Unholy Triple Alliance

Unholy Triple Alliance

Suggested by JMT

The Forerunners (Halo), Imperium of Man (Warhammer 40K) and Palpatine’s Galactic Empire (Star Wars) have found themselves in a merged super-galaxy.

They have allied themselves with one another and stand united.

What civilization without the use of time travel can defeat this unholy Triple Alliance?

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318 Comments on "Unholy Triple Alliance"

  1. God Of Godzilla July 10, 2014 at 6:08 am -      #1

    An alliance of the flood, tyranids and yuuzhan vong or the chozo

  2. Parry Boy July 10, 2014 at 6:23 am -      #2

    Why use a civilization when you have Thought Robot Superman?

  3. Commander Cross July 10, 2014 at 6:37 am -      #3

    The Jurai Empire from Tenchi Muyo, Any Major Faction of The Dresden Files and The Spiral Races from Gurren Lagann will answer the call.

    The Dagger of Abeloth if the GE has it will be *PAINFUL* if it hits any of their heavy-weights, and if the other 2 Major Powers have a weapon like that, the same thing.
    Without said Weapons, the nominees I listed up will be fine, dandy and ready to fight back.

    *FINALLY*, a chance to recommend worthwhile nominees without risking a flame war in the process, long overdue in my eyes.

    Plus, Crown Prince Tenchi Masaki vs the Emperor of the GE, can you go wrong with that idea?
    I say not, unless Kagato vs the Emperor’s a fairer fight. 😎

  4. Neon Lord July 10, 2014 at 6:43 am -      #4

    Anything with an omnipotent. Which is a lot.

  5. mack006 July 10, 2014 at 6:52 am -      #5

    Oh, you forgot Star Gate, Star Trek, Starcraft and Mass Effect. Add those 4 into the alliance and you got yourself an A Team of spaceships.

    Oh and Galactus solos
    Or maybe Marvel Celestials (do they have time travel?)

  6. Sauroposeidon July 10, 2014 at 6:56 am -      #6

    Is the goal to find the lowest tier civilization that manages to defeat them? That’d be more interesting than randomly naming super powers and super beings which can take them on.

  7. Tancalebner July 10, 2014 at 7:24 am -      #7

    Q Continuum could take them…
    =
    “Is the goal to find the lowest tier civilization that manages to defeat them?”

    That would be more entertaining… Also how powerful are the forerunners again??? 😀

  8. Ranger Lowk July 10, 2014 at 8:23 am -      #8

    Earth 616 or Prime Earth.

  9. Parry Boy July 10, 2014 at 8:32 am -      #9

    Wally West probably solos. Like always. Maybe Shrek, too.

  10. OberHerr July 10, 2014 at 8:45 am -      #10

    Forerunners at their peak could arguably take on both the GE and IoM combined. Their main strength is insane production. Like, it makes the GE look slow as hell production. The only issue really is Psykers and Force-users, but they can just go into Slipspace for that.

    But yeah, for universes…..well any comic book ones, lots of animes….

    But I mean, if they are allowed to combine forces and build shit out of that…Foerunners have CRAZY FTL, the Imperium has the Psyker advantage, plus some pretty good ground troops and weapons, add that with the FR and the GE’s biological engineering ability and all of their ability to build power armor….then throw in super weapons, things like the Force and Psyker stuff being engineered….then put in the FR’s mastery of AI and slipspace…you got quite the combination.

  11. OberHerr July 10, 2014 at 8:52 am -      #11

    The rest of Halo gets horribly crushed…all of WH40k gets crushed. Likely even Chaos, as much as it can. All of SW gets crushed. Most of Star Trek outside of omni’s and such gets crushed. Same with Stargate, I believe.

  12. Drago July 10, 2014 at 9:01 am -      #12

    “Oh, you forgot Star Gate, Star Trek, Starcraft and Mass Effect. Add those 4 into the alliance and you got yourself an A Team of spaceships”

    Mass Effect ship wise wouldn’t even matter when it comes to fighting. Ground wise all three fractions use laser weapons.

    Stargate barley won if i recall correctly against the IoM. The main reason of course being FTL… However, with slip space and Hyper drives the IoM can go anywhere within a reasonable time and they can respond swiftly to attacks.

    Star trek… their ships just don’t the humph needed to stand up to a main battery fire that a Battle cruiser can put out. (no counting super star destroyers, forerunner stuff as well)

    Next starcraft… if the terrains couldn’t hold back millions of zerg what makes you think they can hold back billions of Guardsmen?

    Add in the fact that the GEoMK could be cloned or even just straight up brought back by using the force to heal him as well as a few primarchs (Guleman for instances) and your looking at the IoM going from worshiping him and not understanding technology to back tot he great truth as the Emperor is the only one who could pull that off.

  13. Ragnorke July 10, 2014 at 9:03 am -      #13

    Superboy prime solos…. it would kinda be like that time where he killed all the green lanterns, except he’ll be fighting pathetic spaceships.

  14. the watcher July 10, 2014 at 9:27 am -      #14

    I don’t think superboy is numerous enough to count as a civilization.

    @drago
    Every attempt at cloning GEOM hasn’t worked, and the Force, IIRC, isn’t very good at stuff like that. Only one person ever did, and he isn’t from the GE. What’s better though, is clone the astartes and fire them out of the forerunners mass drivers at the enemy. That would be terrifying.

    On topic, pre-nerf Necrons could do it, Planetside forces could do it assuming they tried endless ground assaults, the Culture could do it, Daleks could, arguably starcraft during the Xel Naga era, but we don’t know much other than that they’re planet busting psychics.

