, as Regulus shifted the focus of the hololith to highlight the fiercest fighting. ‘The centre’s retreating from that asteroid fortress, we just don’t have the guns to hurt it.’”
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“Coming in at oblique angles, both ships raked the asteroid with unending broadsides. Void flare and electromagnetic bursts from the cataclysmic volume of ordnance wreathed the hulking fortress in flaring detonations. This was planet-killing levels of fire, the power to crack open worlds and hollow them out as thoroughly as ceaseless industry had done to Cthonia.
At some unseen signal, the Imperial vessels pulled away as hellish firestorms engulfed the asteroid. The nightmare machinery at its heart, which empowered the guns and engines, exploded and split the rock apart.
Geysers of green-white plasma energy, thousands of kilometres long, arced around its corpse in crackling whips of sun-hot lightning. Like attracted like, and the lightning sought out the plasma cores of the greenskin vessels and ripped them apart in coruscating storms that burned everything it touched to ash.
Barely a handful escaped the tempest of destructive energies, and those that did were savaged by the prowling wolf pack squadrons.
Within the hour of the Emperor’s arrival, the ork fleet had been reduced to a vast cloud of cooling debris.
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Gorro’s death was to be won the hard way.
Field technology unknown to the Mechanicum bound the layered depths of Gorro together, and those same technologies made it virtually invulnerable to bombardment.
Macro cannons capable of levelling entire cities barely scratched its rust-crusted surface. Magma bombs and mass drivers with the power to crack continents detonated in its atmosphere. The lethal radiation of destroyer warheads dissipated into the void, half-lives of tens of thousands of years degraded in hours.
Lupercal watched his warriors race to battle from the golden bridge of his father’s vessel. He wished he was part of the initial wave, the first to set foot on Gorro’s alien surface. A wolf of ash and fire, bestriding the world as an avenging destroyer god.”
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“Already inside Gorro. They used a lot of planets to build Gorro.”
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Ah. An asteroid belt then perhaps? The defender’s fleet, maybe? Because the Vong could go all Sernpidal on their asses.
Defenders have typhon, he can turn the entire planet into a cesspit of the most potent diseases and viruses ever made by nurgle. Everyone who steps foot on the surface would have scant seconds to minutes before they are reduced to toxic sludge or nurgle demons.
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The attacking side best stick with orbital bombardments…
It’s a good thing Dark Troopers are also highly advanced battle droids then..I was almost worried about that.
“Defenders have typhon, he can turn the entire planet into a cesspit of the most potent diseases and viruses ever made by nurgle.”
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Not pre-heresy he can’t.
Whoops.
Post 14 clarified that he is current incarnation.
Well he can still be blown up by the AT-AT’s or vaporized in the orbital bombardment.
I am curious. If (If!) planet Gorro will truly be invincible for orbital bombardments, can attackers reach planet core using land troops?
@Jake
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“Also I read something about Kerrigan destroying spaceships with her power…anyone have a video/quote/scan of that?”
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Not sure if shes smashed anything bigger than Terran battlecruisers in-game but the more lore hungry SC fans would know, still, I dont think she can take on anything the scale of a Eclipse super star destroyer, I know its on her side but still, anything they face is likely to be quelled by that thing no?
@rookie
that was before she got turned into the queen of blades during that she was only human and couldn’t think that fast and even if she could she didn’t have the power to stop him since she only had specific abilities at the time
I was asking more for just information on what she’s telekinetically capable of period, like say if she could just make the enemy ships crash into the planet.
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Also I never saw anything about Cylonic torpedoes being used on Gorro..so still waiting for any evidence the Superlaser or Protos weapons won’t be effective.
It sounds tough enough to withstand a extended bombardment, but two months worth?
The only thing I saw in the quotes about continent level+firepower was bombs that ended up exploding in atmosphere..if I understand that correctly then they never made landfall.
The space battle is pretty easily won by the invaders. Ork ships do not have shields and are considered to be one of the most fragile ships in 40K besides the Eldar. Because of this, turbolaser volleys, which range from low to high gigatons, will atomize them. The Protoss Mothership also has a powerful main weapon which could one-shot ships. The asteroid fortress, while powerful, cannot tank a shot from the Eclipse’s super laser, so it won’t do much. The Iron Blood and The Endurance, while powerful vessels, are heavily outnumbered by the Imperials and an Ion Cannon shot from the Malevolence will shut one of them down if it hits, leaving them floating targets.