  15. Ninja Xtreme July 10, 2014 at 9:33 am -      #15

    I think the Chozo could take them on. They wouldn’t even need to use any of there space magic. Just send Metroids against the Unholy Triple Alliance.

  16. jackn8r July 10, 2014 at 9:47 am -      #16

    SG, and ST should be able to do it excluding their respective time travelling capabilities. Culture could do it also.

  17. MasterchiefQr July 10, 2014 at 9:49 am -      #17

    No one can lol. no rely i think that the ancient human/ancient sang syumm alience with the covenant, starfleet of the 24th century and the unsc can if together.
    also the systems alliance added.

  18. OberHerr July 10, 2014 at 9:52 am -      #18

    @the watcher
    I seriously doubt any incarnation of Starcraft could even hope to compete with this alliance. Starcraft gets stomped by any of these guys solo. Xel Naga era doesn’t even really compare to the FR’s alone.

    Planetside also gets stomped. These guys, even if restricted to ground combat, have access to much greater tech, weapons, and reserves.

    As for Necrons, I doubt it once again. This alliance just has so many options and so much production.

    As for the Daleks….I’d say the UA can pull off the win, they just have to focus on using Force-users/Psykers.

    As for the Culture, I don’t know enough about them.

    @Ninja Xtreme
    Chozo get beat by the FRs alone. They have impressive suits, and only one of those. Metroids aren’t that tough, and good luck against psykers.

  19. Mr. happy July 10, 2014 at 9:54 am -      #19

    ‘no rely i think that the ancient human/ancient sang syumm alience with the covenant, starfleet of the 24th century and the unsc can if together.’

    Not a chance. The Forerunners were toying with them. The whole time they could blitz them but the Didact chose to planet hop instead to educe casualties.

    ‘Superboy prime solos…. it would kinda be like that time where he killed all the green lanterns, except he’ll be fighting pathetic spaceships.’

    How does he liked getting thrown into the warp?

    Honestly, Culture.

  20. MasterchiefQr July 10, 2014 at 9:56 am -      #20

    oh and the rest of the council race with them all sharing tech plus the peace keepers and tellie tubbies on drugs. they would annoy them to death.
    Plus every one on fact pile with the us and the UK army’s helping or who ever wants to join in. :)

  21. Ragnorke July 10, 2014 at 9:59 am -      #21

    Did someone really say Planetside? they aren’t even in the same sci-fi league…

    “How does he liked getting thrown into the warp?”

    Superboy prime has immunity to mind fuck and molecular alteration.
    He fought the most powerful incarnation of Captain Atom (don’t bother saying anyone here is > Cap)

    “No one can lol. ”

    No one? i’m sure they’re hundreds…
    Honestly though i feel like the galactic empire is useless and severely outclassed here.

  22. Sauroposeidon July 10, 2014 at 10:04 am -      #22

    The New U.N. Spacy (or, N.U.N.S.) probably could take this. Especially if they are allied with the Vajra. So, let’s start looking down from there and see who’s lower tier that could take this.

  23. Rookie July 10, 2014 at 10:18 am -      #23

    Gauna (KoS) probably can win against them.
    Info about Gauna: forums.spacebattles.com/threads/gauna-vs-necrons.304721/
    Chances are low, yes, but Gauna can win.

  24. The Sony Girl July 10, 2014 at 10:37 am -      #24

    Guardians of the Universe, anyone?

  25. Xornell July 10, 2014 at 10:43 am -      #25

    All the people naming high tier comic people lol. A single GL solos. Eventually.

    As for Superboy Prime getting thrown into the Warp: SBP breaks out of more dimensions than he’s wiped his own ass. It’s practically another superpower of his. And it’s not like universal threats are particularly scary to him.

    Not sure about the rest of this match. These are the three factions I know most about, and anything I think I could come up with is going to be a stomp, one way or the other.

  26. Tyran July 10, 2014 at 10:43 am -      #26

    Silentium Flood, nothing the other races add to the Forerunners helps against Star Roads and other Neural Physics hax.

    Also, the Culture.

    As for the Necrons, with C’tan they can do it, but without them they will eventually be overwhelmed, although they will put a very good fight.

  27. Baron Somebody July 10, 2014 at 10:48 am -      #27

    Goddamn it Xornell GTFO with that fucking avatar!!!

    Anyway, the only one that comes to my mind would be the Xeelee

  28. Rookie July 10, 2014 at 10:50 am -      #28

    What about Total Annihilation can they win?

  29. OberHerr July 10, 2014 at 10:54 am -      #29

    From what I know of TA, yes I think they do win. They put the FR’s production to shame as much as the FR’s put the GE’s.

  30. Ragnorke July 10, 2014 at 11:06 am -      #30

    “All the people naming high tier comic people lol. A single GL solos. Eventually.”

    Naa, they cant deal with the hax stuff.
    and tbh most of them can’t take too much punishment.

  31. Rookie July 10, 2014 at 11:11 am -      #31

    Star Ruler should be able to win.
    Their spaceships can be this big:

    www.youtube.com/watch?v=IJJEMmzKzR4

  32. Xornell July 10, 2014 at 11:12 am -      #32

    No 😉

    FR production… We meet again.

    GLs can create planet sized constructs, are faster than any other faction, are protected from mind rape by their rings, essentially have limitless information from their rings, and can create galaxy-level durability constructs. Tell me more about these hax that they lose to lol.

  33. WorthNEO July 10, 2014 at 11:23 am -      #33

    Silentium Flood can beat this alliance easily. At the height of their power, they had something like two-thirds of the Forerunner fleet, the Forerunner’s best AI, and Star Roads. Anything the Forerunners tried was laughed at by the Flood, excluding the detonation of Halo.

    I’m sure WiH Necrons and Tyranids might be able to pose a serious threat.

    From Star Wars, I can’t think of a single thing. What is the GE doing here, anyways? They’re completely outmatched in this alliance.

    The Culture can easily take this alliance, as can the Xeelee.

  34. Kara Zor-El July 10, 2014 at 11:23 am -      #34

    “Goddamn it Xornell GTFO with that fucking avatar!!!”
    _
    Lol, is Baron afraid of Jason Alexander?

  35. Rookie July 10, 2014 at 11:25 am -      #35

    Yor Collective from Galactic Civilizations also have a good chance to win.

  36. Tyran July 10, 2014 at 11:31 am -      #36

    @WorthNEO
    Tyranids aren’t a threat, a single Halo would exterminate them.

    As for WiH Necrons, the Forerunners can fight and maybe even win against the Necrons, but the C’tan are another different story.

  37. TheSorrow July 10, 2014 at 11:35 am -      #37

    Tyranids aren’t a threat, a single Halo would exterminate them.

    By that logic, neither were the Flood. Did you seriously just say that? Idiot.

  38. Tyran July 10, 2014 at 11:40 am -      #38

    The Flood is far more resourceful than the Tyranids. Plus Mendicant Bias’ decapitation strike destroyed half of the original Halos, and he hunted the other ones. The new, stronger Halos wouldn’t be ready until the very end of the war.

    The Tyranid Hive Fleets are to slow and easy targets to the original Halo Array.

  39. TheSorrow July 10, 2014 at 11:48 am -      #39

    The Flood is far more resourceful than the Tyranids.

    Hardly, the Flood needed to steal technology from other races to become a viable threat.

    Plus Mendicant Bias’ decapitation strike destroyed half of the original Halos, and he hunted the other ones.

    Guess what? Mendicant Bias was a Forerunner creation to start with, it was there own failure that resulted in it’s rampancy.

    The Tyranid Hive Fleets are to slow and easy targets to the original Halo Array.

    So are the Flood, if you want to be realistic about it. Completely overlooking the fact that the entirety of the Tyranid fleet isn’t even there yet. It’s furthest reaching tendril is just starting to creep into the galaxy. So even if they did fire the Halo, it would result in minimal loss for the Tyranids.

  40. Tyran July 10, 2014 at 11:59 am -      #40

    BTW, How you do that of the italics?

    Only in the initial stages, once the Flood reaches certain mass they start using Neural Physics hax.
    It was this hax that let them stomp the Forerunners with ease.

    Mendicant Bias was corrupted by the Primordial, who is also known as the Gravemind.

    The Flood were using Neural Physics Transit, which is even faster than Forerunner Slipspace. They were definitively not slow.
    Also the original Halos have ranges in the hundreds of thousands of light-years, and Guilty Spark theorized that the full Array could have been used to sterilize the Local Group.

    The Tyranids would be dead before even reaching the galaxy.

  41. OberHerr July 10, 2014 at 12:01 pm -      #41

    The Tyranids actually would be easier to deal with than the Flood. They just have numbers, and possibly stronger troops. The Forerunners either A) Use the Halos if it really gets too heavy B) Just use the tactics they used on the Flood, but this time the Tyranids aren’t gonna be stealing their FTL, or using anything like the Logic Plague. And the Forerunners have shit that puts the Tau to shame in what they can do, and they have a lot more of them and can mass produce them, and then have them controlled by AI with far better reactions that can coordinate.

    Then add in the GE with things like the World Devastators, and the Imperium’s knowledge of the Tyranids…..you get the idea.

    Tyranids are good in that they perfectly utilize a planets resources, and have massive numbers, but once the Flood get going, depending on the civilization they are fighting, they’re superior.

    As for the Halo’s…..I mean they could just outfit AI on them, and slipspace them into the Tyranid fleet, then just have them spam the….gun? Rinse and repeat. It’d take awhile regardless, but it’d work.

  42. TheSorrow July 10, 2014 at 12:06 pm -      #42

    BTW, How you do that of the italics?

    help.surveymonkey.com/articles/en_US/kb/How-do-I-bold-italicize-underline-and-use-bullet-points-in-the-survey

    Mendicant Bias was corrupted by the Primordial, who is also known as the Gravemind.

    It was capable of being corrupted because the Forerunners decided to make it fully intelligent, rather than restricting it to certain areas of knowledge. It’s still their own fault for allowing it to be swayed.

    The Flood were using Neural Physics Transit, which is even faster than Forerunner Slipspace. They were definitively not slow.

    Once their food source is gone, it doesn’t matter how fast they are.

    Also the original Halos have ranges in the hundreds of thousands of light-years, and Guilty Spark theorized that the full Array could have been used to sterilize the Local Group.

    Okay? How does that affect the rest of they Tyranids that aren’t even close to the galaxy?

  43. TheSorrow July 10, 2014 at 12:13 pm -      #43

    The Forerunners either A) Use the Halos if it really gets too heavy

    Which means they lose because of what I addressed before.

    Tyranids are good in that they perfectly utilize a planets resources, and have massive numbers, but once the Flood get going, depending on the civilization they are fighting, they’re superior.

    That’s the point, the Flood are entirely dependent on pre-existing technology to get a real foothold, so if it was a fight between the Flood and the Tyranids, the Flood would lose badly.

    As for the Halo’s…..I mean they could just outfit AI on them, and slipspace them into the Tyranid fleet, then just have them spam the….gun? Rinse and repeat. It’d take awhile regardless, but it’d work.

    How would they get inside the fleet? The Shadow of the Warp would keep that from happening, because of Elemental Compatibility.