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However, The Invaders will be unable to bomb Gorro because of its special atmospheric properties
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On ground, The Orks cannot compete with The Empire, The Protoss and The Zerg. The reason Orks are relevant in 40K is because 40K armies fight like its world war 1 and some of them even use melee combat as main form of fighting. With the air superiority that the attackers have, they can rapidly deploy in the strongest and weakest areas of resistance. The Orks, while numerous fight in meat-grinder fashion which against the empire, who’s basic rifle can punch 1.5 ft deep holes in concrete, will decimate the Orks. Additionally, unlike the Imperial Guard, the Storm Trooper Corps don’t fight in WW1 style infantry lines and instead fight in squads making it easier to withdraw if the Orks overwhelm their positions. The Zerg are also a huge bonus, supplying numbers to the Empire’s firepower. And don’t forget Kerrigan, who conjured up a Storm that destroyed an entire battle fleet.
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For the ‘hero units’ the Invaders win again. The Swarmlord is kind of out of place here considering that it’s main reason for existing is to better direct the Tyranid swarm, of which there is none. It is a capable fighter however, but it’s not going to make a large impact on the battle when anti tank fire will kill it. Old One Eye can regenerate from seemingly mortal wounds yes, but disintegrating him with ATATs should not be difficult. Falk, Forrix, and Kroegar are basically space marines and will not make a difference on the battle. Berrosus is a dreadnought, which while powerful, is not going to affect the battle in any noticeable way. Farsight is also not going to impact the battle in any meaningful way except maybe as an assassin of some sort. The Primarchs, despite the pedestal of invincibility they seem to be put on by some fact pilers, are not going to make a huge impact either. The biggest advantage of having a Primarch on your side is their unparalleled tactical minds which, while good aren’t going to do anything for the Defenders because Orks have no concept of strategy and will not be able to execute any of the battle plans the primarchs come up with. And in the field, while each of them is a mighty warrior, they will eventually die from being swarmed by Zerg, blown away by Blaster, or, if they run into a force/psionic user, suddenly killed by an unseen force. Lastly, The Meklord of Gorro. Everyone who’s heard of this guy knows that he beat up the Emperor, but that shouldn’t tell you that he can take an army by himself, it should tell you that The Emperor isn’t the casual Solar System+ buster some Facts say he is. The Meklord will likely be targeted early on in the fight and assassinated via Zerg swarming/Imperial Snipers/Force raping/psionic raping.
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The way I see it playing out would be the Invaders arriving in system, decisively destroying the Ork fleet in a couple of hours and then moving on to Gorro proper. The Invaders would make a large initial spearhead attack, aiming to destroy the biggest concentration of Orks on-planet and kill the Meklord of Gorro, ruthlessly destroying them with the firepower The Vong, Imperials, and The Protoss bring to bear while The Zerg lock them up in melee combat. With the Warboss and his largest warband destroyed (Warbosses generally tend to be with the largest group of Orks) The Ork forces will fragment, with individual bosses trying to claim leadership of The Gorro Orks. From here, The Invaders will retreat to the safety of orbit except for the Zerg who will burrow under ground and launch surprise attacks on scattered Ork Warbands. The Forces who retreated to Orbit will use the remainder of the month launching harrowing raids on smaller concentrations of Orks, slowly bleeding their numbers down. After the Ork numbers are low enough, The Invaders will launch a final attack on the core of Gorro. This attack orbital attackers will have to fight a battle of bloody attrition to get to the planet’ score, but they will be assisted by The Zerg, who will burrow into the planet and launch attacks in tandem with the Invaders from orbit. Once they get to the core, they only have to un stabilize it and then leave the planet, for the destruction of the core will also destroy the planet.
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So yeah, that’s basically how I see it playing out and why.
@GMoney
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“Lastly, The Meklord of Gorro. Everyone who’s heard of this guy knows that he beat up the Emperor, but that shouldn’t tell you that he can take an army by himself, it should tell you that The Emperor isn’t the casual Solar System+ buster some Facts say he is”
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Sanguinius develop a spear which allowed other SM (and probably Sanguinius too) to see such things as lasers in slow motion and evade them. Sanguinius still consider Horus to be superior fighter. Horus could not see GEOM in battle, because GEOM moved too fast. Ork could. And more importantly he outspeed GEOM.
Thanks to sheer speed alone he should be a major danger even to army IMO.
“Ion Cannon shot from the Malevolence will shut one of them down if it hits, leaving them floating targets.”