  44. Crimson Sentry July 10, 2014 at 12:16 pm -      #44

    “Q continuum” Star Trek
    “Humans” Marvel Comics
    “Humans” DC Comics
    “Kree” Marvel Comics
    “Annihilation Wave” Marvel Comics
    “Necrons” WH40k
    “Gods” Asura’s Wrath
    “Skrulls” Marvel Comics

  45. Tyran July 10, 2014 at 12:18 pm -      #45

    help.surveymonkey.com/articles/en_US/kb/How-do-I-bold-italicize-underline-and-use-bullet-points-in-the-survey

    Thanks

    It was capable of being corrupted because the Forerunners decided to make it fully intelligent, rather than restricting it to certain areas of knowledge. It’s still their own fault for allowing it to be swayed.

    True, but they didn’t expect the Primordial to be able to corrupt Mendicant Bias, fully intelligent AI are a very common part of the Forerunner society, and Mendicant Bias was the stronger AI.

    Once their food source is gone, it doesn’t matter how fast they are.

    I’m not sure which is your point.

    Okay? How does that affect the rest of they Tyranids that aren’t even close to the galaxy?

    Easy, the Forerunners detect a Hive Fleet approaching the galaxy, and they fire one of the original Halos against it. The hard part would be making a galaxy wide detection zone, but a fucking lot of probes should do it. Also they have the IoM and GE prediction capabilities to help.
    The Hive Mind would probably keep itself away from the galaxy once it realize its target has galactic artillery.

    How would they get inside the fleet? The Shadow of the Warp would keep that from happening, because of Elemental Compatibility.

    I doubt we can consider Slipspace and the Warp to be similar enough for Elemental Compatibility.

  46. Cassie Hack July 10, 2014 at 12:20 pm -      #46

    Dante clearly solos

  47. TheSorrow July 10, 2014 at 12:25 pm -      #47

    I’m not sure which is your point.

    Once the Halo Array fires, they have no way to sustain themselves any longer because anything with sufficient bio-mass is dead.

    Easy, the Forerunners detect a Hive Fleet approaching the galaxy, and they fire one of the original Halos against it.

    That’s not a tactic they have ever used before, so why would they start now? Which again, you forget they render any FTL drives ineffective, once they get too close.

  48. Tyran July 10, 2014 at 12:27 pm -      #48

    Once the Halo Array fires, they have no way to sustain themselves any longer because anything with sufficient bio-mass is dead.

    The original Halos fired in a liner path, so firing them isn’t a suicidal move.

    That’s not a tactic they have ever used before, so why would they start now? Which again, you forget they render any FTL drives ineffective, once they get too close.

    I doubt the SitW will affect Slipspace.
    Also the Flood could practically teleport on top of the Halos, making the range advantage moot.

  49. TheSorrow July 10, 2014 at 12:28 pm -      #49

    I doubt we can consider Slipspace and the Warp to be similar enough for Elemental Compatibility.

    Yes we can, all we need to know is that both the Warp and Slipspace are a different dimension from realspace, and can be used to travel at high speeds.

  50. TheSorrow July 10, 2014 at 12:31 pm -      #50

    BTW, the original Halos fired in a liner path, so firing them isn’t a suicidal move.

    Do you have quote for that? What does that even mean to begin with? Does that make it like a laser?

  51. Tyran July 10, 2014 at 12:35 pm -      #51

    Yes we can, all we need to know is that both the Warp and Slipspace are a different dimension from realspace, and can be used to travel at high speeds.

    The Warp is a dimension full of thought, Daemons and Gods. Both the Warp and the SitW are psychic in nature, that doesn’t applies to the Slispace. And even if it does, they can still use the GE’s Hyperspace.

  52. Tyran July 10, 2014 at 12:36 pm -      #52

    Do you have quote for that? What does that even mean to begin with? Does that make it like a laser?

    Practically yes, let me find the quote.

  53. Ranger Lowk July 10, 2014 at 12:40 pm -      #53

    ““Gods” Asura’s Wrath”

    By “gods” what do you mean. Besides Asura and Chawhatshisname who else would be useful?
    ===
    “Dante clearly solos”

    There it is.

  54. TheSorrow July 10, 2014 at 12:42 pm -      #54

    The Warp is a dimension full of thought, Daemons and Gods.

    Putting that aside, it’s still another dimension, and still used for FTL speeds.

    And even if it does, they can still use the GE’s Hyperspace.

    You aren’t getting it, Slipspace/Hyperspace/Warp are all one and the same in this scenario.

    “9. Elemental Compatibility
    Elements commonly associated with one franchise/universe will not be exclusive to that franchise/universe if they can be found in the opposition. For example, it is assumed that psychic powers displayed by characters hailing from Forgotten Realms can and would interact with psychic powers displayed by characters hailing from Starcraft as though they were the same.

    Although, similar arguments can be made for a great many number of elements (i.e. The Force, Chi, Magic, etc.), some of these may retain peculiar traits inherent to them that may help them retain a degree of exclusivity. All parties involved in the debate must present evidence against or in favor of this for the channels outlined in rule number “1″ to make an official determination.

    Many of these are commonly associated in error with No Limit fallacies. See rule number “10″ for details pertaining to what constitutes a No Limit situation.”

  55. erickyboo July 10, 2014 at 12:44 pm -      #55

    They did not expect the logic plague. Flood does not simply infect organics. They infect space time and machines too. It can be physically infecting them, or conversation. Mendicant bias and the ur-didact were both infected by the logic plague.

    They’ve used firing a halo at another galaxy before actually… and the incoming flood/star roads.

  56. OberHerr July 10, 2014 at 12:49 pm -      #56

    “Which means they lose because of what I addressed before.”

    How? They just fire them far enough away so it won’t hurt them, or make more shield worlds. They aren’t gonna have the problem of shit communications and FTL from the Tyranids, nor their AI being taken out.

    “That’s the point, the Flood are entirely dependent on pre-existing technology to get a real foothold, so if it was a fight between the Flood and the Tyranids, the Flood would lose badly.”

    Unless they just…you know….take over the massive fleet made entirely of biomass….the Tyranids are the perfect enemy to them.

    “How would they get inside the fleet? The Shadow of the Warp would keep that from happening, because of Elemental Compatibility.”

    The Warp and Slipspace are completely different. One is hell full of demons, Gods, and other crazy shit….the other is a way to get around and sometimes change physics up. Slispace and Star Wars hyperdrives make more sense than the Warp and Slipspace.

    If Halo had some sort of Magic, and they used Slipspace for it….then yeah. But otherwise, no, they aren’t compatible.

  57. Tyran July 10, 2014 at 12:49 pm -      #57

    Here are some quotes:

    The Didact stretches a long arm in the direction of Path Kethona. “The star roads will keep clear of Halo’s firing path. That will open an escape route,” he says. “But it will not remain that way for long. You must escape in Audacity while you have a chance.” He sucks in his breath, staring at the Ark’s surface. “Traitors. And yet … even in the midst of our most monumental failure, I will seize another solution.”

    The Flood’s forces regroup to respond to the changing Halo angle. Star roads and ships attempt to move out of the beam’s path. What we are attempting will only delay this assault, not protect us from the Flood’s overwhelming force.

    Our minds reel at the sudden release of Halo radiation. No neurological being, no biological system, can withstand for long proximity to such a discharge. The multidimensional radiated field stretches
    out, as designed, to Path Kethona. Massless, subtle, deadly, it will cross that great distance in mere instants. Halo energy does not recognize space and time.
    Path Kethona is already dead.
    The nearest star roads in that beam twist, melt, then crumble to fragments, and those fragments …
    become nothing.
    The infected ships within the beam’s path wander under automated control, carrying only their dead-Forerunner and, I hope, a few Graveminds as well.


    BTW, Path Kethona is the Large Magellanic Cloud, which is 170,000 light years away.

  58. OberHerr July 10, 2014 at 12:52 pm -      #58

    The Tyranids resistance is specifically to the magic of the warp though. Its basically magical immunity….which Slipspace/hyperdrives are not. In Warp travel, your literally surfing through the warp, avoiding dangerous stuff. In Slipspace/hyperdrive, its just a faster dimension of travel. And some other stuff for Slipspace, buts it in no way the Warp.

  59. TheSorrow July 10, 2014 at 12:54 pm -      #59

    They aren’t gonna have the problem of shit communications and FTL from the Tyranids, nor their AI being taken out.

    They will have problems with FTL because of Shadow of the Warp, why do I have to keep saying this?

    Unless they just…you know….take over the massive fleet made entirely of biomass….the Tyranids are the perfect enemy to them.

    Or Tyranids does the reverse? Remember, Tyranids are the species that are actively immune to even Nurgle’s most potent physics fucking diseases.

    If Halo had some sort of Magic, and they used Slipspace for it….then yeah. But otherwise, no, they aren’t compatible.

    Yes they are compatible, you keep focusing on the Demons aspect, but all you need to know is whether or not they use it FTL travel.

  60. Blazing Waffles July 10, 2014 at 12:58 pm -      #60

    Only civilizations? Alright…

    The skrulls and celestials from Marvel. The latter much more than the former.
    The GotU and monitors from DC.
    Chaos over a long period of time.
    The precursors.
    The anti-spirals.
    Xeelee and, even faster, the photino birds.
    A few species in Doctor Who.
    The downstreamers.
    The Culture, and the overarch bedeckants even more so.
    Most of the species shown on Futurama.
    Humanity in the DatEoT series.

  61. OberHerr July 10, 2014 at 1:01 pm -      #61

    Ok, lets go over why Shadow of the Warp does what it does. It blocks out all psychic and warp attacks, not due to them going FTL, not due to it being a separate dimension, but because of it being the Warp. Hell. Whatever. THAT is why it blocks it. Just because Slispace/Hyperdrives also go FTL(much faster and differently I might add, they use engines fro crying out loud to Warp travels astropaths!), does not mean they are the same.

  62. TheSorrow July 10, 2014 at 1:07 pm -      #62

    Ok, lets go over why Shadow of the Warp does what it does

    I know why it does that, but that’s not the point I’m making here. The enormity of the Tyranid fleet causes a large amount of interference. Label it whatever you want, the purpose it’s used for in this case is functionally the same.

  63. pimpmage July 10, 2014 at 1:09 pm -      #63

    Magic the gathering solos with a single spell.

  64. w00tm0ng3r July 10, 2014 at 1:31 pm -      #64

    Shadow in the warp doesn’t screw the forerunners or GE as badly as the IoM because they don’t rely on psykers to navigate their starships. And frankly the entire argument is pointless. They don’t need to slipspace the halo into the tyranid fleet. That quote up there just showed one halo wiping an entire galaxy from 1.7 galaxy lengths away. The Local Group he talked about is a collection of 54 galaxies spanning 10 million light years. If the main tyranid fleet is not inside that radius then they’re too far away to pose a threat anyway.

  65. OberHerr July 10, 2014 at 1:37 pm -      #65

    @TheSorrow
    Is there any evidence it screws up something like Slipspace? Because from what I’ve read of SitW, it blocks out psychic attacks, warp travel, any warp activity by creating a bunch of psychic activity around the Tyranids. But Slipspace/Hyperdrives have nothing do with Psychic activity.