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Emp does nothing to 40k shields. The imperium void shield tech tanks volleys of nukes(along with the emp produced) with ease. This is because the damage isn’t actually done to the void shields. Any power received is shunted off into the warp where nothing happens.
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“For the ‘hero units’ the Invaders win again. ”
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Typhon will counter any attempt at ground invasion perfectly. Every living thing that lands on the planet will get infected with dozens of diseases/viruses/plagues. They will ALL either die or reanimate as toxic minions of nurgle. The only counter to this is robots and mechanized stuff with no living components. They might last a little while longer, but seeing how nurgle’s shtick is to decay everything, even metal could be made to decay. (possibly)
@Pimpmage
Since when has Typhon, or if we are using current incarnation, Typhus ever showed to be able to do that on a planetary level? He’s been show to be able to cas spells that poison a target or cause them to rapidly rot, and he can use the destroyer hive in his body to kill things in the immediate area, but he has never been shown to do this on a planetary level. The only time we see massive terraforming on the scale you speak of is during massive Daemonic Incursions or Chaos Space Marine assaults that corrupt the planet with warp power. Also, more of a general question, wouldn’t Typhus summoning Daemons count as outside help?
@Praetor Perfect
You can rest easy, they retconed Draigo’s abominable fluff into something less ridiculous.
I can’t believe I forgot about asking, but are all the Phase 3 Dark Troopers that are Droids within the Armor sharing HK-47’s Intelligence by chance?
I’d describe in-depth how much difference it makes if that be a yes or a no, but let’s just say HK-47 himself is no moron.
Anyway, while I’d still be marginally* belly-aching on the lack of the Jurai Empire being invited on the Besieging, I daresay this might be promising. ;_;
1.) (Be grateful the irritations are at a low level like this, you hear me!?)
@Rookie
The Meklord had the Emperor cornered on a bridge and surrounded by his bodyguard, also, Horus never sees the Emperor as a blur, he simply sees him moving faster than he can.
“Typhus has been tireless in his prosecution of his true master’s goals. He unleashed Nurgle’s Rot upon Carandinis VII and Protheus, turning billions of ailing souls into Plaguebearers that tirelessly catalogued the lesser diseases springing up in Typhus’ wake. On Ligeta, he loosed a plague-song that forced the infected to chant a hymn to Nurgle even as they slowly wasted away. He wiped out the entire male population of Florins with the dreaded Red Flux, and engineered the Jonah’s World pandemic, reducing a once-proud Shrine World to a global necropolis of rot-filled tombs. Yet the crowning glory of Typhus’ achievements is the introduction of the Zombie Plague into the Segmentum Obscurus. With this terrible new curse, Typhus has fused the cycles of life and death together, an act that has pleased his master greatly.”
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“Since that day, Typhus has visited a hundred thousand diseases upon the Imperium of Man. The Destroyer Plague is without doubt the most virulent of all, though its vector of daemonic insects means that it is of limited use when infecting entire star systems.”
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This tells me that Typhon is a herald of disease. Disease which can be spread across the entire planet cluster that is Gorro with the help of the orc population.
So Gorro is a planet cluster, is it?
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My new scenario is that the Vong fleet drops a dovin basal onto Gorro and FTLs out of system. Then wait and lol from afar as Gorro’s defense fleet and the other planets in the system are drawn together to create a cosmic game of polo.
@Pimpmage
Now isn’t this pre heresy Typhon/Typhus? So wouldn’t that mean he doesn’t get to spread his Nurglicious gifts? I’m no expert on Nurgle fluff, so if he had these abilities pre heresy I stand corrected
By planet cluster, I was going off of what someone else said. The orks pushed planets together to make Gorro. At least I think that is what was meant.
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“Now isn’t this pre heresy Typhon/Typhus? So wouldn’t that mean he doesn’t get to spread his Nurglicious gifts? I’m no expert on Nurgle fluff, so if he had these abilities pre heresy I stand corrected”
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Post 14 by OP says typhon is current incarnation= 41st millenium typhon. He had these gifts mid heresy, which is irrelevant.
Ah, that clarifies things. Well, assuming the invasion forces don’t, in the most accurate parlance, go full retard, they should easily find out about some of the diseases (no doubt after SOME casualties, sure) and utilize mechanized forces and orbital support. Unless Typhus creates diseases that affect machinery (chaos computer viruses do exist).