    “Or Tyranids does the reverse? Remember, Tyranids are the species that are actively immune to even Nurgle’s most potent physics fucking diseases.”

    That immunity could be chalked up to Shadow in the Warp.

  66. TheSorrow July 10, 2014 at 1:38 pm -      #66

    Shadow in the warp doesn’t screw the forerunners or GE as badly as the IoM because they don’t rely on psykers to navigate their starships.

    They can’t even get into the Warp to begin with because of it.

    They don’t need to slipspace the halo into the tyranid fleet. That quote up there just showed one halo wiping an entire galaxy from 1.7 galaxy lengths away.

    Yes, I realize that now, but what I was arguing at this point was whether or not the Warp and Slipspace should be considered similar modes of travel.

  67. TheSorrow July 10, 2014 at 1:42 pm -      #67

    Is there any evidence it screws up something like Slipspace?

    Besides elemental compatibility? Any other point beyond that is moot.

    That immunity could be chalked up to Shadow in the Warp.

    The end result is one bio-mass consuming threat versus another. Can you say which one does it more efficiently?

  68. LadyRamkin July 10, 2014 at 1:53 pm -      #68

    FTL Engines in halo open a hole into a different dimension so they can go fast. FTL Engines in 40k open a hole into a different dimension so they can go fast. The elemental compatibility rule makes those the same dimension.

  69. OberHerr July 10, 2014 at 1:56 pm -      #69

    “The end result is one bio-mass consuming threat versus another. Can you say which one does it more efficiently?”

    Well the Flood actually infect things and take them over, plus fill an atmosphere with infecting spores…the Tyranids have to actually consume you in order to use your biomass. They aren’t a parasite, or a disease.

    Did I mention they also do this within 9 hours on a planet full of stuff designed to combat them?

    “Besides elemental compatibility? Any other point beyond that is moot.”

    You have to prove they are compatible. Shadow in the Warp messes up Warp stuff because it overloads the amount of psychic activity. Slipspace and Hyperdrives have nothing to do with anything like that. They don’t run on magic. Slipspace isn’t a realm that runs on emotions and thoughts. So….the only similarities are they are all used to go FTL. Nothing else is similar, nor a reason to suggest it would mess up stuff. If Shadow in the Warp, say, messed up machines or ships besides the Warp aspect, maybe then. But it doesn’t.

  70. OberHerr July 10, 2014 at 1:59 pm -      #70

    @LadyRamkin
    No, not if they are completely different, and there is nothing to suggest they should be compatible. You’re over simplifying two very different forms of travel.

  71. LadyRamkin July 10, 2014 at 2:00 pm -      #71

    “Although, similar arguments can be made for a great many number of elements (i.e. The Force, Chi, Magic, etc.), some of these may retain peculiar traits inherent to them that may help them retain a degree of exclusivity. All parties involved in the debate must present evidence against or in favor of this for the channels outlined in rule number “1″ to make an official determination.” – Directly from the rule, The force iis VERY VERY different from magic in most universes, yet they can be made compatible because they fulfill similar functions

  72. TheSorrow July 10, 2014 at 2:02 pm -      #72

    You have to prove they are compatible.

    I have, multiple times.

    They don’t run on magic.

    Magic, physics, it’s all the same.

    You’re over simplifying two very different forms of travel.

    You are over-complicating it.

  73. Ragnorke July 10, 2014 at 2:08 pm -      #73

    @Xornell
    “GLs can create planet sized constructs, are faster than any other faction, are protected from mind rape by their rings, essentially have limitless information from their rings, and can create galaxy-level durability constructs. Tell me more about these hax that they lose to lol.”

    Not all of them can create planet sized constructs, not all of them can tank galaxy-busting attacks.
    Sure they all have the potential to, but not all of them have the feats to support it. So no.
    As for the mind-rape, GLs have been mind raped before. Parallax immediately comes to mind, but i can find other examples.
    GLs are not invulnerable to molecular manipulation, alteration, or warping.
    The rings do not give them “limitless” knowledge, but it definitely is a lot, and i get what you mean here anyways.
    Their main disadvantage is their durability & their style of combat. Majority of the GLs would not be able to solo the triple alliance.
    But that’s not here nor there. I guess i’ll suggest a GL corps match ^^

  74. Ranger Lowk July 10, 2014 at 2:22 pm -      #74

    “Shadow in the Warp messes up Warp stuff because it overloads the amount of psychic activity. Slipspace and Hyperdrives have nothing to do with anything like that.”

    Correct me if I’m wrong but the argument is whether or not what they nids can effect slipspace right?
    If the quote above is true what they do shouldn’t effect the use of slipspace or hyperspace since neither rely on the method to achieve such.

  75. TheSorrow July 10, 2014 at 2:28 pm -      #75

    Correct me if I’m wrong but the argument is whether or not what they nids can effect slipspace right?

    The method of travel isn’t what I am focusing on here, you guys have to understand that. The point I’ve been making this entire time is that Slipspace/Hyperspace/Warp all are used for FTL travel. So if the Tyranids block Warp travel, it effectively does the same for the rest. You have to look at it within the context of the scenario, and not outside it.

  76. OberHerr July 10, 2014 at 2:32 pm -      #76

    No, its not. The interference caused by the ‘Nids is because the Hive Mind and the Tyranids minds are all constantly communicating, making a massive psychic interference. Slipspace and Hyperdrives have nothing to do with that. You can’t pull elemental compatibility out of that. It’d only work if they ran off of a magic system, which physics ain’t.

  77. Kitten Lord July 10, 2014 at 2:35 pm -      #77

    Kain solos! hur hur!