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Could typhus tailor-make viruses to only attack his enemies? Nurgle isn’t so picky when it comes to who he infects you know, and I’m sure the Boyz wouldn’t be too happy being plaguebearers
1000 Phase 3 Dark Trooper droids
1500 Phase 2 Dark Trooper droids
3000 Phase 1 Dark Trooper droids
790 AT-AT’s
900 Battle Droids
1040 AT-ST’s
Grievous may be immune, Durge’s regen and no organ physiology may render him immune
Darth Scion is just a corpse held together by willpower so should be immune
Bombers and fighters should be able to get close enough safely to bombard defenders. The Droid fighters can repeatedly do so without consequence.
Phase II and III have the same high powered plasma assault cannon.
Phase II’s have jetpacks standard meaning flying raining death.
Phase III’s have missiles, frag grenades, thermal detonators, concussion grenades..and are superior to Space Marines
Phase 1’s are essentially fodder but their vibroswords will cause serious if not fatal injuries to everything they hit.
I was gonna bring up Sion but didn’t wanna double post. Sion is, for all intents and purposes, immortal. Slap some Dark Trooper armor on him and you’ve got yourself and unkillable, indestructible, heavily armed Sith Lord. Also Zerg. Which reproduce like Tyranids without using biomass.
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This is all assuming the allied fleet doesn’t just fuck everything from orbit. Which it will.
If Scion can get closish he should be able to put down Typhus..or distract him long enough for an AT-AT to target their location. Armor or no Scion will survive it.
Typhon need not even be in the thick of any fighting. He could just infect orcs while lounging away in the center for the planet for all we know.
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“distract him long enough for an AT-AT to target their location”
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Where did this AT-AT come from!?!? It must have taken some sort of…. CREEEEEED!!!
images.dakkadakka.com/gallery/2009/6/22/39295-Creed,%20Tactical%20Genius.jpg
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Anyway, nurgle’s plagues bring the dead back to semi-life. Or plagues could manipulate tissue of any kind, dead or alive. I am currently reading a Macharius trillogy book where dead soldiers are made to do all sorts of crazy things. Dead soldiers can turn into gas bombs that spread even more plagues on the wind. They can re animate corpses that are made to march and shoot too. Being a corpse of any kind is a no no. Sion is probably a bad choice to send in.
Edit:
Could power weapons perhaps cut through dark trooper armor? Power weapons disrupt matter at the molecular level.
Dark Troopers being droids should provide some resistance to plague.
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And I’m sure power weapons could do damage, like other super strong materials, they’ll probably be more resistant. Still, there’s the equivalent of several modern Space Marine chapters worth of them, and while not all possess phrik, it’s a pretty good backbone for the Heroes to support, especially once orbital superiority is achieved.
“The space battle is pretty easily won by the invaders. Ork ships do not have shields and are considered to be one of the most fragile ships in 40K besides the Eldar.”
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This is so untrue its not funny. Their ships have ridiculous amounts of redundancy.
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“Because of this, turbolaser volleys, which range from low to high gigatons, will atomize them.”
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Last time I heard they were in megaton range. But that’s a very hot topic.
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“The Orks, while numerous fight in meat-grinder fashion which against the empire, who’s basic rifle can punch 1.5 ft deep holes in concrete, will decimate the Orks.”
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Lasguns have been known to punch through metres of concrete, and Orks tank them for breakfast.
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“Additionally, unlike the Imperial Guard, the Storm Trooper Corps don’t fight in WW1 style infantry lines and instead fight in squads making it easier to withdraw if the Orks overwhelm their positions.”
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*facepalm* How the hell does the Imperial Guard not fight in squads.
=
Do we know if the Gorro Orks had large numbers of Gargants/Stompas? If so, they would put up serious competition for the AT-ATs.
“Where did this AT-AT come from!?!? It must have taken some sort of…. CREEEEEED!!!
images.dakkadakka.com/gallery/2009/6/22/39295-Creed,%20Tactical%20Genius.jpg
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10/10 did laugh at.
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“Being a corpse of any kind is a no no.”
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How many of the corpses in your books had willpower so strong it literally pulled their dismembered bodies back together?
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“Could power weapons perhaps cut through dark trooper armor? Power weapons disrupt matter at the molecular level.”
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I hate when people use the “power weapons cut through molecules” technobabble. Everything that can cut does so on a molecular level sort-of. There has to be paper molecules separating somewhere when you use scissors.
Of course even if it is a “cut through everything ever” thing, they’d actually have to close to use it.