    What about the Xeelee on a more serious note? I dont know much on them but from what little I have seen from Jacks posts on them and the respect thread their quite powerful.

  78. Ranger Lowk July 10, 2014 at 2:36 pm -      #78

    “So if the Tyranids block Warp travel, it effectively does the same for the rest. You have to look at it within the context of the scenario, and not outside it.”

    Not if they do it by messing with something the others don’t even use.

  79. TheSorrow July 10, 2014 at 2:37 pm -      #79

    You can’t pull elemental compatibility out of that.

    I can and I just did.

    It’d only work if they ran off of a magic system, which physics ain’t.

    Magic is a term used for things we can’t comprehend.

  80. LadyRamkin July 10, 2014 at 2:38 pm -      #80

    “Not if they do it by messing with something the others don’t even use.” But due to elemental compatibility, THEY DO USE IT.

  81. OberHerr July 10, 2014 at 2:40 pm -      #81

    Shadow of the Warp blocks out the Warp due to the interference of the thoughts. Thats possible due to the nature of the Warp. Slipspace doesn’t work like that at all. Just because they are both dimensions that allow people to travel fast in them does not mean they are both able to be blocked out by the same things.

    If the Star Wars hyperdrive was controlled by a Jedi using the Force, it would block it out, due to the nature of the Force, and compatibility. But its not run like that.

    I mean, heck, don’t the Necrons use a similar form of FTL, through a different dimension? Do Tyranids interfere with that?

  82. TheSorrow July 10, 2014 at 2:45 pm -      #82

    If the Star Wars hyperdrive was controlled by a Jedi using the Force, it would block it out, due to the nature of the Force, and compatibility. But its not run like that.

    The Warp is just a broader definition. It uses it for communications, FTL travel, sorcery, etc.

    I mean, heck, don’t the Necrons use a similar form of FTL, through a different dimension? Do Tyranids interfere with that?

    I don’t know you tell me, what form of travel do Necrons use? Do they ever explain it?

  83. OberHerr July 10, 2014 at 2:46 pm -      #83

    So the Shadow of the Warp blocks out all communications now too? Even something like Radio? After all, compatibility. Magic and physics, same thing. Magic is just a word we use for things we can’t understand, even though WH40k has a very clear definition of what magic and using the Warp and being a Psyker is….

    So from now on we assume Forerunners can access the Warp due to compatility? We assume they can do the same stuff to it they do to Slipspace, even though they don’t have a way to actually access the dimension?

    This is like assuming because a blast of energy fired from a lasgun, and a psychic bullet both blow someones head off, they are compatible. While in reality, if the person had protected from the Warp, the lasgun would have still killed, them, and vice versa.

  84. TheSorrow July 10, 2014 at 2:51 pm -      #84

    So from now on we assume Forerunners can access the Warp due to compatility?

    They are all merged into one super galaxy are they not? That means every law that governs their respective universe goes with them as well.

  85. Blazing Waffles July 10, 2014 at 2:55 pm -      #85

    “Magic is a term used for things we can’t comprehend.”

    This is true, but this isn’t making the Warp any more like slipspace and hyperdrives. Yes, the Warp is used for FTL travel, just as the other two, but it’s the nature of the Warp in question here, not what the Warp is being used for. It’s a big, vast dimension of psychic activity – something WH40k-specific, that does not exist in Halo or Star Wars – that the tyranids overload. Slipspace doesn’t have any psychic activity to overload. Neither does Star Wars’ hyperdrives. They all utilize completely different means of achieving FTL travel that have nothing to do with the others. Anything that affects one specifically based on its nature is not going to affect the other two.

  86. TheSorrow July 10, 2014 at 2:57 pm -      #86

    I’m not going to budge on this issue you guys. Call it stubborn, but I tire of reiterating statements that have been proven by the rules themselves.

  87. Ranger Lowk July 10, 2014 at 2:58 pm -      #87

    “But due to elemental compatibility, THEY DO USE IT.”

    It’d at least make the warp and slipsplace compatible for whatever thats worth. But the method used to enter them aren’t. If the Psychiness is what used to enter warp and the nids specifically use that to to mess with warp travel that would have no effect on something that doesn’t use that method like the drives used for slipsplace.
    It’s like saying I can stop a bike like I could an electric car with an EMP because they can be steered and make you go faster.
    You guys are grossly over simplifying to make them the same thing but neglecting the fact the methods used to enter them aren’t.

  88. OberHerr July 10, 2014 at 3:02 pm -      #88

    @TheSorrow
    I added a bit more to my post just so you know.

    And the problem with that assumption is the Warp requires an astropath to steer through it. Slipspace does not, though it requires calculations. Slipspace, while it requires planning ahead, is not inherently hard to go through. There is no fluctuations. There is nothing inside it. Its not run on anything. And it can’t be interfered with. The Warp can.

  89. God Of Godzilla July 10, 2014 at 3:02 pm -      #89

    How about an army of orks that paint everything pink because they believe pink beats anything not pink

  90. TheSorrow July 10, 2014 at 3:03 pm -      #90

    I added a bit more to my post just so you know.

    I’m fully aware of that, but did you read what I said and what’s implied in the post?