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I’m still waiting to see what Gorro has on superlasers and spacetimefuckery via Protoss Mothership. Or biologically developed black holes.
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“Last time I heard they were in megaton range. But that’s a very hot topic.”
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Last you heard was wrong.
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“Lasguns have been known to punch through metres of concrete, and Orks tank them for breakfast.”
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Feats for both?
Shokk Attack Gun Batteries, Zappas, and Weirdboyz with psychic powers can counter the Dark Troopers.
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In the Sanctus Reach books, a Ork Big Mek built a tractor beam capable of dragging comets out of the sky. The same tech could be used to drag the invading ships into each other or onto the planet.
Well AT-AT’s were updated to having light turbolasers at one point, as opposed to the Hoth Era weapons, should give them quite a bit more punch than they’d normally have, especially with 790 of them firing at the same time.
“How many of the corpses in your books had willpower so strong it literally pulled their dismembered bodies back together?”
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What if those dismembered body parts were devoured by demon bacteria and made into plague gases that travel away through the air?
Just out of curiosity, (Because I have no idea about 9/10 of the forces involved) how did the GEoM and his forces get onto Gorrom?
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I mean the uber-weapons they were leveling at the thing weren’t doing anything, how did they land?
@friendly
roflcon.org/wp-content/uploads/2010/12/FUCKING_MIRACLES_by_fuckingmiraclesplz.png
Thats how.
“Feats for both?”
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I can find the Ork thing easily enough. I may have exaggerated a bit.
“The Emperor wasnt doing a very good job of protecting the men of the 88th Mobile Infantry.
Wulfe had been attached to one of their platoons for the sweep eastwards, but the men were dropping like flies, hemmed in on all sides by savage aliens of simply breathtaking bulk and power. Lasgun blasts hardly seemed to affect the orks at all.”
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“Stromm saw one of the beasts spike-helmed and heavily armoured, its dark skin textured like burned steak turn to a marginally smaller monstrosity on its right and begin wrestling with it, trying to prise a large axe from its grasp. The smaller ork resisted until the larger rammed the point of a huge, rust-pitted knife right into its belly and unzipped it from sternum to crotch. Thick blood poured out, followed by a tumble of looping intestines that glistened pink as they slid out onto the sand. Then, with the newly won axe in hand, the big one bellowed a battle cry and continued its advance, eager to enter close-quarters combat where it could engage in bloody slaughter.
It took six men firing lasguns at close range to put that bastard down.” – Gunheads novel
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“Troopers to left and right opened up on the orks as they sped nearer, carving black wounds into the wall of green flesh. Lieutenant Kuritsin scored a masterful headshot that put one of the monsters straight down. But, while all this las-fire would have obliterated an army of men, the ork charge barely slowed. Las-bolts could cut and char, but they lacked the raw kinetic punch of solid rounds. The orks shrugged off anything that wasnt crippling. The battle-lust burned bright in their red eyes.” – Rebel Winter. There have been other times when an Ork has tanked a headshot, but I can’t be bothered to sift through 50 novels to find them.
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Give me time to find the concrete feat. It’s a claim that has been floating around the Internet for ages and I’m trying to pinpoint where it’s from.
@Friendlysociopath
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“Just out of curiosity, (Because I have no idea about 9/10 of the forces involved) how did the GEoM and his forces get onto Gorrom?”
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GEOM, Horus and elite group used teleportation.
The rest of the army marched from the surface of the planet untill they reached the Core of the planet.
There are tons of fights between the IG and orcs in the Ciaphas Cain books too.
“GEOM, Horus and elite group used teleportation.”
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See!?!?! Motha fuckin miracles… how do they work?
@pimpmage
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“how do they work?”
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There is a huge teleportation device on GEOM flagman, capable to teleport several thousands troops at once. There is may be or may not be a small hint that this thing come from Necrons (green energies around that stuff).
I was being sarcastic, it was a reference to these idiots.
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s3.amazonaws.com/rapgenius/Insane-Clown-Posse-fuckin-magnets-how-do-they-work.jpg
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You think I am some nobody who doesn’t know their 40k fluff dont you! :*(
“As even a laspistol is perfectly capable of shooting through a wall to hit a target beyond” – Codex: Cityfight.
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Other forums seem to point to the Gaunt’s Ghosts series as having the examples, although all I have found is punching through a ‘flak-board partition” and a lot of limb/shoulder vaporising and people flinging.