  91. Aelfinn July 10, 2014 at 3:09 pm -      #91

    Honestly, this match-up isn’t particularly devastating. It’s scary, sure, but nothing that, say, the Time Lords or the Xeelee would have to be even remotely worried about. That’s even ignoring time travel. You see, the loss of the EU absolutely neutered the Galactic Empire. No World Devastators, no Galaxy Gun, no reincarnating-Palpatines, and no gigatons. They’ve really only got their Hyperdrive pulling for them, and that’s it. The Imperium of Man has impressive weaponry, but it takes a long-ass time for them to build ships, and then their FTL isn’t too hot. Of course, if they got Hyperdrives, that would be incredibly helpful, but incorporating the two machines would take some time. The Forerunners, lastly, well…I may have over-calc’ed their production capabilities. We just don’t see the numbers I have suggested they would be able to build. They’ve got some nice drone-building capabilities and decent production, though, but from what I remember their weapons stretch into the low gigatons, which is nice, but it’s not like the IoM doesn’t already have that in spades. The Forerunners also built the Halos, though, which must be remembered.
    =
    If any one non-God civilization could win this from Star Trek, it would be either the Borg or Species 8472.

    The Borg have decently-fast Transwarp, millions of ships, the ability to assimilate tech and knowledge very quickly, the ability to adapt to most kinds of weapons, the ability to teleport through shields, the ability to assimilate entire solar systems with a single device, the ability to dimension-hop, and the ability for a single one of their ships to solo entire fleets of “lesser races”.

    Species 8472 were beating the Borg during their war, they come from Fluidic Space (an alternate dimension), and nine of their ships are able to hop out of FS, blow up a planet, and hop right back in. Nine. They also appear to either have incredible FTL or the ability to hop out of Fluidic Space wherever they choose, as they made a completely-accurate recreation of Starfleet Academy, including the ability to change their vastly-different DNA to that of a human.

  92. Ranger Lowk July 10, 2014 at 3:14 pm -      #92

    “Call it stubborn, but I tire of reiterating statements that have been proven by the rules themselves.”

    So just so I’m clear what is proven?
    Because from what I’ve got from this little debate is that the warp and slipspace would essentially be the same place due to elemental capability right? And that the Nids could stop psykers or something similar(Like the force) from entering warp/slipspace.
    However do to the different methods forerunners would essentially be away around that ability allowing them to enter either the warp/slipspace.

  93. TheSorrow July 10, 2014 at 3:18 pm -      #93

    So just so I’m clear what is proven?

    All respective factions on in the same universe, meaning all laws that governed them are now effectively in one place. Each have a dimension they use for travel as well.

    However do to the different methods forerunners would essentially be away around that ability allowing them to enter either the warp/slipspace.

    Methods may be different, but the result is still the same, there would be too much interference to attempt bypass the Tyranids or get within their ranks.

  94. Ranger Lowk July 10, 2014 at 3:28 pm -      #94

    “Methods may be different, but the result is still the same, there would be too much interference to attempt bypass the Tyranids or get within their ranks.”

    How would the result be the same? The interference applies to psykers not the drives. They’d essentially be a loophole since the drives don’t rely on the thing that the interference affects.

  95. Xornell July 10, 2014 at 3:29 pm -      #95

    “Not all of them can create planet sized constructs, not all of them can tank galaxy-busting attacks.”

    Do you really have any reason to believe most couldn’t? GL powers are pretty uniform. Sure, some people are better than others, but every GL is has the same power ring. And on the contrary, it was entirely mook GLs, on low power mind you, that contained a galaxy busting attack.

    “Sure they all have the potential to, but not all of them have the feats to support it. So no.”

    So the Second Death Star couldn’t planetbust because it never did. Good logic.

    “As for the mind-rape, GLs have been mind raped before. Parallax immediately comes to mind, but i can find other examples.”

    Parallax? The universal embodiment of fear? To which GREEN (fun fact: GL’s are naturally weaker against yellow light) lanterns are especially susceptible? And who does the IoM or GE have that has that sort of power?

    “GLs are not invulnerable to molecular manipulation, alteration, or warping.”

    Nothing on Team 1 is doing this so it really isn’t a factor.

    “The rings do not give them “limitless” knowledge, but it definitely is a lot, and i get what you mean here anyways.”

    I didn’t say knowledge, I said information. As in the planets in the galaxy, which are inhabited, the capitals, and the races that live there. Which, yes, a GL ring would have.

    “Their main disadvantage is their durability & their style of combat. Majority of the GLs would not be able to solo the triple alliance.”

    And you missed their speed. There’s no reason anyone in the IoM, GE, or Forerunner empire would be able to spot them, let alone catch/attack a GL. We’re talking MFTL speed for people who regularly travel inter-galactic distances. Popping into a system, pewing it, and popping out wouldn’t even be a problem. Hell, John Stewart was sniping dudes from across the galaxy once.

    “But that’s not here nor there. I guess i’ll suggest a GL corps match ^^”

    I’ve suggested a bunch lol. None have come up yet, though.

  96. TheSorrow July 10, 2014 at 3:31 pm -      #96

    They’d essentially be a loophole since the drives don’t rely on the thing that the interference affects.

    Maybe not in their own universe, but it does here.

  97. Murder July 10, 2014 at 3:32 pm -      #97

    Star Trek solos. Borg+Xindi+Species+Oragians+Douwed+V’ger+all the other races= GTFO of the way.

  98. Xornell July 10, 2014 at 3:37 pm -      #98

    “Maybe not in their own universe, but it does here.”

    I disagree. The Warp =/= Slipspace or Hyperspace. Their Warp interference would affect anyone who isn’t the IoM.

  99. Onibabalon123 July 10, 2014 at 3:38 pm -      #99

    They could possibly fight the Human empire from Doctor who who have casual planet bombing
    I can’t find a link, so I suggest Watching the episode Nightmare in silver

  100. TheSorrow July 10, 2014 at 3:40 pm -      #100

    I disagree. The Warp =/= Slipspace or Hyperspace. Their Warp interference would affect anyone who isn’t the IoM.

    Good for you?

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